Player Matchup

Aphrodite
Aphrodite
Aleyaco_04
Aphrodite
Level 89
God Stats
2W - 1L
1,673 SR
Queue Stats
10W - 8L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
ExS3Catalyst
Baron Samedi
Level 88
God Stats
2W - 1L
1,718 SR
Queue Stats
93W - 105L
1,466 Elo+
Solo
Cthulhu
Cthulhu
davidrbb47
Cthulhu
Level 107
God Stats
1W - 0L
1,279 SR
Queue Stats
7W - 2L
1,651 Elo+
Party 1
Team Averages
Level 95
1,556 SR
1,554 Elo+

VS

Team Averages
Level 95
1,569 SR
1,427 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CWS-NyaaKo
Fenrir
Level 104
God Stats
0W - 1L
1,755 SR
Queue Stats
6W - 7L
1,396 Elo+
Solo
Sol
Sol
Zouhair117
Sol
Level 81
God Stats
0W - 2L
1,453 SR
Queue Stats
310W - 337L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aleyaco_04
Aphrodite
13
10 / 2 / 11
10,120
920
13,161
12,783
5,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ExS3Catalyst
Baron Samedi
13
6 / 2 / 13
9,273
843
9,375
9,314
8,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
davidrbb47
Cthulhu
12
5 / 4 / 12
9,275
843
9,118
16,360
7,579
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 7 / 7
7,662
697
6,717
13,659
9,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
CWS-NyaaKo
Fenrir
10
4 / 7 / 2
8,065
733
7,317
12,907
4,866
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 7 / 3
8,027
730
9,663
11,102
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
8
8
Deaths
21
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
7
0.5
W
Aphrodite
Aleyaco_04
Aphrodite
10
2
11
7.75
L
Fenrir
CWS-NyaaKo
Fenrir
4
7
2
0.71
W
Baron Samedi
ExS3Catalyst
Baron Samedi
6
2
13
6.25
L
4
7
3
0.79
W
Cthulhu
davidrbb47
Cthulhu
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
23,697
38,457
Taken
37,668
21,065
Mitigated
18,169
23,919
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,717
381
0
430
13,659
9,064
0
10,432
3,027
16,980
0
W
Aphrodite
Aleyaco_04
Aphrodite
13,161
1,963
6,956
8,660
12,783
5,211
1,382
6,692
6,091
39,861
0
L
Fenrir
CWS-NyaaKo
Fenrir
7,317
1,141
0
2,311
12,907
4,866
0
10,994
1,763
0
29,007
W
Baron Samedi
ExS3Catalyst
Baron Samedi
9,375
1,602
1,610
3,905
9,314
8,275
460
3,587
5,727
28,264
0
L
9,663
2,286
0
3,181
11,102
4,239
0
9,775
1,152
30,894
0
W
Cthulhu
davidrbb47
Cthulhu
9,118
1,258
1,384
1,404
16,360
7,579
266
6,153
10,207
23,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
23,754
117
Minions Killed
92
0
Camps Cleared
0
566,327
Distance Traveled
520,950
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,662
697
1
0
0
155,623
1
W
Aphrodite
10,120
920
61
6
0
184,551
1
L
Fenrir
8,065
733
36
3
0
201,787
2
W
Baron Samedi
9,273
843
34
3
0
180,707
0
L
Sol
8,027
730
55
5
0
163,540
2
W
Cthulhu
9,275
843
22
2
0
201,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role