Player Matchup

Horus
Horus
AllIDoIsLoose
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
He Bo
He Bo
MeaIsonWheels
He Bo
Level 101
God Stats
3W - 3L
1,602 SR
Queue Stats
22W - 17L
1,740 Elo+
Party 2
Neith
Neith
Mixer Tipp
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,732 Elo+
Party 2
Team Averages
Level 80
1,534 SR
1,718 Elo+

VS

Team Averages
Level 91
1,446 SR
1,547 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BENALIS 5467
Vulcan
Level 103
God Stats
2W - 2L
1,436 SR
Queue Stats
9W - 8L
1,627 Elo+
Party 1
Medusa
Medusa
Sinfulpuppies
Medusa
Level 109
God Stats
5W - 3L
1,403 SR
Queue Stats
6W - 8L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,122
612
1,028
7,648
4,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
0 / 3 / 0
5,760
576
3,194
5,368
1,539
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
0 / 5 / 0
5,905
591
3,671
6,959
2,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 0 / 6
7,225
723
5,659
6,942
4,683
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
11
4 / 0 / 5
7,540
754
5,301
3,325
1,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 0 / 6
7,319
732
5,157
4,781
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
6
6
L
0
2
0
0
W
Vulcan
4
0
5
6.5
L
0
3
0
0
L
Neith
0
5
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,893
Damage
16,117
19,975
Taken
15,048
7,877
Mitigated
7,320
3,984
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,659
0
0
465
6,942
4,683
0
1,700
5,242
21,961
0
L
1,028
393
304
1,506
7,648
4,084
0
3,735
3,688
0
5,428
W
Vulcan
5,301
3,312
759
1,695
3,325
1,091
520
952
2,373
20,294
0
L
3,194
81
0
1,020
5,368
1,539
0
3,066
2,227
19,523
0
L
Neith
3,671
1,096
0
1,154
6,959
2,254
0
3,752
3,032
0
18,838
W
5,157
2,070
813
624
4,781
1,546
504
602
4,179
0
21,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
22,084
78
Minions Killed
99
0
Camps Cleared
0
491,986
Distance Traveled
552,217
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,225
723
25
3
0
199,396
3
L
Horus
6,122
612
5
1
0
186,030
0
W
Vulcan
7,540
754
40
4
0
163,121
1
L
He Bo
5,760
576
23
2
0
159,402
0
L
Neith
5,905
591
50
5
0
146,554
1
W
Medusa
7,319
732
34
3
0
189,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role