Player Matchup

King Arthur
King Arthur
Apelsene
King Arthur
Level 24
God Stats
7W - 5L
1,845 SR
Queue Stats
43W - 43L
1,533 Elo+
Party 4
Baron Samedi
Baron Samedi
Keywey
Baron Samedi
Level 89
God Stats
6W - 4L
1,747 SR
Queue Stats
232W - 227L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
SuperrToxic
Xbalanque
Level 31
God Stats
16W - 16L
1,587 SR
Queue Stats
128W - 78L
1,683 Elo+
Solo
Ganesha
Ganesha
TombIffleur
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 206L
1,527 Elo+
Party 1
He Bo
He Bo
TranscendentOne
He Bo
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 117L
1,580 Elo+
Party 4
Team Averages
Level 51
1,636 SR
1,565 Elo+

VS

Team Averages
Level 52
1,572 SR
1,581 Elo+
Nox
Nox
Aleera21
Nox
Level 86
God Stats
91W - 86L
1,621 SR
Queue Stats
101W - 93L
1,629 Elo+
Party 3
Sylvanus
Sylvanus
Myrmekdon
Sylvanus
Level 46
God Stats
2W - 2L
1,486 SR
Queue Stats
152W - 174L
1,469 Elo+
Solo
Anhur
Anhur
QuatarBudday
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,658 Elo+
Party 2
Nu Wa
Nu Wa
Shikkari
Nu Wa
Level 45
God Stats
5W - 4L
1,650 SR
Queue Stats
101W - 99L
1,605 Elo+
Party 3
Achilles
Achilles
X69SwagLord69X
Achilles
Level 14
God Stats
3W - 1L
1,603 SR
Queue Stats
16W - 16L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apelsene
King Arthur
20
4 / 10 / 12
14,690
918
13,369
30,868
37,105
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Keywey
Baron Samedi
20
8 / 7 / 14
16,699
1,044
33,168
24,185
10,729
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SuperrToxic
Xbalanque
20
6 / 6 / 11
16,743
1,046
37,082
22,338
8,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
TombIffleur
Ganesha
20
0 / 2 / 20
16,238
1,015
11,898
23,100
32,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 10 / 9
15,987
999
30,427
26,149
9,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
15,887
993
20,631
18,070
8,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Myrmekdon
Sylvanus
20
1 / 3 / 25
15,605
975
10,589
25,756
32,557
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 7 / 14
18,255
1,141
32,590
26,639
12,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Shikkari
Nu Wa
20
6 / 5 / 20
16,170
1,011
33,212
16,037
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
6 / 8 / 22
15,686
980
22,069
43,033
62,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
135
25
Kills
35
35
Deaths
25
66
Assists
100
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
L
King Arthur
Apelsene
King Arthur
4
10
12
1
L
Baron Samedi
Keywey
Baron Samedi
8
7
14
2.14
W
Sylvanus
Myrmekdon
Sylvanus
1
3
25
4.5
W
15
7
14
3.14
W
Nu Wa
Shikkari
Nu Wa
6
5
20
3.2
L
Xbalanque
SuperrToxic
Xbalanque
6
6
11
1.92
L
Ganesha
TombIffleur
Ganesha
0
2
20
5
L
7
10
9
1.15
W
Achilles
6
8
22
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,944
Damage
119,091
126,640
Taken
129,535
98,358
Mitigated
122,609
34,019
Healing
35,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,631
1,287
2,229
1,716
18,070
8,653
0
12,844
5,201
45,863
0
L
King Arthur
Apelsene
King Arthur
13,369
1,769
0
3,240
30,868
37,105
0
15,563
15,305
1,019
23,390
L
Baron Samedi
Keywey
Baron Samedi
33,168
2,981
9,344
9,338
24,185
10,729
0
12,995
11,190
71,281
0
W
Sylvanus
Myrmekdon
Sylvanus
10,589
2,143
12,300
12,151
25,756
32,557
0
16,052
9,552
22,784
0
W
32,590
20,259
0
3,436
26,639
12,240
0
16,022
10,492
0
82,965
W
Nu Wa
Shikkari
Nu Wa
33,212
5,608
0
0
16,037
6,176
0
11,086
4,900
64,548
0
L
Xbalanque
SuperrToxic
Xbalanque
37,082
19,683
0
7,446
22,338
8,917
0
8,687
13,651
0
98,364
L
Ganesha
TombIffleur
Ganesha
11,898
585
1,479
1,104
23,100
32,171
0
12,209
10,891
46,403
0
L
30,427
376
0
2,068
26,149
9,436
0
14,978
11,171
47,343
0
W
Achilles
22,069
9,209
0
3,706
43,033
62,983
0
20,484
21,956
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,357
Gold Earned
81,603
375
Minions Killed
315
14
Camps Cleared
10
1,555,791
Distance Traveled
1,450,460
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,887
993
67
4
1
297,488
0
L
King Arthur
14,690
918
47
3
0
322,775
0
L
Baron Samedi
16,699
1,044
107
7
4
300,051
0
W
Sylvanus
15,605
975
15
1
0
312,593
0
W
Anhur
18,255
1,141
130
8
9
273,974
4
W
Nu Wa
16,170
1,011
81
5
0
291,347
0
L
Xbalanque
16,743
1,046
136
9
8
298,804
3
L
Ganesha
16,238
1,015
13
1
0
308,014
0
L
He Bo
15,987
999
72
5
2
326,147
0
W
Achilles
15,686
980
22
1
0
275,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role