Player Matchup

Cthulhu
Cthulhu
JokaSmoka1948
Cthulhu
Level 26
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 3L
1,051 Elo+
Party 1
Kukulkan
Kukulkan
ROTZLOEFEL1810
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
887 Elo+
Party 1
Xbalanque
Xbalanque
Skrull73
Xbalanque
Level 25
God Stats
0W - 3L
1,562 SR
Queue Stats
0W - 5L
881 Elo+
Party 1
Team Averages
Level 39
1,528 SR
940 Elo+

VS

Team Averages
Level 39
1,482 SR
1,273 Elo+
Jing Wei
Jing Wei
Drswaginess
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,222 Elo+
Solo
King Arthur
King Arthur
IvanY117
King Arthur
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 17L
1,176 Elo+
Solo
Agni
Agni
MyCatToby1
Agni
Level 42
God Stats
22W - 19L
1,447 SR
Queue Stats
243W - 218L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 6 / 9
12,583
599
12,072
24,161
10,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
16
4 / 2 / 6
12,954
617
12,080
11,717
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Skrull73
Xbalanque
16
7 / 9 / 6
13,657
650
15,476
17,151
6,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drswaginess
Jing Wei
17
7 / 6 / 5
14,113
672
11,156
18,754
7,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
IvanY117
King Arthur
15
1 / 8 / 9
12,539
597
8,609
22,745
26,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
9 / 2 / 7
14,841
707
16,568
14,644
9,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
17
17
Deaths
16
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Drswaginess
Jing Wei
7
6
5
1.58
W
King Arthur
IvanY117
King Arthur
1
8
9
0.69
L
Cthulhu
5
6
9
1.58
W
9
2
7
6.25
L
Kukulkan
4
2
6
3.5
L
Xbalanque
Skrull73
Xbalanque
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
36,333
53,029
Taken
56,143
22,019
Mitigated
43,586
9,753
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Drswaginess
Jing Wei
11,156
7,454
0
5,930
18,754
7,152
2,303
8,158
10,596
0
67,425
W
King Arthur
IvanY117
King Arthur
8,609
1,993
0
600
22,745
26,877
200
8,297
14,448
0
21,897
L
Cthulhu
12,072
583
1,199
3,479
24,161
10,290
64
9,553
14,248
34,078
0
W
16,568
730
465
1,838
14,644
9,557
324
7,762
6,882
72,015
0
L
Kukulkan
12,080
956
632
2,262
11,717
5,119
1,125
3,275
8,317
62,608
0
L
Xbalanque
Skrull73
Xbalanque
15,476
12,083
1,086
1,095
17,151
6,610
698
5,295
11,681
0
46,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
41,493
179
Minions Killed
182
0
Camps Cleared
0
1,045,468
Distance Traveled
1,140,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,113
672
85
4
0
360,558
0
W
King Arthur
12,539
597
12
1
0
373,811
0
L
Cthulhu
12,583
599
39
2
0
395,143
0
W
Agni
14,841
707
85
4
0
405,761
0
L
Kukulkan
12,954
617
89
4
0
351,837
0
L
Xbalanque
13,657
650
51
2
0
298,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role