Player Matchup

Set
Set
IN-FAH-ME
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
PASHAPIRATE
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
clappmaster69
Cthulhu
Level 24
God Stats
9W - 4L
1,490 SR
Queue Stats
39W - 37L
1,196 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,399 Elo+

VS

Team Averages
Level 38
1,494 SR
1,385 Elo+
Hel
Hel
Rs-_-craZ1E
Hel
Level 26
God Stats
1W - 1L
1,154 SR
Queue Stats
2W - 7L
1,235 Elo+
Solo
Heimdallr
Heimdallr
SiberToxic
Heimdallr
Level 61
God Stats
48W - 20L
1,711 SR
Queue Stats
207W - 208L
1,483 Elo+
Party 1
Ymir
Ymir
coryrau1
Ymir
Level 28
God Stats
13W - 4L
1,617 SR
Queue Stats
120W - 104L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 7
8,721
623
4,540
17,097
7,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
12
6 / 10 / 3
10,646
760
8,520
16,131
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
14
3 / 7 / 6
10,181
727
16,429
14,599
8,265
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 26
10,128
723
7,064
12,497
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SiberToxic
Heimdallr
16
19 / 3 / 11
12,947
925
19,654
11,466
4,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
10 / 2 / 19
12,229
874
12,835
16,265
9,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
10
Kills
30
31
Deaths
10
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
14
7
0.32
L
Fenrir
6
10
3
0.75
W
1
5
26
2.8
W
Heimdallr
SiberToxic
Heimdallr
19
3
11
8.17
L
Cthulhu
3
7
6
0.86
W
Ymir
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
39,553
47,827
Taken
40,228
22,023
Mitigated
18,291
3,680
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,540
1,796
0
307
17,097
7,762
797
7,605
9,492
0
10,402
L
Fenrir
8,520
2,559
0
1,830
16,131
5,996
46
6,812
9,319
0
22,424
W
7,064
2,605
8,152
6,748
12,497
4,360
856
5,357
7,140
23,013
0
W
Heimdallr
SiberToxic
Heimdallr
19,654
8,463
402
597
11,466
4,882
1,720
5,145
6,321
0
59,820
L
Cthulhu
16,429
633
688
855
14,599
8,265
336
5,482
9,114
43,072
0
W
Ymir
12,835
2,689
0
2,920
16,265
9,049
452
5,975
10,290
32,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,548
Gold Earned
35,304
84
Minions Killed
150
0
Camps Cleared
0
668,537
Distance Traveled
610,544
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,721
623
4
0
0
226,255
1
L
Fenrir
10,646
760
34
2
0
211,257
0
W
Hel
10,128
723
30
2
0
186,990
0
W
Heimdallr
12,947
925
93
7
0
211,363
0
L
Cthulhu
10,181
727
46
3
0
231,025
0
W
Ymir
12,229
874
27
2
0
212,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role