Player Matchup

Kuzenbo
Kuzenbo
Bowmaster2501
Kuzenbo
Level 122
God Stats
8W - 6L
1,508 SR
Queue Stats
243W - 230L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Donk Jaye
Nu Wa
Level 23
God Stats
12W - 14L
1,295 SR
Queue Stats
217W - 162L
1,500 Elo+
Party 1
Agni
Agni
Hythe Reflex
Agni
Level 27
God Stats
9W - 9L
1,559 SR
Queue Stats
159W - 139L
1,623 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,576 Elo+

VS

Team Averages
Level 16
1,477 SR
1,387 Elo+
Neith
Neith
Batidodemamey13
Neith
Level 6
God Stats
26W - 12L
1,122 SR
Queue Stats
415W - 394L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Chipberry819
Nu Wa
Level 27
God Stats
1W - 2L
1,837 SR
Queue Stats
9W - 13L
1,449 Elo+
Solo
Cthulhu
Cthulhu
TDHC UZI
Cthulhu
Level 14
God Stats
8W - 6L
1,471 SR
Queue Stats
16W - 20L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
6 / 1 / 6
9,911
762
6,887
11,998
10,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Donk Jaye
Nu Wa
11
2 / 1 / 8
8,430
648
5,430
4,795
1,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 4 / 8
9,673
744
8,893
10,762
3,514
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,154
627
4,396
7,926
2,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 6 / 1
9,766
751
9,454
8,874
2,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
TDHC UZI
Cthulhu
10
1 / 2 / 3
8,282
637
5,767
9,875
4,947
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
6
6
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Kuzenbo
6
1
6
9
L
4
6
1
0.75
W
Nu Wa
Donk Jaye
Nu Wa
2
1
8
6
W
6
4
8
2.5
L
Cthulhu
TDHC UZI
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
19,617
27,555
Taken
26,675
15,457
Mitigated
10,448
5,958
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,396
1,580
0
601
7,926
2,540
75
6,264
1,662
0
25,450
W
Kuzenbo
6,887
2,116
1,122
1,089
11,998
10,414
994
5,727
5,567
26,626
0
L
9,454
2,622
0
756
8,874
2,961
0
6,393
2,481
42,762
0
W
Nu Wa
Donk Jaye
Nu Wa
5,430
2,872
0
1,116
4,795
1,529
1,237
3,207
1,588
17,248
0
W
8,893
1,699
218
2,413
10,762
3,514
924
6,011
4,601
36,939
0
L
Cthulhu
TDHC UZI
Cthulhu
5,767
378
522
548
9,875
4,947
110
8,569
1,306
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
26,202
119
Minions Killed
142
0
Camps Cleared
0
631,343
Distance Traveled
590,484
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,154
627
39
3
0
193,162
0
W
Kuzenbo
9,911
762
38
3
0
258,718
4
L
Nu Wa
9,766
751
57
4
0
217,986
0
W
Nu Wa
8,430
648
16
1
0
171,053
0
W
Agni
9,673
744
65
5
0
201,572
0
L
Cthulhu
8,282
637
46
4
0
179,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role