Player Matchup

Baron Samedi
Baron Samedi
Mumius
Baron Samedi
Level 11
God Stats
0W - 1L
1,650 SR
Queue Stats
15W - 19L
1,228 Elo+
Party 1
Ra
Ra
fedsalami
Ra
Level 99
God Stats
3W - 2L
1,552 SR
Queue Stats
16W - 25L
1,190 Elo+
Party 1
Tyr
Tyr
iLoveMyMother
Tyr
Level 25
God Stats
4W - 3L
1,829 SR
Queue Stats
6W - 6L
1,616 Elo+
Solo
Team Averages
Level 45
1,677 SR
1,345 Elo+

VS

Team Averages
Level 44
1,422 SR
1,449 Elo+
Freya
Freya
SplashAF
Freya
Level 97
God Stats
8W - 2L
1,265 SR
Queue Stats
74W - 83L
1,414 Elo+
Party 2
Loki
Loki
Ullrbullyme
Loki
Level 16
God Stats
8W - 9L
1,501 SR
Queue Stats
40W - 41L
1,433 Elo+
Solo
Hou Yi
Hou Yi
noto11
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mumius
Baron Samedi
18
6 / 7 / 8
15,661
626
14,407
20,482
11,029
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 10
15,293
612
17,443
16,548
13,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 4 / 7
15,480
619
17,463
19,015
17,070
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
SplashAF
Freya
20
6 / 5 / 7
16,331
653
25,666
21,870
8,510
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
7 / 6 / 4
16,508
660
14,551
19,166
7,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
noto11
Hou Yi
18
2 / 7 / 7
14,293
572
7,164
18,563
7,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
18
Kills
15
15
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Mumius
Baron Samedi
6
7
8
1.43
W
Freya
SplashAF
Freya
6
5
7
1.9
W
7
6
4
1.5
L
6
4
10
2.75
L
6
4
7
2.38
W
Hou Yi
noto11
Hou Yi
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,313
Damage
47,381
56,045
Taken
59,599
41,211
Mitigated
23,691
14,211
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Mumius
Baron Samedi
14,407
1,035
1,068
3,333
20,482
11,029
861
7,850
12,632
52,065
49
W
Freya
SplashAF
Freya
25,666
7,222
773
9,237
21,870
8,510
813
14,119
7,576
90,702
0
W
14,551
5,139
0
3,022
19,166
7,935
305
10,665
8,376
0
125,424
L
17,443
754
2,462
3,506
16,548
13,112
120
7,853
8,695
54,927
0
L
17,463
1,096
0
3,842
19,015
17,070
103
10,014
9,001
0
101,865
W
Hou Yi
noto11
Hou Yi
7,164
3,024
0
4,587
18,563
7,246
1,464
7,622
10,666
0
51,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
47,132
233
Minions Killed
308
0
Camps Cleared
0
1,238,831
Distance Traveled
1,225,082
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,661
626
74
3
0
387,911
2
W
Freya
16,331
653
104
4
0
395,866
2
W
Loki
16,508
660
145
6
0
449,257
7
L
Ra
15,293
612
60
2
0
378,457
0
L
Tyr
15,480
619
99
4
0
472,463
7
W
Hou Yi
14,293
572
59
2
0
379,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role