Player Matchup

Merlin
Merlin
Dmoney05221829
Merlin
Level 14
God Stats
5W - 9L
1,196 SR
Queue Stats
5W - 12L
1,220 Elo+
Solo
Thor
Thor
Donxel2000
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,474 Elo+
Party 1
Neith
Neith
KxxShu
Neith
Level 28
God Stats
20W - 17L
1,685 SR
Queue Stats
144W - 161L
1,402 Elo+
Party 1
Yemoja
Yemoja
Rageing-mango
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,347 Elo+
Solo
Anubis
Anubis
Ze66y3575
Anubis
Level 17
God Stats
3W - 2L
1,704 SR
Queue Stats
89W - 119L
1,392 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,367 Elo+

VS

Team Averages
Level 15
1,610 SR
1,325 Elo+
Fenrir
Fenrir
Dusty91L
Fenrir
Level 7
God Stats
1W - 1L
1,757 SR
Queue Stats
12W - 14L
1,209 Elo+
Solo
Merlin
Merlin
Ice_gun0
Merlin
Level 26
God Stats
11W - 6L
1,920 SR
Queue Stats
41W - 41L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Slasher1257
Kukulkan
Level 11
God Stats
2W - 6L
1,371 SR
Queue Stats
2W - 11L
1,129 Elo+
Solo
Cu Chulainn
Cu Chulainn
cuteASSnini7
Cu Chulainn
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 78L
1,343 Elo+
Party 2
Sol
Sol
cuteASSnini8
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 4
16,724
492
18,696
25,071
9,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 10 / 8
15,969
470
9,934
28,293
17,318
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
KxxShu
Neith
20
15 / 5 / 5
20,782
611
28,428
26,963
11,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 1
11,845
348
2,293
9,163
5,453
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Ze66y3575
Anubis
20
6 / 5 / 6
18,288
538
10,326
17,245
12,404
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dusty91L
Fenrir
19
6 / 7 / 1
13,893
409
9,638
21,678
11,069
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Ice_gun0
Merlin
20
15 / 10 / 1
18,388
541
27,158
24,660
8,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Slasher1257
Kukulkan
20
4 / 8 / 12
17,022
501
19,260
19,164
9,548
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
cuteASSnini7
Cu Chulainn
5
0 / 0 / 0
7,387
217
0
0
0
20
13 / 5 / 6
17,713
521
22,815
25,273
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
30
Kills
38
39
Deaths
30
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
12
4
0.75
W
2
10
8
0.6
L
Fenrir
Dusty91L
Fenrir
6
7
1
0.93
L
Merlin
Ice_gun0
Merlin
15
10
1
1.55
W
Neith
KxxShu
Neith
15
5
5
3.5
W
0
7
1
0.07
L
Kukulkan
Slasher1257
Kukulkan
4
8
12
1.25
W
Anubis
Ze66y3575
Anubis
6
5
6
1.8
L
Cu Chulainn
cuteASSnini7
Cu Chulainn
0
0
0
0
L
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,677
Damage
78,871
106,735
Taken
90,775
56,173
Mitigated
37,871
23,331
Healing
24,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,696
1,255
0
18
25,071
9,610
1,639
19,420
5,651
73,021
0
W
9,934
4,333
0
6,205
28,293
17,318
895
18,495
9,798
0
85,192
L
Fenrir
Dusty91L
Fenrir
9,638
3,459
153
5,461
21,678
11,069
2,069
4,313
17,265
0
60,559
L
Merlin
Ice_gun0
Merlin
27,158
1,649
0
6,594
24,660
8,228
1,201
10,339
14,193
131,019
0
W
Neith
KxxShu
Neith
28,428
20,137
303
10,054
26,963
11,388
3,957
14,882
12,081
0
182,275
W
2,293
621
95
0
9,163
5,453
67
5,390
3,773
14,364
0
L
Kukulkan
Slasher1257
Kukulkan
19,260
2,442
0
2,478
19,164
9,548
1,137
8,425
10,614
117,532
0
W
Anubis
Ze66y3575
Anubis
10,326
1,153
0
6,656
17,245
12,404
5,662
12,767
4,478
103,034
0
L
Cu Chulainn
cuteASSnini7
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
22,815
8,664
0
9,920
25,273
9,026
1,791
9,246
15,952
122,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,608
Gold Earned
74,403
599
Minions Killed
666
0
Camps Cleared
0
2,262,711
Distance Traveled
1,996,561
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,724
492
100
3
0
500,160
0
W
Thor
15,969
470
84
2
0
505,788
2
L
Fenrir
13,893
409
108
3
0
411,229
0
L
Merlin
18,388
541
169
5
0
526,286
1
W
Neith
20,782
611
219
6
0
519,142
0
W
Yemoja
11,845
348
20
1
0
182,071
0
L
Kukulkan
17,022
501
203
6
0
524,059
8
W
Anubis
18,288
538
176
5
0
555,550
2
L
Cu Chulainn
7,387
217
0
0
0
0
0
L
Sol
17,713
521
186
5
0
534,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role