Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Fatts rapps
Ra
Level 18
God Stats
4W - 3L
1,481 SR
Queue Stats
163W - 164L
1,220 Elo+
Solo
Hel
Hel
GU_Luis-G-3nri
Hel
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 24L
1,100 Elo+
Party 2
Fenrir
Fenrir
OG_ghost_jack_PR
Fenrir
Level 12
God Stats
4W - 6L
1,070 SR
Queue Stats
5W - 15L
881 Elo+
Party 2
Jing Wei
Jing Wei
SK8RGRL08
Jing Wei
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 34L
1,416 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,223 Elo+

VS

Team Averages
Level 19
1,358 SR
1,201 Elo+
Yemoja
Yemoja
Caue_Haruno70833
Yemoja
Level 23
God Stats
4W - 5L
1,242 SR
Queue Stats
10W - 14L
1,199 Elo+
Solo
Bakasura
Bakasura
Fuzzy5037
Bakasura
Level 18
God Stats
35W - 35L
1,405 SR
Queue Stats
260W - 327L
1,181 Elo+
Party 1
Ratatoskr
Ratatoskr
Gbit200
Ratatoskr
Level 21
God Stats
2W - 4L
1,299 SR
Queue Stats
44W - 34L
1,249 Elo+
Solo
Medusa
Medusa
Jasper125010
Medusa
Level 27
God Stats
16W - 12L
1,580 SR
Queue Stats
199W - 239L
1,244 Elo+
Solo
Rama
Rama
cartooo
Rama
Level 8
God Stats
2W - 4L
1,266 SR
Queue Stats
81W - 101L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 1 / 3
11,702
1,170
10,523
9,273
4,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 8
9,970
997
10,896
10,661
3,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 9
9,485
949
3,763
6,528
2,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
1 / 3 / 5
9,134
913
5,370
8,475
3,386
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
SK8RGRL08
Jing Wei
17
3 / 0 / 8
10,696
1,070
7,526
4,860
1,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

266

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 11
10,107
1,011
7,356
13,285
5,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Fuzzy5037
Bakasura
13
2 / 2 / 1
8,793
879
1,876
2,445
894
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Gbit200
Ratatoskr
16
5 / 5 / 5
10,398
1,040
8,112
14,572
8,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Medusa
17
7 / 4 / 3
11,228
1,123
16,175
13,795
5,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
cartooo
Rama
13
0 / 2 / 2
8,130
813
391
2,003
632
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
15
Kills
14
14
Deaths
15
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
3
9.5
L
0
2
11
2.75
W
3
7
8
1
L
Bakasura
Fuzzy5037
Bakasura
2
2
1
1.25
W
0
3
9
1.5
L
Ratatoskr
Gbit200
Ratatoskr
5
5
5
1.5
L
Medusa
7
4
3
2.13
W
1
3
5
1.17
W
Jing Wei
SK8RGRL08
Jing Wei
3
0
8
7
L
Rama
cartooo
Rama
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,078
Damage
33,910
39,797
Taken
46,100
16,145
Mitigated
20,834
11,415
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,523
7,171
0
3,118
9,273
4,486
0
1,368
7,905
0
19,199
L
7,356
965
2,601
1,647
13,285
5,285
0
5,233
7,422
36,151
0
W
10,896
1,063
965
1,151
10,661
3,840
0
1,791
8,765
30,439
0
L
Bakasura
Fuzzy5037
Bakasura
1,876
1,338
0
219
2,445
894
0
710
1,710
0
3,790
W
3,763
950
3,472
2,182
6,528
2,473
0
1,668
4,585
16,135
0
L
Ratatoskr
Gbit200
Ratatoskr
8,112
1,358
0
1,304
14,572
8,901
0
4,074
10,260
0
24,910
L
Medusa
16,175
9,177
0
0
13,795
5,122
0
4,033
9,411
0
31,710
W
5,370
2,212
0
527
8,475
3,386
0
1,406
7,014
0
13,127
W
Jing Wei
SK8RGRL08
Jing Wei
7,526
6,025
0
0
4,860
1,960
0
1,123
3,737
0
35,238
L
Rama
cartooo
Rama
391
376
0
0
2,003
632
0
609
1,394
0
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
48,656
178
Minions Killed
151
10
Camps Cleared
3
820,590
Distance Traveled
611,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,702
1,170
31
3
4
168,418
0
L
Yemoja
10,107
1,011
65
7
1
160,346
0
W
Ra
9,970
997
35
4
3
170,067
1
L
Bakasura
8,793
879
5
1
0
41,471
0
W
Hel
9,485
949
25
3
1
136,270
0
L
Ratatoskr
10,398
1,040
34
3
0
187,567
0
L
Medusa
11,228
1,123
40
4
1
183,063
0
W
Fenrir
9,134
913
13
1
1
122,538
0
W
Jing Wei
10,696
1,070
74
7
1
223,297
0
L
Rama
8,130
813
7
1
1
38,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role