Player Matchup

Set
Set
DsAdeath
Set
Level 102
God Stats
0W - 3L
1,217 SR
Queue Stats
161W - 158L
1,496 Elo+
Party 1
Hel
Hel
ILCaruso000
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 102L
1,415 Elo+
Solo
Pele
Pele
Jason90N
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,385 Elo+
Solo
Ymir
Ymir
MrSchnitz95
Ymir
Level 69
God Stats
2W - 1L
1,856 SR
Queue Stats
80W - 84L
1,454 Elo+
Party 1
Anhur
Anhur
bguelden_
Anhur
Level 54
God Stats
0W - 6L
1,035 SR
Queue Stats
89W - 90L
1,540 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,458 Elo+

VS

Team Averages
Level 73
1,483 SR
1,430 Elo+
Odin
Odin
GustavoHzMz
Odin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IronKhaleesi
Neith
Level 88
God Stats
5W - 5L
1,580 SR
Queue Stats
143W - 146L
1,411 Elo+
Solo
Bastet
Bastet
LoneSharkBit
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,406 Elo+
Solo
Anubis
Anubis
PiekinPump
Anubis
Level 67
God Stats
3W - 7L
1,357 SR
Queue Stats
398W - 380L
1,382 Elo+
Solo
Chang'e
Chang'e
Ramyra
Chang'e
Level 69
God Stats
1W - 1L
1,479 SR
Queue Stats
14W - 11L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
10,096
673
8,128
16,933
14,579
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 8 / 9
10,670
711
13,838
19,135
8,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
17
3 / 10 / 7
10,576
705
12,762
17,744
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 13
10,016
668
7,531
26,496
19,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
bguelden_
Anhur
17
5 / 5 / 7
10,092
673
15,138
16,333
5,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 23
11,669
778
13,640
18,417
12,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 2 / 15
13,229
882
23,207
13,395
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
1 / 4 / 19
10,246
683
11,129
13,840
6,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
PiekinPump
Anubis
20
12 / 4 / 18
13,115
874
25,302
16,840
7,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Ramyra
Chang'e
18
4 / 2 / 23
11,128
742
14,584
11,142
3,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
133
15
Kills
35
35
Deaths
15
43
Assists
98
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
5
3
23
5.5
L
2
8
9
0.81
W
13
2
15
10.25
L
Pele
3
10
7
0.65
W
Bastet
1
4
19
2.63
L
1
6
13
1.25
W
Anubis
PiekinPump
Anubis
12
4
18
5.25
W
Chang'e
Ramyra
Chang'e
4
2
23
7.75
L
Anhur
bguelden_
Anhur
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,397
Damage
87,862
96,641
Taken
73,634
53,817
Mitigated
35,280
34,880
Healing
42,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,128
2,573
1,907
1,790
16,933
14,579
360
6,479
10,454
0
21,492
W
13,640
1,524
2,893
3,069
18,417
12,297
1,010
5,857
12,560
0
18,535
L
13,838
1,529
10,376
6,992
19,135
8,009
348
8,351
10,784
35,781
0
W
23,207
9,479
1,465
2,737
13,395
5,088
1,650
4,901
8,494
0
54,842
L
Pele
12,762
2,685
4,198
1,438
17,744
5,521
268
7,529
10,215
0
26,173
W
Bastet
11,129
2,856
860
982
13,840
6,491
0
3,253
10,587
0
14,932
L
7,531
173
2,081
3,873
26,496
19,989
0
12,405
14,091
17,474
0
W
Anubis
PiekinPump
Anubis
25,302
811
1,863
5,318
16,840
7,751
1,233
4,241
12,599
53,156
0
W
Chang'e
Ramyra
Chang'e
14,584
711
17,094
6,433
11,142
3,653
150
3,117
8,025
27,858
0
L
Anhur
bguelden_
Anhur
15,138
3,838
786
1,439
16,333
5,719
771
5,122
11,211
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
59,387
137
Minions Killed
167
0
Camps Cleared
0
1,238,586
Distance Traveled
1,441,529
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,096
673
27
2
0
255,978
0
W
Odin
11,669
778
22
1
0
302,686
0
L
Hel
10,670
711
44
3
0
276,075
0
W
Neith
13,229
882
57
4
0
248,197
0
L
Pele
10,576
705
23
2
0
239,494
1
W
Bastet
10,246
683
11
1
0
341,582
1
L
Ymir
10,016
668
20
1
0
248,405
0
W
Anubis
13,115
874
50
3
0
212,024
2
W
Chang'e
11,128
742
27
2
0
337,040
5
L
Anhur
10,092
673
23
2
0
218,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role