Player Matchup

Sun Wukong
Sun Wukong
Kiddiz
Sun Wukong
Level 128
God Stats
3W - 3L
1,415 SR
Queue Stats
236W - 192L
1,568 Elo+
Solo
Yemoja
Yemoja
RoyalBang
Yemoja
Level 111
God Stats
3W - 2L
1,311 SR
Queue Stats
91W - 97L
1,593 Elo+
Solo
Anubis
Anubis
VFrankenstein
Anubis
Level 125
God Stats
9W - 8L
1,577 SR
Queue Stats
133W - 106L
1,501 Elo+
Solo
Ra
Ra
女生宿舍发大水
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
许你一世歓颜
Artemis
Level 145
God Stats
1W - 2L
1,182 SR
Queue Stats
1,178W - 799L
1,500 Elo+
Solo
Team Averages
Level 131
1,397 SR
1,532 Elo+

VS

Team Averages
Level 92
1,557 SR
1,537 Elo+
Cthulhu
Cthulhu
JaXender
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,550 Elo+
Solo
Janus
Janus
PentasAnonymous1
Janus
Level 126
God Stats
4W - 6L
1,669 SR
Queue Stats
165W - 240L
1,402 Elo+
Solo
Merlin
Merlin
SherKhan
Merlin
Level 160
God Stats
18W - 12L
1,720 SR
Queue Stats
510W - 493L
1,558 Elo+
Solo
Susano
Susano
SwenSereS
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Medusa
Medusa
淦淦淦淦淦
Medusa
Level 144
God Stats
19W - 19L
1,395 SR
Queue Stats
725W - 490L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kiddiz
Sun Wukong
16
5 / 1 / 6
10,029
1,003
10,339
9,133
7,095
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
RoyalBang
Yemoja
16
0 / 1 / 9
9,159
916
3,874
9,306
6,660
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 8
10,353
1,035
5,864
6,014
2,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 2 / 11
9,980
998
10,004
7,562
2,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 1 / 10
10,490
1,049
13,706
6,322
2,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

240

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JaXender
Cthulhu
15
1 / 3 / 3
9,384
938
6,519
10,828
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 3
9,516
952
6,471
8,243
2,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SherKhan
Merlin
15
2 / 2 / 2
9,965
997
9,692
7,383
2,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
SwenSereS
Susano
14
0 / 8 / 3
8,844
884
6,505
11,423
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 3
9,682
968
5,873
8,716
2,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
17
Kills
6
6
Deaths
17
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JaXender
Cthulhu
1
3
3
0.83
W
Sun Wukong
Kiddiz
Sun Wukong
5
1
6
8
L
2
3
3
1.17
W
Yemoja
RoyalBang
Yemoja
0
1
9
4.5
L
Merlin
SherKhan
Merlin
2
2
2
1.5
L
Susano
SwenSereS
Susano
0
8
3
0.19
W
4
1
8
8
W
3
2
11
4.25
L
1
1
3
2.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
35,060
38,337
Taken
46,593
20,992
Mitigated
16,238
10,152
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JaXender
Cthulhu
6,519
113
307
549
10,828
3,896
0
5,828
4,930
22,789
0
W
Sun Wukong
Kiddiz
Sun Wukong
10,339
1,731
0
2,373
9,133
7,095
0
5,578
3,555
0
14,314
L
6,471
558
0
774
8,243
2,674
0
2,664
5,479
17,297
0
W
Yemoja
RoyalBang
Yemoja
3,874
846
1,613
955
9,306
6,660
0
5,880
3,426
17,919
0
L
Merlin
SherKhan
Merlin
9,692
208
0
250
7,383
2,635
0
2,968
4,340
45,881
0
L
Susano
SwenSereS
Susano
6,505
728
0
109
11,423
4,154
0
5,085
6,218
0
11,085
W
5,864
277
0
1,896
6,014
2,258
0
3,585
2,429
30,319
0
W
10,004
874
1,241
2,074
7,562
2,756
0
3,992
3,570
29,306
0
L
5,873
1,824
0
479
8,716
2,879
0
3,197
5,344
0
31,597
W
13,706
5,318
0
0
6,322
2,223
0
3,647
2,675
0
38,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
47,391
215
Minions Killed
216
9
Camps Cleared
8
983,157
Distance Traveled
996,403
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,384
938
43
4
0
227,379
0
W
Sun Wukong
10,029
1,003
8
1
1
218,186
0
L
Janus
9,516
952
45
5
0
179,107
1
W
Yemoja
9,159
916
32
3
1
188,290
1
L
Merlin
9,965
997
64
6
3
197,993
0
L
Susano
8,844
884
6
1
0
178,598
3
W
Anubis
10,353
1,035
64
6
2
176,779
0
W
Ra
9,980
998
59
6
1
209,170
1
L
Medusa
9,682
968
58
6
5
213,326
3
W
Artemis
10,490
1,049
52
5
4
190,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role