Player Matchup

Merlin
Merlin
Daanaël
Merlin
Level 67
God Stats
2W - 4L
1,741 SR
Queue Stats
103W - 121L
1,375 Elo+
Party 2
Olorun
Olorun
F0r3st123
Olorun
Level 142
God Stats
0W - 3L
1,324 SR
Queue Stats
127W - 99L
1,469 Elo+
Solo
Cthulhu
Cthulhu
lepez
Cthulhu
Level 122
God Stats
2W - 2L
1,715 SR
Queue Stats
119W - 134L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
osefman
Kukulkan
Level 79
God Stats
2W - 2L
1,591 SR
Queue Stats
22W - 30L
1,364 Elo+
Party 2
Kali
Kali
xDoMiNoH
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,359 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,395 Elo+

VS

Team Averages
Level 51
1,586 SR
1,409 Elo+
Sobek
Sobek
Akuray
Sobek
Level 108
God Stats
2W - 0L
1,707 SR
Queue Stats
173W - 148L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
EZivrogne
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
KwanSun
Jing Wei
Level 70
God Stats
2W - 3L
1,238 SR
Queue Stats
118W - 90L
1,444 Elo+
Solo
Odin
Odin
TarteAuPrunes
Odin
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
41W - 34L
1,344 Elo+
Party 1
Serqet
Serqet
kgpp
Serqet
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
51W - 51L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daanaël
Merlin
19
3 / 4 / 14
11,523
640
16,223
15,426
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
F0r3st123
Olorun
17
5 / 8 / 11
11,295
628
10,126
19,756
9,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lepez
Cthulhu
20
7 / 5 / 16
12,945
719
19,778
26,915
36,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
osefman
Kukulkan
20
6 / 4 / 14
13,398
744
29,091
12,605
8,042
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
18
6 / 5 / 13
12,294
683
12,980
15,814
9,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akuray
Sobek
19
1 / 4 / 22
11,601
645
16,099
26,190
39,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
EZivrogne
Cthulhu
20
5 / 7 / 18
12,365
687
24,022
23,581
28,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
KwanSun
Jing Wei
20
14 / 2 / 8
14,759
820
23,962
16,066
8,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 7 / 17
11,778
654
8,749
18,479
9,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
kgpp
Serqet
17
2 / 7 / 10
11,294
627
7,153
18,318
9,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
101
27
Kills
26
26
Deaths
27
68
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sobek
Akuray
Sobek
1
4
22
3
L
Merlin
Daanaël
Merlin
3
4
14
2.5
W
Cthulhu
EZivrogne
Cthulhu
5
7
18
2
L
Olorun
F0r3st123
Olorun
5
8
11
1.31
W
Jing Wei
KwanSun
Jing Wei
14
2
8
9
W
4
7
17
1.79
W
Serqet
kgpp
Serqet
2
7
10
1
L
Cthulhu
lepez
Cthulhu
7
5
16
3
L
Kukulkan
osefman
Kukulkan
6
4
14
3.25
L
Kali
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,198
Damage
79,985
90,516
Taken
102,634
70,120
Mitigated
95,530
29,058
Healing
40,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Akuray
Sobek
16,099
1,033
5,088
8,987
26,190
39,359
270
17,526
8,664
34,580
0
L
Merlin
Daanaël
Merlin
16,223
1,186
657
2,217
15,426
7,036
317
8,430
6,382
34,824
0
W
Cthulhu
EZivrogne
Cthulhu
24,022
911
2,454
3,175
23,581
28,670
206
17,194
6,387
45,582
0
L
Olorun
F0r3st123
Olorun
10,126
4,151
5,782
4,610
19,756
9,001
1,141
10,750
8,358
22,308
0
W
Jing Wei
KwanSun
Jing Wei
23,962
17,437
5,237
5,281
16,066
8,733
3,739
11,261
4,805
0
55,795
W
8,749
2,862
2,383
1,667
18,479
9,749
1,015
15,676
2,803
0
14,901
W
Serqet
kgpp
Serqet
7,153
1,164
3,976
2,395
18,318
9,019
530
13,561
4,757
0
14,275
L
Cthulhu
lepez
Cthulhu
19,778
1,348
2,221
4,214
26,915
36,810
0
8,149
17,726
32,162
0
L
Kukulkan
osefman
Kukulkan
29,091
1,623
2,447
3,037
12,605
8,042
1,071
5,190
7,315
63,587
0
L
Kali
12,980
7,496
1,460
2,413
15,814
9,231
112
6,617
8,627
0
17,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,455
Gold Earned
61,797
182
Minions Killed
169
0
Camps Cleared
0
1,540,900
Distance Traveled
1,710,194
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,601
645
29
2
0
379,596
1
L
Merlin
11,523
640
38
2
0
328,625
1
W
Cthulhu
12,365
687
35
2
0
320,368
0
L
Olorun
11,295
628
29
2
0
250,297
0
W
Jing Wei
14,759
820
71
4
0
336,374
0
W
Odin
11,778
654
9
1
0
329,246
0
W
Serqet
11,294
627
25
1
0
344,610
2
L
Cthulhu
12,945
719
22
1
0
315,790
1
L
Kukulkan
13,398
744
78
4
0
303,222
0
L
Kali
12,294
683
15
1
0
342,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role