Player Matchup

Kukulkan
Kukulkan
AkumaOfDeath
Kukulkan
Level 27
God Stats
4W - 2L
1,689 SR
Queue Stats
57W - 78L
1,201 Elo+
Solo
Bellona
Bellona
Hasoroff
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,149 Elo+
Party 1
Scylla
Scylla
Taiyrn
Scylla
Level 39
God Stats
4W - 7L
1,555 SR
Queue Stats
19W - 34L
1,209 Elo+
Party 2
Cthulhu
Cthulhu
Tarakian Prince
Cthulhu
Level 25
God Stats
5W - 5L
1,408 SR
Queue Stats
11W - 21L
1,144 Elo+
Party 1
Horus
Horus
theproperninja48
Horus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,200 Elo+
Party 2
Team Averages
Level 25
1,530 SR
1,181 Elo+

VS

Team Averages
Level 19
1,306 SR
1,221 Elo+
Anubis
Anubis
Bethani25
Anubis
Level 19
God Stats
1W - 0L
1,389 SR
Queue Stats
4W - 2L
1,328 Elo+
Solo
Cthulhu
Cthulhu
DGD BlaZe
Cthulhu
Level 14
God Stats
12W - 3L
1,243 SR
Queue Stats
62W - 50L
1,214 Elo+
Party 3
Merlin
Merlin
Hexxefir Qc
Merlin
Level 17
God Stats
13W - 22L
1,424 SR
Queue Stats
25W - 47L
1,205 Elo+
Solo
Rama
Rama
Kitrak07
Rama
Level 17
God Stats
7W - 3L
1,291 SR
Queue Stats
35W - 43L
1,148 Elo+
Party 3
Kali
Kali
Seven9ten
Kali
Level 29
God Stats
1W - 1L
1,184 SR
Queue Stats
176W - 177L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkumaOfDeath
Kukulkan
20
5 / 8 / 9
14,278
892
18,063
16,084
6,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Hasoroff
Bellona
20
5 / 6 / 13
15,549
972
19,015
29,231
36,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Taiyrn
Scylla
20
3 / 9 / 19
15,179
949
18,853
21,909
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 15 / 10
16,975
1,061
27,632
38,190
18,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 10 / 11
15,976
999
18,204
36,116
24,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bethani25
Anubis
19
6 / 2 / 12
14,157
885
13,426
10,806
5,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
DGD BlaZe
Cthulhu
20
2 / 8 / 35
16,715
1,045
27,914
31,922
37,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
0 / 7 / 22
14,927
933
3,264
14,940
6,690
Rama
20
21 / 5 / 7
18,695
1,168
48,207
24,709
9,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
20
19 / 8 / 16
20,084
1,255
38,996
29,736
12,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
140
30
Kills
48
48
Deaths
30
62
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AkumaOfDeath
Kukulkan
5
8
9
1.19
W
Anubis
Bethani25
Anubis
6
2
12
6
W
Cthulhu
DGD BlaZe
Cthulhu
2
8
35
2.44
L
Bellona
Hasoroff
Bellona
5
6
13
1.92
W
Merlin
0
7
22
1.57
W
Rama
21
5
7
4.9
W
Kali
19
8
16
3.38
L
Scylla
Taiyrn
Scylla
3
9
19
1.39
L
9
15
10
0.93
L
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,767
Damage
131,807
141,530
Taken
112,113
92,146
Mitigated
71,691
13,716
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AkumaOfDeath
Kukulkan
18,063
3,511
0
558
16,084
6,034
0
4,648
11,286
33,932
0
W
Anubis
Bethani25
Anubis
13,426
1,895
0
5,166
10,806
5,178
0
5,762
4,844
20,517
0
W
Cthulhu
DGD BlaZe
Cthulhu
27,914
4,273
485
776
31,922
37,460
0
18,240
13,448
48,952
0
L
Bellona
Hasoroff
Bellona
19,015
4,948
0
4,467
29,231
36,557
0
8,882
20,074
0
37,925
W
Merlin
3,264
551
0
0
14,940
6,690
0
9,793
4,997
16,774
0
W
Rama
48,207
46,193
0
9,797
24,709
9,626
0
15,390
9,094
0
81,501
W
Kali
38,996
18,925
0
7,358
29,736
12,737
0
15,363
13,961
0
60,431
L
Scylla
Taiyrn
Scylla
18,853
2,111
0
0
21,909
6,387
0
5,988
15,871
41,924
0
L
27,632
2,036
1,355
0
38,190
18,987
0
10,379
27,586
73,278
0
L
18,204
11,384
3,115
4,221
36,116
24,181
0
13,732
22,109
0
34,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,957
Gold Earned
84,578
269
Minions Killed
222
2
Camps Cleared
6
1,121,045
Distance Traveled
1,139,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,278
892
26
2
0
131,785
0
W
Anubis
14,157
885
29
2
1
97,005
0
W
Cthulhu
16,715
1,045
46
3
1
303,021
0
L
Bellona
15,549
972
38
2
0
288,186
0
W
Merlin
14,927
933
18
1
0
177,922
0
W
Rama
18,695
1,168
91
6
1
247,906
0
W
Kali
20,084
1,255
38
2
3
313,151
0
L
Scylla
15,179
949
51
3
0
254,577
0
L
Cthulhu
16,975
1,061
108
7
0
208,672
0
L
Horus
15,976
999
46
3
2
237,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role