Player Matchup

Sun Wukong
Sun Wukong
AIphaLeader6
Sun Wukong
Level 28
God Stats
1W - 3L
1,318 SR
Queue Stats
46W - 61L
1,233 Elo+
Solo
Cerberus
Cerberus
CourageousKatana
Cerberus
Level 10
God Stats
6W - 8L
1,375 SR
Queue Stats
72W - 93L
1,357 Elo+
Solo
Ah Puch
Ah Puch
DarkPeanutRises
Ah Puch
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
213W - 205L
1,222 Elo+
Solo
Hel
Hel
Nashunwide
Hel
Level 15
God Stats
1W - 1L
1,657 SR
Queue Stats
36W - 58L
1,190 Elo+
Solo
Freya
Freya
TaeRaschad
Freya
Level 13
God Stats
43W - 33L
1,192 SR
Queue Stats
60W - 45L
1,225 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,245 Elo+

VS

Team Averages
Level 23
1,521 SR
1,307 Elo+
Thanatos
Thanatos
Capt_Ladee
Thanatos
Level 17
God Stats
2W - 1L
1,700 SR
Queue Stats
10W - 10L
1,273 Elo+
Solo
Ravana
Ravana
DSTRUCTION12
Ravana
Level 18
God Stats
10W - 2L
1,554 SR
Queue Stats
292W - 330L
1,324 Elo+
Solo
Agni
Agni
Jollinas24
Agni
Level 21
God Stats
1W - 0L
1,189 SR
Queue Stats
17W - 17L
1,381 Elo+
Solo
Horus
Horus
MH BDOT 53RD
Horus
Level 29
God Stats
2W - 0L
1,662 SR
Queue Stats
15W - 23L
1,192 Elo+
Solo
Neith
Neith
comefumaca
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIphaLeader6
Sun Wukong
15
0 / 1 / 0
10,370
741
506
1,005
317
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 0 / 0
10,371
741
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
6 / 7 / 12
15,687
1,121
32,404
19,723
15,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 16 / 17
14,566
1,040
13,303
24,659
20,097
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
20
17 / 8 / 6
17,538
1,253
27,346
30,064
9,412
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Capt_Ladee
Thanatos
20
10 / 7 / 13
15,152
1,082
20,240
21,736
9,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
20
3 / 5 / 15
13,271
948
14,777
15,789
7,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
11 / 4 / 12
14,968
1,069
12,930
14,896
4,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
0 / 5 / 19
13,271
948
6,044
19,618
12,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
8 / 3 / 14
14,944
1,067
16,573
13,194
4,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
24
Kills
32
32
Deaths
24
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AIphaLeader6
Sun Wukong
0
1
0
0
W
Thanatos
Capt_Ladee
Thanatos
10
7
13
2.36
L
0
0
0
0
W
Ravana
3
5
15
2.1
L
6
7
12
1.71
W
11
4
12
4.25
W
0
5
19
1.9
L
1
16
17
0.59
L
Freya
17
8
6
2.5
W
Neith
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,559
Damage
70,564
75,451
Taken
85,233
45,051
Mitigated
38,003
6,092
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AIphaLeader6
Sun Wukong
506
22
0
0
1,005
317
0
235
770
0
770
W
Thanatos
Capt_Ladee
Thanatos
20,240
9,729
0
7,984
21,736
9,423
0
17,835
3,901
0
52,345
L
0
0
0
0
0
0
0
0
0
240
0
W
Ravana
14,777
7,171
0
1,050
15,789
7,481
0
13,349
2,125
0
28,426
L
32,404
4,812
0
470
19,723
15,225
0
4,051
15,672
80,578
0
W
12,930
1,822
486
1,494
14,896
4,670
0
12,890
2,006
26,641
0
W
6,044
3,297
2,248
5,546
19,618
12,050
0
17,512
2,106
0
17,012
L
13,303
4,255
380
1,243
24,659
20,097
0
3,636
21,023
30,581
0
L
Freya
27,346
9,785
0
3,999
30,064
9,412
0
5,008
25,056
44,550
0
W
Neith
16,573
10,744
621
4,164
13,194
4,379
0
11,467
1,727
0
55,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,532
Gold Earned
71,606
191
Minions Killed
303
0
Camps Cleared
4
610,191
Distance Traveled
1,140,300
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,370
741
0
0
0
27,284
0
W
Thanatos
15,152
1,082
88
6
0
243,473
0
L
Cerberus
10,371
741
2
0
0
11,766
0
W
Ravana
13,271
948
35
3
2
250,461
1
L
Ah Puch
15,687
1,121
86
6
0
204,152
0
W
Agni
14,968
1,069
46
3
0
206,045
2
W
Horus
13,271
948
20
1
0
240,847
0
L
Hel
14,566
1,040
71
5
0
140,600
1
L
Freya
17,538
1,253
32
2
0
226,389
0
W
Neith
14,944
1,067
114
8
2
199,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role