Player Matchup

Rama
Rama
Officer_Spice
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,134 Elo+
Party 2
Bacchus
Bacchus
OsamasBreastMilk
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 2
Achilles
Achilles
SonicNickolaus
Achilles
Level 60
God Stats
1W - 3L
1,894 SR
Queue Stats
23W - 25L
1,296 Elo+
Party 2
Skadi
Skadi
Subject 9896
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo
Vulcan
Vulcan
magestiKcray0n
Vulcan
Level 27
God Stats
0W - 2L
1,348 SR
Queue Stats
24W - 24L
1,436 Elo+
Solo
Team Averages
Level 36
1,548 SR
1,352 Elo+

VS

Team Averages
Level 72
1,491 SR
1,417 Elo+
Vulcan
Vulcan
H4rv3y2F4ce
Vulcan
Level 95
God Stats
6W - 5L
1,507 SR
Queue Stats
232W - 244L
1,382 Elo+
Party 1
Artemis
Artemis
IVly t3am 1oses
Artemis
Level 123
God Stats
6W - 2L
1,551 SR
Queue Stats
282W - 280L
1,357 Elo+
Party 1
Rama
Rama
SaltyFoal98778
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,487 Elo+
Party 1
The Morrigan
The Morrigan
lerick01
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
nando273
Sun Wukong
Level 82
God Stats
15W - 13L
1,397 SR
Queue Stats
529W - 517L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
6,837
760
2,391
7,572
2,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 6 / 4
7,017
780
5,061
11,584
7,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
4 / 5 / 4
7,455
828
8,093
11,733
8,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 4
5,506
612
1,093
5,034
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 9 / 5
7,994
888
7,058
10,464
4,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 1 / 12
8,785
976
10,325
4,800
1,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 9
7,870
874
7,796
7,523
3,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
14 / 3 / 3
9,928
1,103
14,644
9,350
3,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
lerick01
The Morrigan
15
3 / 3 / 6
8,648
961
4,295
5,060
1,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
nando273
Sun Wukong
13
5 / 4 / 4
8,337
926
5,194
8,122
4,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
12
Kills
29
29
Deaths
14
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
1
12
9
W
4
3
9
2.83
L
1
5
5
0.7
L
3
6
4
0.83
W
14
3
3
5.17
L
Achilles
4
5
4
1.2
L
0
4
4
0.5
W
The Morrigan
lerick01
The Morrigan
3
3
6
2
L
4
9
5
0.72
W
Sun Wukong
nando273
Sun Wukong
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
42,254
46,387
Taken
34,855
24,529
Mitigated
14,742
8,622
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
10,325
5,627
1,413
939
4,800
1,800
1,373
1,272
3,528
29,009
0
W
7,796
3,388
1,310
1,994
7,523
3,052
1,576
1,094
6,429
0
9,510
L
2,391
1,761
903
455
7,572
2,634
0
595
6,977
0
17,043
L
5,061
455
855
946
11,584
7,967
0
2,189
9,395
9,963
0
W
14,644
12,638
0
2,965
9,350
3,197
1,288
4,581
4,769
0
20,962
L
Achilles
8,093
2,852
1,747
2,561
11,733
8,134
0
5,962
5,771
0
15,977
L
1,093
498
135
135
5,034
1,461
0
1,011
4,023
0
2,016
W
The Morrigan
lerick01
The Morrigan
4,295
930
0
256
5,060
1,773
82
2,407
2,653
10,215
516
L
7,058
2,117
531
354
10,464
4,333
0
4,863
5,601
16,841
0
W
Sun Wukong
nando273
Sun Wukong
5,194
332
1,223
1,919
8,122
4,920
467
2,765
5,357
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
43,568
66
Minions Killed
92
0
Camps Cleared
0
678,366
Distance Traveled
851,521
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,785
976
45
5
0
178,886
0
W
Artemis
7,870
874
2
0
0
165,361
0
L
Rama
6,837
760
23
3
0
156,699
0
L
Bacchus
7,017
780
10
1
0
166,579
0
W
Rama
9,928
1,103
12
1
0
153,488
0
L
Achilles
7,455
828
11
1
0
172,424
1
L
Skadi
5,506
612
3
0
0
54,902
0
W
The Morrigan
8,648
961
16
2
0
160,941
0
L
Vulcan
7,994
888
19
2
0
127,762
1
W
Sun Wukong
8,337
926
17
2
0
192,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role