Player Matchup

Sobek
Sobek
Silver II
Civilguns
Sobek
Silver II
Level 160
God Stats
2W - 3L
1,528 SR
Queue Stats
71W - 84L
986 MMR
Party 1
Da Ji
Da Ji
Gold V
Dravlein
Da Ji
Gold V
Level 126
God Stats
2W - 3L
1,287 SR
Queue Stats
231W - 224L
1,422 MMR
Solo
Zeus
Zeus
Bronze I
IamSkiler
Zeus
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,524 MMR
Solo
Tyr
Tyr
Silver IV
Ivax2000
Tyr
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,408 MMR
Solo
Olorun
Olorun
Silver II
Ruskowski
Olorun
Silver II
Level 127
God Stats
14W - 8L
1,703 SR
Queue Stats
38W - 30L
1,475 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,504 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,559 SR
1,422 MMR
Khepri
Khepri
Gold IV
Eduardoextreme10
Khepri
Gold IV
Level 126
God Stats
10W - 9L
1,701 SR
Queue Stats
376W - 372L
1,398 MMR
Solo
Thanatos
Thanatos
Gold II
EonsαΩ
Thanatos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Palharis
Bellona
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
Vinhokii
Raijin
Silver I
Level 145
God Stats
4W - 3L
1,512 SR
Queue Stats
169W - 171L
1,213 MMR
Solo
Ullr
Ullr
Bronze III
lehsita
Ullr
Bronze III
Level 42
God Stats
2W - 0L
1,580 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Civilguns
Sobek
13
1 / 4 / 2
9,000
474
2,750
14,002
10,724
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Dravlein
Da Ji
13
3 / 5 / 1
9,082
478
6,605
12,153
3,833
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
14
0 / 6 / 1
8,701
458
4,738
8,145
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 1
8,643
455
7,322
17,564
13,018
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Ruskowski
Olorun
16
0 / 5 / 0
9,032
475
3,806
12,481
3,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PersephoneAphroditeYemojaBakasuraNike

VS

Bans
SusanoGaneshaKing ArthurOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 15
9,681
510
5,702
5,833
5,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
EonsαΩ
Thanatos
17
7 / 1 / 8
11,783
620
10,794
13,317
5,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Palharis
Bellona
18
1 / 1 / 5
11,023
580
10,501
12,708
11,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Vinhokii
Raijin
19
8 / 1 / 3
12,667
667
14,251
5,405
2,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
lehsita
Ullr
18
6 / 1 / 6
11,876
625
11,742
7,296
2,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
24
24
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
Civilguns
Sobek
1
4
2
0.5
L
Da Ji
Dravlein
Da Ji
3
5
1
0.7
W
2
0
15
9.5
W
Thanatos
EonsαΩ
Thanatos
7
1
8
11
L
Zeus
0
6
1
0.08
L
0
4
1
0.13
W
Bellona
Palharis
Bellona
1
1
5
3.5
L
Olorun
Ruskowski
Olorun
0
5
0
0
W
Raijin
Vinhokii
Raijin
8
1
3
9.5
W
Ullr
lehsita
Ullr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
52,990
64,345
Taken
44,559
32,981
Mitigated
28,047
17,173
Healing
26,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Civilguns
Sobek
2,750
322
0
2,270
14,002
10,724
0
7,507
6,220
19,031
0
L
Da Ji
Dravlein
Da Ji
6,605
2,050
0
2,943
12,153
3,833
0
3,278
8,760
0
52,232
W
5,702
686
243
1,219
5,833
5,552
0
1,747
4,086
23,779
0
W
Thanatos
EonsαΩ
Thanatos
10,794
3,325
0
13,637
13,317
5,101
20
4,686
8,606
0
90,571
L
Zeus
4,738
501
0
440
8,145
2,091
0
1,819
6,226
57,651
0
L
7,322
1,048
0
8,271
17,564
13,018
0
5,321
11,493
0
53,241
W
Bellona
Palharis
Bellona
10,501
4,111
0
7,999
12,708
11,788
161
665
11,318
0
76,236
L
Olorun
Ruskowski
Olorun
3,806
1,362
237
3,012
12,481
3,315
0
1,488
10,868
75,724
0
W
Raijin
Vinhokii
Raijin
14,251
773
0
500
5,405
2,659
0
1,383
4,022
96,946
0
W
Ullr
lehsita
Ullr
11,742
7,471
0
2,444
7,296
2,947
4,184
2,813
4,483
0
82,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
57,030
489
Minions Killed
615
0
Camps Cleared
0
1,786,607
Distance Traveled
1,950,929
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,000
474
32
2
0
382,297
8
L
Da Ji
9,082
478
90
5
0
370,594
6
W
Khepri
9,681
510
35
2
0
409,481
8
W
Thanatos
11,783
620
121
6
0
403,968
8
L
Zeus
8,701
458
120
6
0
324,345
8
L
Tyr
8,643
455
109
6
0
368,788
4
W
Bellona
11,023
580
135
7
0
394,264
3
L
Olorun
9,032
475
138
7
0
340,583
8
W
Raijin
12,667
667
183
10
0
373,871
10
W
Ullr
11,876
625
141
7
0
369,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role