Player Matchup

Olorun
Olorun
ASAPtheMartian
Olorun
Level 43
God Stats
7W - 8L
1,520 SR
Queue Stats
27W - 40L
1,103 Elo+
Party 1
Susano
Susano
Blackghost1206
Susano
Level 15
God Stats
1W - 2L
1,388 SR
Queue Stats
41W - 35L
1,148 Elo+
Party 1
Chaac
Chaac
Huntersteele45
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,178 Elo+
Party 1
Team Averages
Level 27
1,469 SR
1,143 Elo+

VS

Team Averages
Level 25
1,393 SR
1,159 Elo+
Chronos
Chronos
KrYoGeNiC_510
Chronos
Level 27
God Stats
58W - 85L
1,314 SR
Queue Stats
105W - 160L
1,105 Elo+
Solo
Ymir
Ymir
TheHeroTrav420
Ymir
Level 29
God Stats
2W - 3L
1,502 SR
Queue Stats
27W - 33L
1,090 Elo+
Solo
Sol
Sol
yeettoofresh
Sol
Level 18
God Stats
5W - 7L
1,363 SR
Queue Stats
19W - 21L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,487
593
5,911
12,249
4,412
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 8 / 3
9,471
592
8,221
15,704
5,917
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
8,792
550
4,831
15,644
9,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
7 / 3 / 8
11,393
712
11,157
13,418
4,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 9
11,389
712
6,228
13,957
6,856
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 6
11,058
691
13,631
8,459
2,476
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
16
16
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
2
8
3
0.44
L
1
4
3
0.63
W
Chronos
7
3
8
3.67
W
3
1
9
7.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
31,016
43,597
Taken
35,834
19,950
Mitigated
13,468
4,551
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,911
2,606
120
1,562
12,249
4,412
37
9,265
2,984
29,372
0
L
8,221
1,864
0
648
15,704
5,917
0
9,515
6,189
0
36,344
L
4,831
761
0
2,221
15,644
9,621
200
12,284
3,360
0
19,436
W
Chronos
11,157
4,293
958
3,996
13,418
4,136
856
2,411
10,907
48,166
0
W
6,228
522
118
1,420
13,957
6,856
228
1,875
11,936
36,103
0
W
13,631
2,613
0
4,315
8,459
2,476
1,852
2,030
6,254
43,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
33,840
106
Minions Killed
150
0
Camps Cleared
0
693,068
Distance Traveled
758,120
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,487
593
41
3
0
216,296
0
L
Susano
9,471
592
40
3
0
255,408
0
L
Chaac
8,792
550
25
2
0
221,364
5
W
Chronos
11,393
712
45
3
0
255,150
2
W
Ymir
11,389
712
51
3
0
268,509
7
W
Sol
11,058
691
54
3
0
234,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role