Player Matchup

Hercules
Hercules
Konon007
Hercules
Level 60
God Stats
4W - 6L
1,294 SR
Queue Stats
15W - 27L
1,275 Elo+
Solo
Medusa
Medusa
ROZZLER99
Medusa
Level 88
God Stats
3W - 3L
1,637 SR
Queue Stats
70W - 80L
1,464 Elo+
Party 1
Hel
Hel
W0rmG0d
Hel
Level 27
God Stats
5W - 7L
1,582 SR
Queue Stats
21W - 27L
1,383 Elo+
Party 1
Team Averages
Level 58
1,504 SR
1,374 Elo+

VS

Team Averages
Level 39
1,605 SR
1,507 Elo+
Scylla
Scylla
IkuzoFrance
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
OxyDixFrance
Neith
Level 29
God Stats
11W - 7L
1,559 SR
Queue Stats
65W - 40L
1,613 Elo+
Party 2
Cerberus
Cerberus
КингсМен
Cerberus
Level 42
God Stats
8W - 2L
1,757 SR
Queue Stats
170W - 181L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Konon007
Hercules
12
3 / 6 / 4
9,684
605
6,309
17,765
12,076
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ROZZLER99
Medusa
13
4 / 4 / 3
10,410
651
12,519
13,379
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
13
1 / 5 / 7
10,231
639
4,623
12,335
4,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 3 / 7
10,548
659
12,408
9,282
2,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 10
11,111
694
16,777
9,053
3,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 3 / 7
11,588
724
9,019
14,564
7,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
15
15
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
3
7
2.17
L
Hercules
Konon007
Hercules
3
6
4
0.83
W
4
2
10
4.5
L
Medusa
ROZZLER99
Medusa
4
4
3
1.38
L
Hel
1
5
7
0.9
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,451
Damage
38,204
43,479
Taken
32,899
20,552
Mitigated
13,583
14,200
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,408
602
0
950
9,282
2,935
616
1,142
8,015
63,495
0
L
Hercules
Konon007
Hercules
6,309
1,384
0
1,566
17,765
12,076
111
9,272
8,493
0
19,975
W
16,777
10,646
0
2,752
9,053
3,195
2,214
1,260
7,668
0
60,757
L
Medusa
ROZZLER99
Medusa
12,519
5,321
0
753
13,379
4,014
859
5,484
7,895
0
60,635
L
Hel
4,623
406
6,812
5,069
12,335
4,462
387
6,734
5,601
27,944
0
W
9,019
596
1,347
4,427
14,564
7,453
391
2,913
11,401
24,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
33,247
170
Minions Killed
206
0
Camps Cleared
0
787,475
Distance Traveled
883,133
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,548
659
85
5
0
277,932
4
L
Hercules
9,684
605
23
1
0
247,413
4
W
Neith
11,111
694
90
6
0
279,925
4
L
Medusa
10,410
651
98
6
0
284,364
4
L
Hel
10,231
639
49
3
0
255,698
0
W
Cerberus
11,588
724
31
2
0
325,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role