Player Matchup

Ra
Ra
MezPiaxa
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 41L
1,237 Elo+
Party 2
Ares
Ares
TyDiHoodieYT
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
godzila214
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,216 Elo+
Party 2
Tyr
Tyr
joker420_boys
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 132L
1,360 Elo+
Solo
Merlin
Merlin
prettiee1794
Merlin
Level 80
God Stats
15W - 16L
1,565 SR
Queue Stats
46W - 53L
1,532 Elo+
Party 3
Team Averages
Level 22
1,513 SR
1,369 Elo+

VS

Team Averages
Level 14
1,379 SR
1,225 Elo+
Jing Wei
Jing Wei
Callus_Lockhart
Jing Wei
Level 4
God Stats
5W - 9L
1,124 SR
Queue Stats
5W - 10L
1,143 Elo+
Party 1
Olorun
Olorun
ChemDawgg4-20
Olorun
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,143 Elo+
Party 1
Hercules
Hercules
Lucky Lidz
Hercules
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,319 Elo+
Solo
Scylla
Scylla
SaintRuiz20
Scylla
Level 26
God Stats
2W - 1L
1,533 SR
Queue Stats
49W - 75L
1,256 Elo+
Solo
Cthulhu
Cthulhu
fix_felix26
Cthulhu
Level 17
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,980
898
5,564
11,933
4,535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 8 / 3
9,005
901
3,890
14,255
12,381
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
godzila214
Thanatos
15
2 / 16 / 4
9,885
989
6,675
20,442
8,750
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 11 / 5
9,509
951
5,964
23,122
21,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
5 / 7 / 2
10,812
1,081
19,923
14,374
5,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
18 / 2 / 17
13,190
1,319
26,131
13,697
5,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 5 / 17
10,336
1,034
7,275
10,237
3,727
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Lucky Lidz
Hercules
19
11 / 0 / 21
12,058
1,206
14,041
7,809
8,273
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
17
6 / 0 / 17
11,097
1,110
10,646
4,147
1,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
fix_felix26
Cthulhu
19
10 / 2 / 26
13,008
1,301
15,081
11,647
7,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
148
9
Kills
50
50
Deaths
9
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
18
2
17
13.25
W
5
5
17
2.7
W
Hercules
Lucky Lidz
Hercules
11
0
21
21.5
L
1
8
2
0.25
W
Scylla
6
0
17
14.5
L
1
8
3
0.31
W
Cthulhu
fix_felix26
Cthulhu
10
2
26
11.5
L
Thanatos
godzila214
Thanatos
2
16
4
0.25
L
0
11
5
0.23
L
Merlin
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,016
Damage
73,174
84,126
Taken
47,537
53,238
Mitigated
26,717
6,482
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
26,131
24,178
0
6,223
13,697
5,429
0
8,384
5,163
0
35,467
W
7,275
4,918
500
1,215
10,237
3,727
0
7,148
3,039
18,946
0
W
Hercules
Lucky Lidz
Hercules
14,041
5,137
0
3,222
7,809
8,273
0
4,610
3,149
0
23,785
L
5,564
1,445
256
201
11,933
4,535
0
6,506
5,402
18,351
0
W
Scylla
10,646
718
0
1,113
4,147
1,469
0
2,379
1,743
29,118
0
L
3,890
415
0
0
14,255
12,381
0
5,380
8,700
15,039
0
W
Cthulhu
fix_felix26
Cthulhu
15,081
2,958
339
0
11,647
7,819
0
6,952
4,555
38,853
0
L
Thanatos
godzila214
Thanatos
6,675
3,338
0
2,672
20,442
8,750
0
7,638
12,629
0
18,038
L
5,964
2,058
0
2,749
23,122
21,745
0
8,782
14,090
96
24,323
L
Merlin
19,923
2,864
250
354
14,374
5,827
0
4,696
9,653
46,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
59,689
150
Minions Killed
182
4
Camps Cleared
5
700,551
Distance Traveled
763,177
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,190
1,319
14
1
0
148,678
1
W
Olorun
10,336
1,034
30
3
1
109,634
1
W
Hercules
12,058
1,206
29
3
2
175,176
1
L
Ra
8,980
898
25
3
0
101,959
4
W
Scylla
11,097
1,110
56
6
1
151,312
0
L
Ares
9,005
901
14
1
0
140,703
0
W
Cthulhu
13,008
1,301
53
5
1
178,377
1
L
Thanatos
9,885
989
31
3
1
143,451
0
L
Tyr
9,509
951
18
2
3
174,955
1
L
Merlin
10,812
1,081
62
6
0
139,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role