Player Matchup

Fenrir
Fenrir
Houdini06205
Fenrir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,314 Elo+
Party 1
Cabrakan
Cabrakan
OuijaFriends
Cabrakan
Level 27
God Stats
11W - 6L
1,113 SR
Queue Stats
95W - 104L
1,025 Elo+
Solo
Thanatos
Thanatos
XUnknownPlayerXD
Thanatos
Level 18
God Stats
6W - 13L
1,263 SR
Queue Stats
41W - 36L
1,319 Elo+
Party 1
Yemoja
Yemoja
Xomtress
Yemoja
Level 16
God Stats
28W - 33L
1,442 SR
Queue Stats
178W - 185L
1,404 Elo+
Solo
Hel
Hel
apogeo-espectral
Hel
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,364 SR
1,312 Elo+

VS

Team Averages
Level 14
1,439 SR
1,283 Elo+
Odin
Odin
Aquaman3489
Odin
Level 22
God Stats
5W - 3L
1,714 SR
Queue Stats
161W - 149L
1,079 Elo+
Solo
Cthulhu
Cthulhu
SpeckSeaker772
Cthulhu
Level 6
God Stats
2W - 4L
1,240 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
TTV_PoNgY_PoNgYt
Merlin
Level 6
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Venom4275
Fenrir
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 69L
1,375 Elo+
Solo
Olorun
Olorun
WoolenHorse9024
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
963 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
28 / 5 / 21
19,757
1,317
35,152
19,692
15,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
OuijaFriends
Cabrakan
15
0 / 0 / 1
10,806
720
0
0
0
20
13 / 6 / 25
16,165
1,078
20,779
21,820
9,677
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Xomtress
Yemoja
20
2 / 4 / 21
14,410
961
13,004
19,214
20,515
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 30
16,559
1,104
27,842
21,305
14,188
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
15,884
1,059
23,090
15,497
5,161
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 11 / 10
14,350
957
20,059
29,020
23,924
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 15 / 7
13,984
932
17,620
24,331
7,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Venom4275
Fenrir
20
4 / 12 / 10
14,227
948
12,400
26,156
20,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 12 / 9
12,923
862
3,008
18,712
6,642

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
62
55
Kills
20
20
Deaths
55
98
Assists
42
Player
Kills
Deaths
Assists
KDA
L
10
5
6
2.6
W
Fenrir
28
5
21
7.7
W
Cabrakan
OuijaFriends
Cabrakan
0
0
1
0.5
L
3
11
10
0.73
L
3
15
7
0.43
L
Fenrir
Venom4275
Fenrir
4
12
10
0.75
L
0
12
9
0.38
W
13
6
25
4.25
W
Yemoja
Xomtress
Yemoja
2
4
21
3.13
W
12
5
30
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,777
Damage
76,177
82,031
Taken
113,716
59,870
Mitigated
63,929
19,509
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,090
6,214
0
0
15,497
5,161
0
5,110
10,387
0
27,779
W
Fenrir
35,152
15,274
0
2,651
19,692
15,490
0
7,812
11,805
0
51,764
W
Cabrakan
OuijaFriends
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
20,059
1,346
583
3,357
29,020
23,924
0
9,028
18,885
48,811
0
L
17,620
3,264
0
983
24,331
7,687
0
8,964
15,367
58,233
0
L
Fenrir
Venom4275
Fenrir
12,400
3,255
0
716
26,156
20,515
0
9,474
14,528
0
21,312
L
3,008
2,243
13
553
18,712
6,642
0
8,270
10,442
19,804
0
W
20,779
5,554
0
8,511
21,820
9,677
0
7,504
14,041
0
24,786
W
Yemoja
Xomtress
Yemoja
13,004
3,844
3,198
228
19,214
20,515
0
11,883
7,156
31,808
0
W
27,842
2,232
1,122
3,799
21,305
14,188
0
13,488
7,642
54,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,697
Gold Earned
71,368
166
Minions Killed
205
4
Camps Cleared
0
1,073,061
Distance Traveled
1,247,638
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,884
1,059
15
1
0
227,731
0
W
Fenrir
19,757
1,317
35
2
3
265,979
0
W
Cabrakan
10,806
720
0
0
0
97,350
0
L
Cthulhu
14,350
957
72
5
0
278,837
1
L
Merlin
13,984
932
76
5
0
236,333
0
L
Fenrir
14,227
948
19
1
0
300,359
0
L
Olorun
12,923
862
23
2
0
204,378
1
W
Thanatos
16,165
1,078
10
1
0
261,780
0
W
Yemoja
14,410
961
44
3
0
196,593
0
W
Hel
16,559
1,104
77
5
1
251,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role