Player Matchup

Nu Wa
Nu Wa
AgenteCleverson
Nu Wa
Level 8
God Stats
1W - 4L
1,107 SR
Queue Stats
11W - 49L
1,215 Elo+
Party 1
Discordia
Discordia
Panchobr
Discordia
Level 12
God Stats
1W - 13L
1,262 SR
Queue Stats
10W - 49L
1,140 Elo+
Party 1
Neith
Neith
SanchoBR
Neith
Level 18
God Stats
1W - 14L
1,106 SR
Queue Stats
7W - 44L
1,157 Elo+
Party 1
Team Averages
Level 13
1,158 SR
1,171 Elo+

VS

Team Averages
Level 45
1,398 SR
1,466 Elo+
Merlin
Merlin
GiantBlack
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
bruxodofumo
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
jostinwarrier
Skadi
Level 65
God Stats
1W - 0L
1,195 SR
Queue Stats
72W - 96L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,606
538
4,462
9,690
3,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
Panchobr
Discordia
13
4 / 7 / 2
9,835
615
5,197
10,795
3,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
SanchoBR
Neith
11
1 / 5 / 3
8,648
541
4,263
8,998
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GiantBlack
Merlin
17
10 / 2 / 8
12,858
804
18,216
11,001
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
1 / 1 / 2
8,282
518
1,123
3,209
1,757
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

16
7 / 3 / 9
11,627
727
7,176
10,409
3,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
18
18
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Merlin
GiantBlack
Merlin
10
2
8
7
L
Discordia
Panchobr
Discordia
4
7
2
0.71
L
Neith
SanchoBR
Neith
1
5
3
0.5
W
1
1
2
2
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,922
Damage
26,515
29,483
Taken
24,619
9,235
Mitigated
9,700
2,525
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,462
1,452
76
690
9,690
3,142
0
6,551
3,139
19,384
0
W
Merlin
GiantBlack
Merlin
18,216
494
0
6,242
11,001
4,430
1,491
3,422
7,579
86,232
0
L
Discordia
Panchobr
Discordia
5,197
400
0
250
10,795
3,285
0
7,807
2,988
32,997
0
L
Neith
SanchoBR
Neith
4,263
2,028
0
1,509
8,998
2,808
0
4,997
4,001
0
28,344
W
1,123
104
86
742
3,209
1,757
0
1,382
1,827
4,221
0
W
7,176
3,295
0
860
10,409
3,513
590
4,921
5,488
0
55,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
32,767
121
Minions Killed
212
0
Camps Cleared
0
697,399
Distance Traveled
615,127
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,606
538
32
2
0
197,195
6
W
Merlin
12,858
804
125
8
0
277,553
0
L
Discordia
9,835
615
35
2
0
259,438
3
L
Neith
8,648
541
54
3
0
240,766
5
W
Artio
8,282
518
4
0
0
60,706
2
W
Skadi
11,627
727
83
5
0
276,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role