Player Matchup

Kukulkan
Kukulkan
Holden14
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Medusa
Medusa
KorruptKlaws13
Medusa
Level 24
God Stats
6W - 8L
1,414 SR
Queue Stats
69W - 90L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
MikeyEnvy
Nu Wa
Level 21
God Stats
30W - 36L
1,361 SR
Queue Stats
60W - 71L
1,281 Elo+
Party 1
Merlin
Merlin
Rs-_-craZ1E
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,291 Elo+
Solo
Anhur
Anhur
oeoke
Anhur
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 13L
1,218 Elo+
Party 3
Team Averages
Level 17
1,404 SR
1,319 Elo+

VS

Team Averages
Level 22
1,459 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlackPearl25612
Izanami
Level 53
God Stats
3W - 4L
1,406 SR
Queue Stats
114W - 126L
1,366 Elo+
Party 2
Odin
Odin
HrseKokdotMpeg
Odin
Level 16
God Stats
7W - 6L
1,262 SR
Queue Stats
29W - 31L
1,321 Elo+
Solo
Vulcan
Vulcan
OHHMANNG0DDDAMM
Vulcan
Level 8
God Stats
4W - 2L
1,625 SR
Queue Stats
6W - 11L
1,250 Elo+
Solo
Kukulkan
Kukulkan
VoidMaster2
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Holden14
Kukulkan
14
0 / 13 / 6
8,317
924
1,161
15,577
5,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 5
9,258
1,029
10,688
16,991
5,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
MikeyEnvy
Nu Wa
16
6 / 11 / 4
10,823
1,203
17,536
19,009
6,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
15
2 / 13 / 5
9,474
1,053
9,066
17,556
6,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
oeoke
Anhur
14
0 / 9 / 3
8,106
901
765
12,038
4,107
Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
18 / 2 / 20
12,542
1,394
18,342
6,659
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
20 / 0 / 17
13,788
1,532
19,637
11,056
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 1 / 19
11,088
1,232
14,182
9,561
6,923
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 4 / 19
10,112
1,124
10,272
8,113
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
VoidMaster2
Kukulkan
17
3 / 3 / 21
9,905
1,101
4,371
9,361
2,760
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
10
Kills
54
55
Deaths
10
23
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
18
2
20
14
W
20
0
17
28.5
L
Kukulkan
Holden14
Kukulkan
0
13
6
0.23
W
11
1
19
20.5
L
2
9
5
0.5
L
Nu Wa
MikeyEnvy
Nu Wa
6
11
4
0.73
W
2
4
19
2.88
L
Merlin
2
13
5
0.35
W
Kukulkan
VoidMaster2
Kukulkan
3
3
21
4.5
L
Anhur
oeoke
Anhur
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,216
Damage
66,804
81,171
Taken
44,750
28,047
Mitigated
19,386
4,649
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,342
874
0
1,912
6,659
2,447
0
4,698
1,961
37,565
0
W
19,637
15,965
1,230
2,596
11,056
4,203
0
7,183
3,873
0
43,166
L
Kukulkan
Holden14
Kukulkan
1,161
514
0
0
15,577
5,881
0
5,865
9,712
13,403
0
W
14,182
6,604
0
932
9,561
6,923
0
4,664
4,897
0
23,119
L
10,688
5,788
0
1,730
16,991
5,806
0
6,865
10,126
0
28,282
L
Nu Wa
MikeyEnvy
Nu Wa
17,536
5,225
0
1,119
19,009
6,213
0
8,871
10,138
35,236
0
W
10,272
3,126
0
0
8,113
3,053
0
4,139
3,974
31,356
0
L
Merlin
9,066
1,466
0
1,800
17,556
6,040
0
6,794
10,737
31,715
0
W
Kukulkan
VoidMaster2
Kukulkan
4,371
1,483
0
25
9,361
2,760
0
7,079
2,282
9,039
0
L
Anhur
oeoke
Anhur
765
765
0
0
12,038
4,107
0
4,565
7,473
0
8,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
57,435
129
Minions Killed
185
7
Camps Cleared
2
672,925
Distance Traveled
715,954
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,542
1,394
42
5
0
137,206
0
W
Izanami
13,788
1,532
50
6
0
173,438
0
L
Kukulkan
8,317
924
14
2
2
124,169
0
W
Odin
11,088
1,232
22
2
1
171,727
0
L
Medusa
9,258
1,029
35
4
0
151,586
0
L
Nu Wa
10,823
1,203
28
3
1
141,127
0
W
Vulcan
10,112
1,124
61
7
1
127,923
1
L
Merlin
9,474
1,053
38
4
4
140,730
1
W
Kukulkan
9,905
1,101
10
1
0
105,660
1
L
Anhur
8,106
901
14
2
0
115,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role