Player Matchup

Anubis
Anubis
Frapkunkou
Anubis
Level 46
God Stats
23W - 16L
1,568 SR
Queue Stats
159W - 155L
1,423 Elo+
Solo
Cerberus
Cerberus
Stianas
Cerberus
Level 59
God Stats
1W - 1L
1,744 SR
Queue Stats
21W - 16L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
XaiHou
Heimdallr
Level 142
God Stats
2W - 0L
1,553 SR
Queue Stats
28W - 25L
1,576 Elo+
Party 1
Team Averages
Level 82
1,622 SR
1,518 Elo+

VS

Team Averages
Level 62
1,469 SR
1,335 Elo+
Chronos
Chronos
FalkonasaLand
Chronos
Level 66
God Stats
8W - 12L
1,696 SR
Queue Stats
361W - 424L
1,388 Elo+
Solo
Neith
Neith
TeNkO_117
Neith
Level 60
God Stats
3W - 7L
1,212 SR
Queue Stats
170W - 196L
1,316 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juancarlosframil
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 173L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frapkunkou
Anubis
20
6 / 5 / 16
20,019
646
23,239
31,118
13,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Stianas
Cerberus
20
9 / 7 / 13
21,777
702
27,958
37,259
44,998
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
XaiHou
Heimdallr
20
19 / 10 / 9
23,025
743
35,568
33,018
13,901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
12 / 15 / 7
22,175
715
30,300
34,510
9,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
TeNkO_117
Neith
20
7 / 9 / 12
20,337
656
29,611
28,449
9,208
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
juancarlosframil
Cu Chulainn
20
3 / 10 / 16
19,490
629
17,185
37,924
46,378
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
57
34
Kills
22
22
Deaths
34
38
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chronos
12
15
7
1.03
W
Anubis
Frapkunkou
Anubis
6
5
16
2.8
W
Cerberus
Stianas
Cerberus
9
7
13
2.21
L
Neith
TeNkO_117
Neith
7
9
12
1.44
W
Heimdallr
XaiHou
Heimdallr
19
10
9
2.35
L
Cu Chulainn
juancarlosframil
Cu Chulainn
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,765
Damage
77,096
101,395
Taken
100,883
72,450
Mitigated
65,178
35,767
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
30,300
3,985
0
1,533
34,510
9,592
863
16,567
17,940
85,629
0
W
Anubis
Frapkunkou
Anubis
23,239
1,331
0
13,899
31,118
13,551
1,474
11,748
19,370
118,241
0
W
Cerberus
Stianas
Cerberus
27,958
1,774
488
13,241
37,259
44,998
464
9,333
27,926
145,684
0
L
Neith
TeNkO_117
Neith
29,611
16,747
0
6,590
28,449
9,208
2,944
15,440
12,989
0
137,915
W
Heimdallr
XaiHou
Heimdallr
35,568
16,313
0
8,139
33,018
13,901
1,774
11,362
21,656
0
129,263
L
Cu Chulainn
juancarlosframil
Cu Chulainn
17,185
2,847
1,282
9,367
37,924
46,378
792
19,494
18,430
13,514
84,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,821
Gold Earned
62,002
420
Minions Killed
282
0
Camps Cleared
0
1,512,165
Distance Traveled
1,591,018
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
22,175
715
71
2
0
510,960
2
W
Anubis
20,019
646
126
4
0
501,963
8
W
Cerberus
21,777
702
195
6
0
528,826
5
L
Neith
20,337
656
99
3
0
494,131
6
W
Heimdallr
23,025
743
99
3
0
481,376
0
L
Cu Chulainn
19,490
629
112
4
0
585,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role