Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CaptainEveryday
Bellona
Level 42
God Stats
20W - 13L
1,598 SR
Queue Stats
52W - 38L
1,408 Elo+
Party 1
Neith
Neith
ComicManx332713
Neith
Level 63
God Stats
38W - 21L
1,561 SR
Queue Stats
45W - 31L
1,416 Elo+
Party 1
Zeus
Zeus
Mukdek
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 26L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
jakalll
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,269 Elo+
Solo
Team Averages
Level 55
1,532 SR
1,407 Elo+

VS

Team Averages
Level 69
1,472 SR
1,413 Elo+
Merlin
Merlin
Arkanthus91
Merlin
Level 47
God Stats
8W - 8L
1,447 SR
Queue Stats
175W - 248L
1,325 Elo+
Solo
Achilles
Achilles
Deadpool_08X
Achilles
Level 106
God Stats
1W - 0L
1,330 SR
Queue Stats
9W - 6L
1,469 Elo+
Solo
Rama
Rama
MadEngibeer1228
Rama
Level 49
God Stats
3W - 1L
1,825 SR
Queue Stats
340W - 326L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Trechobezor
Heimdallr
Level 104
God Stats
4W - 13L
1,250 SR
Queue Stats
121W - 115L
1,427 Elo+
Solo
Ra
Ra
YAK0USEI
Ra
Level 41
God Stats
48W - 41L
1,509 SR
Queue Stats
48W - 42L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
1 / 1 / 4
12,556
837
3,309
7,007
2,555
19
3 / 0 / 2
13,381
892
12,657
12,134
10,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 5 / 3
13,225
882
18,845
17,965
6,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Mukdek
Zeus
18
2 / 9 / 0
12,808
854
10,939
19,037
9,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
jakalll
Cthulhu
19
1 / 13 / 4
13,090
873
14,279
42,492
23,095
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 1 / 17
13,401
893
6,204
5,351
2,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Deadpool_08X
Achilles
20
7 / 3 / 14
14,749
983
28,788
20,103
20,610
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 0 / 10
16,756
1,117
36,257
19,032
9,652
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Trechobezor
Heimdallr
20
2 / 0 / 19
14,134
942
8,766
10,511
11,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 3 / 19
13,799
920
10,616
8,042
3,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
107
7
Kills
28
28
Deaths
7
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
4
3
W
Merlin
1
1
17
9.5
L
3
0
2
4
L
0
5
3
0.3
W
Achilles
Deadpool_08X
Achilles
7
3
14
4.67
W
17
0
10
22
L
Zeus
Mukdek
Zeus
2
9
0
0.22
W
Heimdallr
Trechobezor
Heimdallr
2
0
19
11.5
W
1
3
19
3.5
L
Cthulhu
jakalll
Cthulhu
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,029
Damage
90,631
98,635
Taken
63,039
53,112
Mitigated
47,637
8,131
Healing
19,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,309
691
0
0
7,007
2,555
0
1,794
5,213
0
8,278
W
Merlin
6,204
139
0
0
5,351
2,423
0
1,711
3,590
30,391
0
L
12,657
3,491
0
2,461
12,134
10,943
0
1,420
10,714
0
35,845
L
18,845
13,178
305
2,582
17,965
6,828
0
2,045
15,920
0
77,220
W
Achilles
Deadpool_08X
Achilles
28,788
8,880
1,027
6,937
20,103
20,610
0
7,714
12,084
0
47,293
W
36,257
30,813
0
5,927
19,032
9,652
0
8,059
10,923
0
66,948
L
Zeus
Mukdek
Zeus
10,939
1,423
0
342
19,037
9,691
0
3,642
15,395
31,103
244
W
Heimdallr
Trechobezor
Heimdallr
8,766
1,515
0
0
10,511
11,061
0
2,972
7,339
0
33,560
W
10,616
818
3,782
1,972
8,042
3,891
0
4,550
3,467
36,666
0
L
Cthulhu
jakalll
Cthulhu
14,279
665
383
2,058
42,492
23,095
0
7,919
34,573
32,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,060
Gold Earned
72,839
283
Minions Killed
307
8
Camps Cleared
10
1,352,806
Distance Traveled
1,417,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,556
837
13
1
1
253,991
0
W
Merlin
13,401
893
55
4
0
259,827
0
L
Bellona
13,381
892
41
3
3
374,539
0
L
Neith
13,225
882
119
8
1
258,650
0
W
Achilles
14,749
983
56
4
5
295,909
0
W
Rama
16,756
1,117
82
5
1
256,694
0
L
Zeus
12,808
854
59
4
3
209,804
0
W
Heimdallr
14,134
942
47
3
4
333,526
0
W
Ra
13,799
920
67
4
0
271,759
0
L
Cthulhu
13,090
873
51
3
0
255,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role