Player Matchup

Neith
Neith
Dreuss87
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,204 Elo+
Solo
Nemesis
Nemesis
Gaelze
Nemesis
Level 29
God Stats
16W - 7L
1,684 SR
Queue Stats
57W - 57L
1,418 Elo+
Solo
Hades
Hades
SiwyVv
Hades
Level 17
God Stats
0W - 1L
1,584 SR
Queue Stats
4W - 5L
1,456 Elo+
Solo
Merlin
Merlin
canman132
Merlin
Level 14
God Stats
24W - 24L
1,540 SR
Queue Stats
78W - 77L
1,252 Elo+
Solo
Cthulhu
Cthulhu
digo28005
Cthulhu
Level 7
God Stats
30W - 31L
1,366 SR
Queue Stats
241W - 261L
1,345 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,335 Elo+

VS

Team Averages
Level 30
1,517 SR
1,442 Elo+
Ymir
Ymir
Dakata150
Ymir
Level 27
God Stats
3W - 0L
1,465 SR
Queue Stats
6W - 7L
1,266 Elo+
Party 1
Neith
Neith
Denis2002002
Neith
Level 18
God Stats
3W - 0L
1,495 SR
Queue Stats
4W - 0L
1,670 Elo+
Party 1
Chaac
Chaac
Suzy_Hienata
Chaac
Level 25
God Stats
2W - 0L
1,651 SR
Queue Stats
9W - 3L
1,384 Elo+
Party 1
Baron Samedi
Baron Samedi
mere-sledge4
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,536 Elo+
Solo
Fenrir
Fenrir
notov2002
Fenrir
Level 61
God Stats
4W - 2L
1,473 SR
Queue Stats
9W - 5L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dreuss87
Neith
10
0 / 10 / 3
7,756
310
2,469
12,006
3,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Gaelze
Nemesis
18
6 / 8 / 3
12,320
493
10,745
24,576
9,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
SiwyVv
Hades
19
8 / 12 / 6
12,844
514
36,582
34,396
25,051
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
canman132
Merlin
17
2 / 8 / 2
10,348
414
11,234
12,563
4,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
digo28005
Cthulhu
14
0 / 17 / 3
8,720
349
11,449
23,175
8,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 16
12,203
488
7,520
26,233
19,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 5 / 4
12,717
509
12,048
13,181
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 0 / 18
13,983
559
20,491
23,271
24,016
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
mere-sledge4
Baron Samedi
20
23 / 3 / 5
15,031
601
33,927
23,832
12,883
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
notov2002
Fenrir
18
10 / 3 / 13
13,372
535
17,366
18,526
9,351
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
16
Kills
55
55
Deaths
16
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
5
16
1.8
W
11
5
4
2.6
L
Neith
Dreuss87
Neith
0
10
3
0.15
L
Nemesis
Gaelze
Nemesis
6
8
3
0.94
L
Hades
SiwyVv
Hades
8
12
6
0.92
W
10
0
18
19
L
Merlin
canman132
Merlin
2
8
2
0.38
L
Cthulhu
digo28005
Cthulhu
0
17
3
0.09
W
Baron Samedi
mere-sledge4
Baron Samedi
23
3
5
8.5
W
Fenrir
notov2002
Fenrir
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
91,352
106,716
Taken
105,043
50,496
Mitigated
70,155
11,731
Healing
45,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,520
2,015
972
6,491
26,233
19,166
1,424
16,221
10,012
39,557
0
W
12,048
7,084
0
2,140
13,181
4,739
3,882
8,488
4,693
0
47,276
L
Neith
Dreuss87
Neith
2,469
769
0
184
12,006
3,415
801
7,266
4,665
0
19,756
L
Nemesis
Gaelze
Nemesis
10,745
4,679
0
2,724
24,576
9,492
0
7,640
16,811
0
55,198
L
Hades
SiwyVv
Hades
36,582
2,861
221
7,852
34,396
25,051
513
11,714
22,461
102,479
0
W
20,491
3,592
1,068
11,676
23,271
24,016
2,773
14,794
8,477
0
72,628
L
Merlin
canman132
Merlin
11,234
299
0
750
12,563
4,349
0
8,319
4,194
52,334
0
L
Cthulhu
digo28005
Cthulhu
11,449
2,828
0
0
23,175
8,189
216
6,508
16,179
41,763
0
W
Baron Samedi
mere-sledge4
Baron Samedi
33,927
4,013
2,123
14,159
23,832
12,883
2,058
12,071
11,761
107,925
0
W
Fenrir
notov2002
Fenrir
17,366
3,712
0
6,625
18,526
9,351
3,214
7,691
10,835
0
78,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
67,306
385
Minions Killed
483
0
Camps Cleared
0
1,842,726
Distance Traveled
2,209,793
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,203
488
57
2
0
411,936
5
W
Neith
12,717
509
72
3
0
405,623
4
L
Neith
7,756
310
29
1
0
203,956
0
L
Nemesis
12,320
493
86
3
0
500,986
2
L
Hades
12,844
514
147
6
0
346,622
0
W
Chaac
13,983
559
92
4
0
499,060
0
L
Merlin
10,348
414
76
3
0
414,998
2
L
Cthulhu
8,720
349
47
2
0
376,164
1
W
Baron Samedi
15,031
601
165
7
0
395,910
0
W
Fenrir
13,372
535
97
4
0
497,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role