Player Matchup

Bakasura
Bakasura
Namekjin
Bakasura
Level 18
God Stats
18W - 16L
1,448 SR
Queue Stats
25W - 36L
1,345 Elo+
Solo
Rama
Rama
P3nsamento
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,485 Elo+
Solo
Merlin
Merlin
sicedaca
Merlin
Level 155
God Stats
3W - 6L
1,748 SR
Queue Stats
267W - 326L
1,381 Elo+
Solo
Team Averages
Level 79
1,566 SR
1,404 Elo+

VS

Team Averages
Level 28
1,433 SR
1,203 Elo+
Kukulkan
Kukulkan
Azbear1
Kukulkan
Level 37
God Stats
2W - 2L
1,403 SR
Queue Stats
33W - 53L
1,216 Elo+
Party 1
Xbalanque
Xbalanque
Leonidas844
Xbalanque
Level 32
God Stats
6W - 10L
1,247 SR
Queue Stats
44W - 84L
1,248 Elo+
Party 1
Merlin
Merlin
YSGCypher
Merlin
Level 16
God Stats
1W - 0L
1,649 SR
Queue Stats
6W - 10L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Namekjin
Bakasura
10
3 / 8 / 2
7,910
719
3,723
10,543
3,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

12
2 / 6 / 5
7,990
726
3,159
9,799
3,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
sicedaca
Merlin
12
6 / 7 / 4
8,725
793
8,134
9,001
3,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azbear1
Kukulkan
12
3 / 5 / 14
8,932
812
5,896
7,722
2,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
Leonidas844
Xbalanque
15
12 / 1 / 7
10,550
959
9,118
7,949
2,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
YSGCypher
Merlin
12
5 / 5 / 13
9,174
834
8,124
7,575
2,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
20
21
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azbear1
Kukulkan
3
5
14
2
W
Xbalanque
Leonidas844
Xbalanque
12
1
7
15.5
L
Bakasura
Namekjin
Bakasura
3
8
2
0.5
L
2
6
5
0.75
W
Merlin
YSGCypher
Merlin
5
5
13
2.3
L
Merlin
sicedaca
Merlin
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
23,138
29,343
Taken
23,246
10,999
Mitigated
8,137
3,905
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azbear1
Kukulkan
5,896
747
0
496
7,722
2,720
681
2,543
5,074
31,380
0
W
Xbalanque
Leonidas844
Xbalanque
9,118
5,887
0
2,615
7,949
2,792
1,854
2,054
5,660
0
39,624
L
Bakasura
Namekjin
Bakasura
3,723
3,100
0
1,394
10,543
3,925
0
4,586
5,957
0
17,522
L
3,159
2,619
0
1,831
9,799
3,608
0
4,931
4,868
0
24,963
W
Merlin
YSGCypher
Merlin
8,124
536
0
0
7,575
2,625
289
3,629
3,872
22,394
0
L
Merlin
sicedaca
Merlin
8,134
439
0
680
9,001
3,466
93
4,615
4,386
25,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
28,656
110
Minions Killed
126
0
Camps Cleared
0
488,743
Distance Traveled
601,606
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,932
812
42
4
0
178,071
1
W
Xbalanque
10,550
959
55
5
0
217,898
1
L
Bakasura
7,910
719
45
4
0
157,730
1
L
Rama
7,990
726
41
4
0
153,382
0
W
Merlin
9,174
834
29
3
0
205,637
3
L
Merlin
8,725
793
24
2
0
177,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role