Player Matchup

Arachne
Arachne
DEVILS DAWG JR
Arachne
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
176W - 133L
1,698 Elo+
Solo
Ymir
Ymir
Papa Zanax
Ymir
Level 26
God Stats
5W - 0L
1,939 SR
Queue Stats
79W - 51L
1,603 Elo+
Solo
Hades
Hades
TWU Mikasa
Hades
Level 24
God Stats
32W - 19L
1,927 SR
Queue Stats
563W - 510L
1,584 Elo+
Solo
Horus
Horus
kmf113
Horus
Level 28
God Stats
45W - 25L
1,608 SR
Queue Stats
163W - 152L
1,530 Elo+
Solo
Neith
Neith
llExFingerll
Neith
Level 29
God Stats
3W - 0L
2,011 SR
Queue Stats
203W - 160L
1,654 Elo+
Solo
Team Averages
Level 27
1,797 SR
1,614 Elo+

VS

Team Averages
Level 20
1,537 SR
1,514 Elo+
Artemis
Artemis
BASICALLY YEAH
Artemis
Level 8
God Stats
11W - 7L
1,461 SR
Queue Stats
150W - 134L
1,492 Elo+
Party 1
Raijin
Raijin
BUT YEAH
Raijin
Level 21
God Stats
13W - 8L
1,627 SR
Queue Stats
356W - 323L
1,704 Elo+
Party 1
Mercury
Mercury
Fayai UwU
Mercury
Level 28
God Stats
0W - 2L
1,251 SR
Queue Stats
153W - 141L
1,404 Elo+
Solo
Jormungandr
Jormungandr
Kingminer45
Jormungandr
Level 13
God Stats
12W - 16L
1,388 SR
Queue Stats
23W - 25L
1,504 Elo+
Solo
Medusa
Medusa
XxMorpheusxX14
Medusa
Level 29
God Stats
14W - 5L
1,956 SR
Queue Stats
68W - 59L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 7
14,408
1,201
21,114
16,784
7,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 3 / 21
12,559
1,047
11,703
22,477
24,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
20
11 / 1 / 19
13,817
1,151
26,806
15,198
10,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
kmf113
Horus
19
1 / 1 / 25
11,930
994
10,070
20,003
18,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 16
13,173
1,098
15,971
12,385
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
10,760
897
13,224
22,893
8,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
BUT YEAH
Raijin
17
3 / 10 / 4
11,639
970
23,473
18,538
7,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Fayai UwU
Mercury
16
0 / 8 / 5
10,335
861
10,226
17,728
5,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Kingminer45
Jormungandr
18
3 / 2 / 5
12,866
1,072
16,618
10,933
10,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 10 / 5
11,223
935
16,610
21,372
7,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
40
Kills
9
9
Deaths
40
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Raijin
BUT YEAH
Raijin
3
10
4
0.5
W
16
2
7
9.75
L
Mercury
Fayai UwU
Mercury
0
8
5
0.31
L
Jormungandr
Kingminer45
Jormungandr
3
2
5
2.75
W
6
3
21
5.5
W
Hades
11
1
19
20.5
L
2
10
5
0.45
W
Horus
kmf113
Horus
1
1
25
13.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,664
Damage
80,151
86,847
Taken
91,464
66,816
Mitigated
40,579
28,063
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,224
6,155
0
0
22,893
8,618
0
11,665
11,228
0
34,608
L
Raijin
BUT YEAH
Raijin
23,473
2,010
0
0
18,538
7,556
0
8,929
9,609
40,245
0
W
21,114
17,854
0
4,590
16,784
7,405
0
7,242
9,542
0
41,277
L
Mercury
Fayai UwU
Mercury
10,226
4,933
426
762
17,728
5,788
0
6,346
11,382
0
19,727
L
Jormungandr
Kingminer45
Jormungandr
16,618
2,240
0
0
10,933
10,900
0
3,969
6,964
52,236
0
W
11,703
1,277
0
2,739
22,477
24,625
0
12,174
10,303
26,212
0
W
Hades
26,806
3,261
364
4,012
15,198
10,207
0
6,593
8,605
49,963
0
L
16,610
7,048
305
2,265
21,372
7,717
0
7,600
13,772
0
33,244
W
Horus
kmf113
Horus
10,070
4,046
6,336
6,395
20,003
18,862
0
9,023
10,980
0
13,801
W
15,971
8,080
785
2,842
12,385
5,717
0
5,059
7,326
0
49,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,887
Gold Earned
56,823
226
Minions Killed
211
13
Camps Cleared
4
1,028,888
Distance Traveled
1,115,370
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,760
897
61
5
0
199,776
2
L
Raijin
11,639
970
43
4
2
197,696
0
W
Arachne
14,408
1,201
49
4
6
241,799
0
L
Mercury
10,335
861
11
1
2
280,442
1
L
Jormungandr
12,866
1,072
69
6
0
232,658
0
W
Ymir
12,559
1,047
22
2
1
170,589
0
W
Hades
13,817
1,151
70
6
2
216,562
0
L
Medusa
11,223
935
27
2
0
204,798
0
W
Horus
11,930
994
10
1
1
217,139
0
W
Neith
13,173
1,098
75
6
3
182,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role