Player Matchup

Baron Samedi
Baron Samedi
EmperorsCat
Baron Samedi
Level 56
God Stats
2W - 9L
1,359 SR
Queue Stats
12W - 27L
1,348 Elo+
Party 1
Bacchus
Bacchus
M0LD
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,260 Elo+
Solo
Hel
Hel
Seavale
Hel
Level 37
God Stats
1W - 8L
1,040 SR
Queue Stats
109W - 138L
1,381 Elo+
Solo
Medusa
Medusa
SonTBM
Medusa
Level 66
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 6L
1,034 Elo+
Party 1
Ra
Ra
TanemChronos
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,375 Elo+
Party 1
Team Averages
Level 44
1,358 SR
1,280 Elo+

VS

Team Averages
Level 84
1,317 SR
1,445 Elo+
Fenrir
Fenrir
EfrainRR19
Fenrir
Level 63
God Stats
3W - 2L
1,293 SR
Queue Stats
180W - 193L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
L3NDR0VSK
Baron Samedi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
SHUATISNEGUER
Jormungandr
Level 83
God Stats
1W - 1L
1,216 SR
Queue Stats
184W - 158L
1,424 Elo+
Party 3
King Arthur
King Arthur
leibrag02
King Arthur
Level 95
God Stats
7W - 3L
1,254 SR
Queue Stats
149W - 123L
1,489 Elo+
Party 2
Rama
Rama
sirbozo28
Rama
Level 65
God Stats
8W - 6L
1,321 SR
Queue Stats
195W - 207L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmperorsCat
Baron Samedi
19
5 / 8 / 9
13,185
1,014
20,116
29,475
11,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
M0LD
Bacchus
18
2 / 9 / 11
13,593
1,046
10,829
30,197
43,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hel
18
1 / 9 / 13
11,858
912
13,507
21,026
7,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
SonTBM
Medusa
19
5 / 7 / 9
12,773
983
29,916
22,608
7,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 7 / 9
11,509
885
7,383
20,930
11,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EfrainRR19
Fenrir
19
6 / 5 / 19
13,168
1,013
13,499
15,487
7,162
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
L3NDR0VSK
Baron Samedi
20
16 / 1 / 21
15,780
1,214
37,790
12,759
6,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jormungandr
SHUATISNEGUER
Jormungandr
20
0 / 3 / 34
12,460
958
13,029
22,716
32,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
leibrag02
King Arthur
20
5 / 4 / 28
13,344
1,026
20,485
22,989
29,099
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
20
13 / 1 / 24
15,383
1,183
34,081
19,411
8,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
166
14
Kills
40
40
Deaths
14
51
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EfrainRR19
Fenrir
6
5
19
3.1
L
Baron Samedi
EmperorsCat
Baron Samedi
5
8
9
1.19
W
Baron Samedi
L3NDR0VSK
Baron Samedi
16
1
21
26.5
L
Bacchus
M0LD
Bacchus
2
9
11
0.83
W
Jormungandr
SHUATISNEGUER
Jormungandr
0
3
34
5.67
L
Hel
1
9
13
0.83
L
Medusa
SonTBM
Medusa
5
7
9
1.36
L
1
7
9
0.79
W
King Arthur
leibrag02
King Arthur
5
4
28
4.75
W
Rama
13
1
24
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,751
Damage
118,884
124,236
Taken
93,362
80,930
Mitigated
83,276
29,076
Healing
24,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EfrainRR19
Fenrir
13,499
2,035
0
313
15,487
7,162
0
9,754
5,461
0
22,424
L
Baron Samedi
EmperorsCat
Baron Samedi
20,116
1,464
6,565
4,615
29,475
11,131
0
12,440
16,860
52,973
0
W
Baron Samedi
L3NDR0VSK
Baron Samedi
37,790
2,302
10,091
6,242
12,759
6,596
0
8,111
4,648
62,887
0
L
Bacchus
M0LD
Bacchus
10,829
1,364
0
0
30,197
43,023
0
8,904
21,077
18,802
0
W
Jormungandr
SHUATISNEGUER
Jormungandr
13,029
1,658
0
0
22,716
32,310
0
12,379
10,337
30,098
0
L
Hel
13,507
1,948
8,488
3,480
21,026
7,719
0
9,454
11,397
33,786
0
L
Medusa
SonTBM
Medusa
29,916
18,224
1,672
2,192
22,608
7,299
0
11,305
11,228
0
56,220
L
7,383
2,225
1,075
989
20,930
11,758
0
8,716
12,164
26,268
0
W
King Arthur
leibrag02
King Arthur
20,485
2,529
0
580
22,989
29,099
0
9,817
13,172
0
36,817
W
Rama
34,081
29,701
0
7,723
19,411
8,109
0
11,774
7,637
0
70,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,918
Gold Earned
70,135
240
Minions Killed
238
4
Camps Cleared
3
1,099,554
Distance Traveled
1,232,224
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,168
1,013
17
1
0
252,865
0
L
Baron Samedi
13,185
1,014
76
6
1
202,019
0
W
Baron Samedi
15,780
1,214
68
5
0
238,227
0
L
Bacchus
13,593
1,046
14
1
1
217,672
0
W
Jormungandr
12,460
958
16
1
0
255,930
0
L
Hel
11,858
912
47
4
0
215,748
0
L
Medusa
12,773
983
54
4
2
237,201
0
L
Ra
11,509
885
49
4
0
226,914
0
W
King Arthur
13,344
1,026
33
3
0
253,719
0
W
Rama
15,383
1,183
104
8
3
231,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role