Player Matchup
VS
Match Stats
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Y10 Enchanted Trinket](https://static.smite.guru/i/items/7609.jpg)
Y10 Enchanted Trinket
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Evolved Guardian's Blessing](https://static.smite.guru/i/items/15477.jpg)
Evolved Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!
![Talaria Boots](https://static.smite.guru/i/items/9630.jpg)
Talaria Boots
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
![Void Shield](https://static.smite.guru/i/items/9836.jpg)
Void Shield
AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.
![Relic Dagger](https://static.smite.guru/i/items/13187.jpg)
Relic Dagger
PASSIVE - Your relics receive 50s Cooldown Reduction
![Evolved Assassin's Blessing](https://static.smite.guru/i/items/15487.jpg)
Evolved Assassin's Blessing
+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!
![OLD Stone Cutting Sword](https://static.smite.guru/i/items/12673.jpg)
OLD Stone Cutting Sword
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
![Hastened Katana](https://static.smite.guru/i/items/14850.jpg)
Hastened Katana
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
![Evolved Mage's Blessing](https://static.smite.guru/i/items/15483.jpg)
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
![Gem of Isolation](https://static.smite.guru/i/items/7594.jpg)
Gem of Isolation
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
![Reinforced Greaves](https://static.smite.guru/i/items/9629.jpg)
Reinforced Greaves
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
![OLD Ichaival](https://static.smite.guru/i/items/10664.jpg)
OLD Ichaival
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
VS
![Mantle of Discord](https://static.smite.guru/i/items/12666.jpg)
Mantle of Discord
PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.
![Assassin's Blessing](https://static.smite.guru/i/items/15486.jpg)
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
![Shoes of the Magi](https://static.smite.guru/i/items/9633.jpg)
Shoes of the Magi
![Emerald Ring](https://static.smite.guru/i/items/9847.jpg)
Emerald Ring
![Midgardian Mail](https://static.smite.guru/i/items/7907.jpg)
Midgardian Mail
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
![Evolved Warrior's Blessing](https://static.smite.guru/i/items/15481.jpg)
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![Knight's Shield](https://static.smite.guru/i/items/17352.jpg)
Knight's Shield
![Evolved Hunter's Blessing](https://static.smite.guru/i/items/15490.jpg)
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
![Y10 Transcendence](https://static.smite.guru/i/items/8547.jpg)
Y10 Transcendence
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
![Light Blade](https://static.smite.guru/i/items/7573.jpg)
Light Blade
![Evolved Guardian's Blessing](https://static.smite.guru/i/items/15477.jpg)
Evolved Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!
![Shoes of Focus](https://static.smite.guru/i/items/9634.jpg)
Shoes of Focus
![Stone of Binding](https://static.smite.guru/i/items/14175.jpg)
Stone of Binding
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.