Player Matchup

King Arthur
King Arthur
Honkilicious
King Arthur
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 19L
1,388 Elo+
Solo
Thor
Thor
Maurus Arcanum
Thor
Level 158
God Stats
4W - 11L
1,570 SR
Queue Stats
678W - 687L
1,432 Elo+
Solo
Merlin
Merlin
PeXeGoodViBe
Merlin
Level 158
God Stats
7W - 2L
1,533 SR
Queue Stats
136W - 120L
1,520 Elo+
Party 2
Nox
Nox
ThquesT
Nox
Level 149
God Stats
1W - 0L
1,400 SR
Queue Stats
31W - 34L
1,341 Elo+
Solo
Arachne
Arachne
blaszero
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 132
1,544 SR
1,436 Elo+

VS

Team Averages
Level 109
1,422 SR
1,422 Elo+
Zhong Kui
Zhong Kui
I42B0BBY
Zhong Kui
Level 85
God Stats
5W - 9L
1,217 SR
Queue Stats
160W - 169L
1,498 Elo+
Party 1
Janus
Janus
Jendren
Janus
Level 113
God Stats
9W - 7L
1,267 SR
Queue Stats
316W - 297L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
Justunley
Sun Wukong
Level 139
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 1
Hou Yi
Hou Yi
SpaceMonkee21
Hou Yi
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 257L
1,389 Elo+
Solo
Fenrir
Fenrir
UhhCreamSoda
Fenrir
Level 88
God Stats
1W - 2L
1,576 SR
Queue Stats
52W - 60L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Honkilicious
King Arthur
18
3 / 8 / 22
12,072
635
8,989
21,514
19,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
6 / 4 / 18
13,318
701
15,370
21,877
18,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
5 / 1 / 23
14,932
786
24,676
11,778
6,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nox
20
15 / 6 / 15
14,737
776
30,521
17,061
9,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
blaszero
Arachne
20
6 / 6 / 19
12,775
672
15,957
32,354
36,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I42B0BBY
Zhong Kui
20
11 / 8 / 8
13,882
731
32,478
31,540
21,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Jendren
Janus
16
2 / 8 / 5
10,881
573
16,275
12,198
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Justunley
Sun Wukong
18
2 / 5 / 19
11,461
603
13,300
25,409
30,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 6 / 8
12,624
664
15,154
15,927
7,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
19
4 / 8 / 13
12,232
644
11,660
19,863
10,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
78
35
Kills
25
25
Deaths
35
97
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Honkilicious
King Arthur
3
8
22
1.75
L
Zhong Kui
I42B0BBY
Zhong Kui
11
8
8
1.88
L
Janus
Jendren
Janus
2
8
5
0.56
L
Sun Wukong
Justunley
Sun Wukong
2
5
19
2.3
W
6
4
18
3.75
W
Merlin
5
1
23
16.5
L
6
6
8
1.67
W
Nox
15
6
15
3.75
L
Fenrir
4
8
13
1.31
W
Arachne
blaszero
Arachne
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,513
Damage
88,867
104,584
Taken
104,937
89,961
Mitigated
73,861
42,503
Healing
36,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Honkilicious
King Arthur
8,989
1,936
1,879
1,290
21,514
19,951
366
10,496
11,018
0
20,706
L
Zhong Kui
I42B0BBY
Zhong Kui
32,478
5,057
1,469
13,591
31,540
21,125
258
16,819
14,471
65,030
0
L
Janus
Jendren
Janus
16,275
467
173
432
12,198
5,190
132
5,664
6,343
35,517
0
L
Sun Wukong
Justunley
Sun Wukong
13,300
2,214
2,798
6,308
25,409
30,182
0
13,436
11,723
0
23,634
W
15,370
917
3,528
7,026
21,877
18,536
1,890
9,277
12,600
0
23,157
W
Merlin
24,676
1,024
4,246
4,921
11,778
6,046
1,440
5,941
5,837
67,524
0
L
15,154
7,192
1,710
3,566
15,927
7,226
1,409
9,916
5,911
0
35,361
W
Nox
30,521
1,750
3,866
1,750
17,061
9,134
500
8,175
8,886
50,297
0
L
Fenrir
11,660
4,103
1,443
5,335
19,863
10,138
0
11,423
8,326
2,379
19,524
W
Arachne
blaszero
Arachne
15,957
9,246
3,768
10,229
32,354
36,294
452
15,999
16,355
4,342
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,834
Gold Earned
61,080
184
Minions Killed
209
0
Camps Cleared
0
1,576,541
Distance Traveled
1,412,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,072
635
16
1
0
309,480
0
L
Zhong Kui
13,882
731
69
4
0
246,144
0
L
Janus
10,881
573
49
3
0
274,884
1
L
Sun Wukong
11,461
603
23
1
0
333,983
0
W
Thor
13,318
701
16
1
0
336,507
0
W
Merlin
14,932
786
85
4
0
326,744
0
L
Hou Yi
12,624
664
41
2
0
272,388
0
W
Nox
14,737
776
45
2
0
291,098
1
L
Fenrir
12,232
644
27
1
0
284,965
1
W
Arachne
12,775
672
22
1
0
312,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role