Player Matchup

Anhur
Anhur
Amerlier
Anhur
Level 6
God Stats
1W - 2L
1,408 SR
Queue Stats
26W - 40L
1,168 Elo+
Party 2
Izanami
Izanami
Anapon
Izanami
Level 27
God Stats
64W - 68L
1,405 SR
Queue Stats
83W - 105L
1,200 Elo+
Solo
Bellona
Bellona
SilverDSun
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 4
Tyr
Tyr
XahRag
Tyr
Level 67
God Stats
0W - 2L
1,356 SR
Queue Stats
17W - 22L
1,117 Elo+
Party 4
Ares
Ares
ethandes4e
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,286 Elo+
Party 2
Team Averages
Level 26
1,434 SR
1,254 Elo+

VS

Team Averages
Level 14
1,559 SR
1,318 Elo+
Serqet
Serqet
Beide
Serqet
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 26L
1,052 Elo+
Party 1
Izanami
Izanami
Jaesumin
Izanami
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Ullr
Ullr
Ostof
Ullr
Level 18
God Stats
2W - 2L
1,358 SR
Queue Stats
142W - 128L
1,462 Elo+
Solo
Cerberus
Cerberus
Trashcaner
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Bakasura
Bakasura
kb25
Bakasura
Level 17
God Stats
4W - 0L
1,700 SR
Queue Stats
20W - 29L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amerlier
Anhur
13
2 / 8 / 3
8,390
420
7,140
16,444
5,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Anapon
Izanami
7
0 / 11 / 0
6,143
307
2,786
10,486
2,307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SilverDSun
Bellona
16
7 / 5 / 6
10,927
546
10,519
14,089
16,095
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
XahRag
Tyr
17
11 / 2 / 5
10,968
548
21,389
19,005
16,105
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 14 / 3
9,558
478
6,704
22,280
14,232
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Beide
Serqet
15
0 / 7 / 0
9,425
471
1,724
11,642
4,586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Jaesumin
Izanami
18
14 / 3 / 8
13,255
663
25,691
14,108
5,089
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
Ostof
Ullr
18
16 / 2 / 12
13,004
650
21,348
11,682
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Trashcaner
Cerberus
16
9 / 4 / 22
12,927
646
11,913
18,442
20,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
kb25
Bakasura
13
0 / 7 / 4
8,874
444
4,241
15,221
8,421
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
22
Kills
39
40
Deaths
23
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
Amerlier
Anhur
2
8
3
0.44
L
Izanami
Anapon
Izanami
0
11
0
0
W
Serqet
Beide
Serqet
0
7
0
0
W
Izanami
Jaesumin
Izanami
14
3
8
6
W
Ullr
Ostof
Ullr
16
2
12
11
L
Bellona
SilverDSun
Bellona
7
5
6
2
W
Cerberus
Trashcaner
Cerberus
9
4
22
5
L
Tyr
XahRag
Tyr
11
2
5
6.75
L
2
14
3
0.25
W
Bakasura
kb25
Bakasura
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,538
Damage
64,917
82,304
Taken
71,095
54,002
Mitigated
43,953
12,044
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Amerlier
Anhur
7,140
2,720
0
1,423
16,444
5,263
0
2,548
13,896
0
31,015
L
Izanami
Anapon
Izanami
2,786
1,993
0
317
10,486
2,307
0
2,275
8,211
0
23,170
W
Serqet
Beide
Serqet
1,724
622
228
999
11,642
4,586
2,620
0
11,387
0
41,764
W
Izanami
Jaesumin
Izanami
25,691
18,259
0
4,450
14,108
5,089
3,703
1,611
12,347
0
82,567
W
Ullr
Ostof
Ullr
21,348
11,343
690
3,208
11,682
5,595
6,193
1,879
9,703
0
90,169
L
Bellona
SilverDSun
Bellona
10,519
3,676
0
2,816
14,089
16,095
0
552
13,285
0
45,372
W
Cerberus
Trashcaner
Cerberus
11,913
1,864
741
3,441
18,442
20,262
933
3,378
14,843
38,704
0
L
Tyr
XahRag
Tyr
21,389
4,175
0
6,893
19,005
16,105
315
1,098
17,196
899
68,925
L
6,704
878
87
508
22,280
14,232
0
5,440
16,840
26,421
0
W
Bakasura
kb25
Bakasura
4,241
2,851
0
1,877
15,221
8,421
1,011
732
13,964
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,986
Gold Earned
57,485
273
Minions Killed
454
0
Camps Cleared
0
1,327,175
Distance Traveled
1,667,142
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,390
420
41
2
0
242,578
0
L
Izanami
6,143
307
33
2
0
157,189
2
W
Serqet
9,425
471
68
3
0
320,662
5
W
Izanami
13,255
663
129
6
0
309,409
0
W
Ullr
13,004
650
137
7
0
354,060
3
L
Bellona
10,927
546
64
3
0
293,939
0
W
Cerberus
12,927
646
65
3
0
373,783
1
L
Tyr
10,968
548
95
5
0
352,700
0
L
Ares
9,558
478
40
2
0
280,769
1
W
Bakasura
8,874
444
55
3
0
309,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role