Player Matchup

Janus
Janus
Murtis
Janus
Level 47
God Stats
1W - 0L
1,269 SR
Queue Stats
10W - 12L
1,317 Elo+
Party 1
Discordia
Discordia
Shadyar
Discordia
Level 69
God Stats
6W - 4L
1,724 SR
Queue Stats
14W - 14L
1,361 Elo+
Party 1
Chaac
Chaac
krftcz
Chaac
Level 27
God Stats
6W - 3L
1,549 SR
Queue Stats
10W - 11L
1,266 Elo+
Party 1
Team Averages
Level 48
1,514 SR
1,314 Elo+

VS

Team Averages
Level 13
1,559 SR
1,110 Elo+
Thanatos
Thanatos
FrostbiteFighter
Thanatos
Level 17
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 7L
1,000 Elo+
Solo
Hera
Hera
Jelyboncu
Hera
Level 15
God Stats
18W - 24L
1,399 SR
Queue Stats
32W - 50L
1,235 Elo+
Solo
Cthulhu
Cthulhu
Lirtor
Cthulhu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Murtis
Janus
12
5 / 1 / 6
9,069
698
4,780
4,503
1,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Shadyar
Discordia
13
7 / 0 / 7
9,494
730
10,485
4,557
1,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
krftcz
Chaac
12
3 / 0 / 11
8,843
680
5,673
7,978
5,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
7,321
563
1,604
8,142
2,828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
12
1 / 3 / 0
7,963
613
5,984
6,454
2,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lirtor
Cthulhu
10
0 / 6 / 1
8,137
626
5,121
12,572
8,932
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hera
1
3
0
0.33
L
Cthulhu
Lirtor
Cthulhu
0
6
1
0.08
W
Janus
Murtis
Janus
5
1
6
8
W
Discordia
Shadyar
Discordia
7
0
7
10.5
W
Chaac
krftcz
Chaac
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
12,709
17,038
Taken
27,168
8,706
Mitigated
14,115
7,398
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,604
288
0
3,045
8,142
2,828
0
4,954
3,063
0
24,834
L
Hera
5,984
1,327
0
820
6,454
2,355
41
4,319
2,010
25,090
0
L
Cthulhu
Lirtor
Cthulhu
5,121
99
147
441
12,572
8,932
38
6,086
6,291
25,328
0
W
Janus
Murtis
Janus
4,780
81
513
671
4,503
1,511
978
3,301
1,202
29,758
0
W
Discordia
Shadyar
Discordia
10,485
1,130
927
2,171
4,557
1,496
661
2,107
2,450
35,034
0
W
Chaac
krftcz
Chaac
5,673
986
0
3,116
7,978
5,699
782
5,777
2,201
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
23,421
130
Minions Killed
128
0
Camps Cleared
0
754,991
Distance Traveled
632,465
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,321
563
37
3
0
191,122
0
L
Hera
7,963
613
44
3
0
242,221
1
L
Cthulhu
8,137
626
47
4
0
199,122
3
W
Janus
9,069
698
57
4
0
237,289
0
W
Discordia
9,494
730
44
3
0
232,366
0
W
Chaac
8,843
680
29
2
0
285,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role