Player Matchup

Hou Yi
Hou Yi
Diamond I
Mistagrim
Hou Yi
Diamond I
Level 102
God Stats
15W - 15L
1,771 SR
Queue Stats
84W - 79L
2,353 MMR
Solo
Thoth
Thoth
Diamond IV
Myhren
Thoth
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond II
Ronαn
Rama
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum III
WhoIsThisMan
Ymir
Platinum III
Level 54
God Stats
3W - 2L
1,774 SR
Queue Stats
29W - 25L
2,167 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Ömar
Erlang Shen
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,609 SR
1,804 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,631 SR
2,262 MMR
Ganesha
Ganesha
Diamond III
BurstGolem
Ganesha
Diamond III
Level 146
God Stats
4W - 5L
1,735 SR
Queue Stats
552W - 535L
2,152 MMR
Solo
Artemis
Artemis
Diamond II
Harmony
Artemis
Diamond II
Level 157
God Stats
3W - 4L
1,625 SR
Queue Stats
339W - 298L
2,302 MMR
Solo
Nemesis
Nemesis
Diamond I
Pothanial
Nemesis
Diamond I
Level 157
God Stats
11W - 8L
1,479 SR
Queue Stats
303W - 293L
2,332 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond I
Shootable
Baba Yaga
Diamond I
Level 149
God Stats
2W - 3L
1,616 SR
Queue Stats
669W - 651L
2,322 MMR
Party 1
Tyr
Tyr
Diamond III
TheTwelfthMan
Tyr
Diamond III
Level 148
God Stats
25W - 20L
1,701 SR
Queue Stats
411W - 382L
2,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mistagrim
Hou Yi
6
0 / 0 / 0
3,398
680
872
1,785
422
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Myhren
Thoth
6
0 / 0 / 0
3,366
673
1,097
679
125
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Ronαn
Rama
5
3 / 0 / 1
3,560
712
1,912
1,419
257
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 3
3,484
697
1,199
1,834
635
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Ömar
Erlang Shen
6
1 / 0 / 0
3,774
755
2,509
3,073
1,306
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AphroditePersephoneHelNikeYemoja

VS

Bans
BakasuraPoseidonBellonaAgniHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BurstGolem
Ganesha
4
0 / 2 / 0
2,942
588
816
2,717
700
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Harmony
Artemis
4
0 / 2 / 0
2,906
581
919
1,680
314
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Pothanial
Nemesis
4
0 / 0 / 0
3,219
644
549
2,631
646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
Shootable
Baba Yaga
3
0 / 0 / 0
2,828
566
204
747
183
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,160
632
1,567
3,750
1,217
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BurstGolem
Ganesha
0
2
0
0
L
Artemis
Harmony
Artemis
0
2
0
0
W
Hou Yi
Mistagrim
Hou Yi
0
0
0
0
W
Thoth
Myhren
Thoth
0
0
0
0
L
Nemesis
Pothanial
Nemesis
0
0
0
0
W
Rama
Ronαn
Rama
3
0
1
3.5
L
Baba Yaga
Shootable
Baba Yaga
0
0
0
0
L
0
1
0
0
W
1
0
3
2.5
W
Erlang Shen
Ömar
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,589
Damage
4,055
8,790
Taken
11,525
2,745
Mitigated
3,060
5,228
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BurstGolem
Ganesha
816
487
0
95
2,717
700
0
445
2,272
5,403
0
L
Artemis
Harmony
Artemis
919
502
0
300
1,680
314
0
754
926
0
8,624
W
Hou Yi
Mistagrim
Hou Yi
872
623
0
987
1,785
422
0
112
1,673
0
13,699
W
Thoth
Myhren
Thoth
1,097
75
0
303
679
125
0
92
587
14,713
0
L
Nemesis
Pothanial
Nemesis
549
322
0
1,532
2,631
646
0
696
1,935
0
11,812
W
Rama
Ronαn
Rama
1,912
1,766
0
1,080
1,419
257
0
251
1,168
0
10,420
L
Baba Yaga
Shootable
Baba Yaga
204
0
0
283
747
183
0
401
346
6,109
0
L
1,567
513
0
2,254
3,750
1,217
0
0
3,500
0
10,461
W
1,199
771
0
1,000
1,834
635
0
565
1,269
6,010
0
W
Erlang Shen
Ömar
Erlang Shen
2,509
1,363
0
1,858
3,073
1,306
0
0
2,873
0
14,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,582
Gold Earned
15,055
131
Minions Killed
81
0
Camps Cleared
0
443,276
Distance Traveled
443,241
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
2,942
588
0
0
0
88,336
0
L
Artemis
2,906
581
22
4
0
92,379
2
W
Hou Yi
3,398
680
40
8
0
94,708
1
W
Thoth
3,366
673
25
5
0
101,214
0
L
Nemesis
3,219
644
32
6
0
96,730
1
W
Rama
3,560
712
30
6
0
71,870
0
L
Baba Yaga
2,828
566
10
2
0
54,892
0
L
Tyr
3,160
632
17
3
0
110,904
3
W
Ymir
3,484
697
7
1
0
75,832
0
W
Erlang Shen
3,774
755
29
6
0
99,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role