Player Matchup

Yemoja
Yemoja
Dominance
Yemoja
Level 66
God Stats
2W - 2L
1,239 SR
Queue Stats
251W - 237L
1,490 Elo+
Solo
Nu Wa
Nu Wa
No_Lubez4U
Nu Wa
Level 123
God Stats
2W - 1L
1,548 SR
Queue Stats
155W - 136L
1,531 Elo+
Solo
Tyr
Tyr
S1L3NTCR33D
Tyr
Level 96
God Stats
1W - 0L
1,201 SR
Queue Stats
27W - 23L
1,627 Elo+
Solo
Janus
Janus
imaPOKEu
Janus
Level 108
God Stats
11W - 14L
1,654 SR
Queue Stats
731W - 740L
1,497 Elo+
Solo
Bastet
Bastet
rajgopal
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,429 SR
1,529 Elo+

VS

Team Averages
Level 107
1,523 SR
1,535 Elo+
Zeus
Zeus
AlMiGhTy--NiNjA
Zeus
Level 143
God Stats
5W - 2L
1,515 SR
Queue Stats
153W - 130L
1,586 Elo+
Solo
Serqet
Serqet
NotLilPeep
Serqet
Level 67
God Stats
0W - 2L
1,410 SR
Queue Stats
26W - 16L
1,605 Elo+
Solo
Hachiman
Hachiman
PoofnHold
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 110L
1,570 Elo+
Solo
Skadi
Skadi
Runningwolf69
Skadi
Level 140
God Stats
2W - 6L
1,500 SR
Queue Stats
430W - 471L
1,343 Elo+
Solo
Horus
Horus
ThisDogOnGrog
Horus
Level 58
God Stats
2W - 1L
1,692 SR
Queue Stats
54W - 44L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dominance
Yemoja
19
0 / 4 / 19
11,667
614
6,307
17,276
15,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
20
6 / 5 / 14
13,678
720
27,017
17,110
8,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 12
12,664
667
14,278
28,207
26,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
imaPOKEu
Janus
20
7 / 3 / 12
14,437
760
33,674
19,082
9,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
rajgopal
Bastet
20
9 / 8 / 14
14,406
758
19,247
23,226
12,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 14
13,299
700
34,246
20,819
8,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
NotLilPeep
Serqet
19
7 / 7 / 14
11,781
620
15,205
18,122
7,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
PoofnHold
Hachiman
20
3 / 3 / 16
11,863
624
19,996
23,633
9,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 8 / 13
11,973
630
15,681
22,921
9,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 3 / 22
12,953
682
7,469
25,824
31,284
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
105
26
Kills
26
26
Deaths
26
71
Assists
79
Player
Kills
Deaths
Assists
KDA
L
7
5
14
2.8
W
Yemoja
Dominance
Yemoja
0
4
19
2.38
W
Nu Wa
6
5
14
2.6
L
Serqet
NotLilPeep
Serqet
7
7
14
2
L
Hachiman
PoofnHold
Hachiman
3
3
16
3.67
L
5
8
13
1.44
W
4
6
12
1.67
L
4
3
22
5
W
Janus
imaPOKEu
Janus
7
3
12
4.33
W
Bastet
rajgopal
Bastet
9
8
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,523
Damage
92,597
104,901
Taken
111,319
72,471
Mitigated
66,675
54,951
Healing
57,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,246
655
2,891
4,996
20,819
8,601
315
12,758
8,061
72,345
0
W
Yemoja
Dominance
Yemoja
6,307
681
24,692
6,059
17,276
15,449
877
7,010
9,814
12,887
0
W
Nu Wa
27,017
5,862
1,425
1,143
17,110
8,436
1,817
7,446
8,844
65,152
0
L
Serqet
NotLilPeep
Serqet
15,205
1,997
3,561
2,080
18,122
7,601
184
12,864
5,258
0
15,818
L
Hachiman
PoofnHold
Hachiman
19,996
8,672
2,772
8,023
23,633
9,643
750
16,930
6,703
0
57,097
L
15,681
5,779
2,125
1,659
22,921
9,546
1,534
12,276
10,645
0
45,754
W
14,278
1,373
2,331
7,813
28,207
26,464
722
9,571
17,595
0
27,483
L
7,469
3,245
17,637
12,111
25,824
31,284
28
12,170
13,654
0
13,859
W
Janus
imaPOKEu
Janus
33,674
1,488
2,068
4,171
19,082
9,307
1,923
6,409
12,110
71,145
0
W
Bastet
rajgopal
Bastet
19,247
4,764
2,616
2,633
23,226
12,815
214
3,810
18,724
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,852
Gold Earned
61,869
201
Minions Killed
263
0
Camps Cleared
0
1,738,151
Distance Traveled
1,496,712
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,299
700
96
5
0
332,584
0
W
Yemoja
11,667
614
12
1
0
353,713
0
W
Nu Wa
13,678
720
62
3
0
313,190
0
L
Serqet
11,781
620
13
1
0
279,859
4
L
Hachiman
11,863
624
81
4
0
284,426
0
L
Skadi
11,973
630
65
3
0
254,363
0
W
Tyr
12,664
667
28
1
0
387,093
1
L
Horus
12,953
682
8
0
0
345,480
2
W
Janus
14,437
760
90
5
0
366,489
2
W
Bastet
14,406
758
9
0
0
317,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role