Player Matchup

King Arthur
King Arthur
Fáng
King Arthur
Level 87
God Stats
1W - 4L
1,503 SR
Queue Stats
249W - 262L
1,394 Elo+
Party 3
Cupid
Cupid
Mini154
Cupid
Level 151
God Stats
10W - 13L
1,506 SR
Queue Stats
307W - 292L
1,466 Elo+
Party 3
Arachne
Arachne
PupPirka
Arachne
Level 106
God Stats
1W - 1L
1,281 SR
Queue Stats
26W - 17L
1,559 Elo+
Party 2
Agni
Agni
Saruman8699
Agni
Level 106
God Stats
2W - 2L
1,836 SR
Queue Stats
77W - 69L
1,445 Elo+
Solo
Cthulhu
Cthulhu
mazadava
Cthulhu
Level 129
God Stats
1W - 2L
1,505 SR
Queue Stats
16W - 12L
1,558 Elo+
Party 2
Team Averages
Level 116
1,526 SR
1,485 Elo+

VS

Team Averages
Level 60
1,506 SR
1,503 Elo+
Hachiman
Hachiman
ElDomino166
Hachiman
Level 84
God Stats
4W - 4L
1,399 SR
Queue Stats
100W - 90L
1,512 Elo+
Party 1
Kali
Kali
Raksor2444
Kali
Level 65
God Stats
2W - 0L
1,680 SR
Queue Stats
98W - 88L
1,516 Elo+
Party 1
Hades
Hades
ThePadster
Hades
Level 55
God Stats
37W - 36L
1,438 SR
Queue Stats
236W - 232L
1,483 Elo+
Solo
Janus
Janus
Zaramzey
Janus
Level 68
God Stats
7W - 5L
1,569 SR
Queue Stats
27W - 32L
1,494 Elo+
Solo
Chang'e
Chang'e
xMachikox
Chang'e
Level 29
God Stats
5W - 6L
1,442 SR
Queue Stats
16W - 20L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fáng
King Arthur
14
1 / 5 / 2
8,975
427
13,120
23,820
22,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Mini154
Cupid
17
3 / 5 / 3
10,256
488
12,156
18,314
6,128
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
PupPirka
Arachne
13
0 / 4 / 0
8,712
415
1,759
11,865
3,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 5 / 2
11,425
544
20,306
12,928
3,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
mazadava
Cthulhu
14
2 / 8 / 7
10,460
498
12,974
22,020
15,775
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElDomino166
Hachiman
15
4 / 4 / 9
10,234
487
12,010
13,251
4,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 1 / 7
14,085
671
21,651
24,281
12,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
18
1 / 3 / 4
11,792
562
16,534
20,579
15,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Zaramzey
Janus
20
7 / 3 / 6
12,567
598
11,283
12,819
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
xMachikox
Chang'e
13
1 / 3 / 7
8,877
423
5,978
10,368
5,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
14
Kills
27
27
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ElDomino166
Hachiman
4
4
9
2.13
L
King Arthur
Fáng
King Arthur
1
5
2
0.4
L
Cupid
Mini154
Cupid
3
5
3
0.9
L
Arachne
PupPirka
Arachne
0
4
0
0
W
14
1
7
17.5
L
8
5
2
1.8
W
Hades
1
3
4
1
W
Janus
Zaramzey
Janus
7
3
6
3.33
L
Cthulhu
mazadava
Cthulhu
2
8
7
0.69
W
Chang'e
xMachikox
Chang'e
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,315
Damage
67,456
88,947
Taken
81,298
51,114
Mitigated
42,791
25,908
Healing
39,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ElDomino166
Hachiman
12,010
7,751
0
3,763
13,251
4,390
2,066
5,970
7,231
0
54,411
L
King Arthur
Fáng
King Arthur
13,120
3,482
0
7,059
23,820
22,474
184
14,159
9,661
0
50,422
L
Cupid
Mini154
Cupid
12,156
6,790
464
7,695
18,314
6,128
1,407
5,171
13,143
0
69,381
L
Arachne
PupPirka
Arachne
1,759
1,519
0
4,457
11,865
3,212
2,636
2,239
9,626
0
43,208
W
21,651
11,754
0
15,466
24,281
12,369
944
6,371
17,810
0
99,674
L
20,306
1,399
0
2,071
12,928
3,525
145
4,097
8,831
73,337
0
W
Hades
16,534
4,852
7
9,996
20,579
15,082
841
4,267
15,514
86,341
0
W
Janus
Zaramzey
Janus
11,283
901
0
1,660
12,819
5,674
683
9,770
3,049
85,653
0
L
Cthulhu
mazadava
Cthulhu
12,974
613
1,394
2,768
22,020
15,775
205
8,129
13,891
31,787
0
W
Chang'e
xMachikox
Chang'e
5,978
408
4,389
4,715
10,368
5,276
568
6,902
3,466
20,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
57,555
425
Minions Killed
567
0
Camps Cleared
0
1,831,150
Distance Traveled
1,940,413
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,234
487
96
5
0
356,437
3
L
King Arthur
8,975
427
60
3
0
368,336
4
L
Cupid
10,256
488
126
6
0
367,718
8
L
Arachne
8,712
415
85
4
0
337,533
2
W
Kali
14,085
671
128
6
0
447,133
2
L
Agni
11,425
544
120
6
0
374,277
9
W
Hades
11,792
562
160
8
0
328,428
4
W
Janus
12,567
598
156
7
0
432,437
5
L
Cthulhu
10,460
498
34
2
0
383,286
5
W
Chang'e
8,877
423
27
1
0
375,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role