Player Matchup

Guan Yu
Guan Yu
BernyBerns
Guan Yu
Level 118
God Stats
20W - 16L
1,650 SR
Queue Stats
84W - 79L
1,564 Elo+
Party 2
Chang'e
Chang'e
DukeyHazzard
Chang'e
Level 108
God Stats
11W - 7L
1,721 SR
Queue Stats
52W - 53L
1,598 Elo+
Party 2
Nike
Nike
MlLk in a bag
Nike
Level 66
God Stats
16W - 13L
1,531 SR
Queue Stats
237W - 281L
1,429 Elo+
Solo
Ymir
Ymir
Spanky0033
Ymir
Level 109
God Stats
7W - 7L
1,540 SR
Queue Stats
81W - 85L
1,549 Elo+
Party 2
Rama
Rama
TheJarems
Rama
Level 106
God Stats
5W - 8L
1,417 SR
Queue Stats
49W - 59L
1,511 Elo+
Party 2
Team Averages
Level 101
1,572 SR
1,530 Elo+

VS

Team Averages
Level 95
1,578 SR
1,481 Elo+
Chang'e
Chang'e
Mergos
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Omnipresentninja
Mulan
Level 83
God Stats
17W - 10L
1,696 SR
Queue Stats
618W - 592L
1,390 Elo+
Party 1
Artemis
Artemis
TheProoph
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,592 Elo+
Solo
Cthulhu
Cthulhu
TrinityExodus
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
babygsus
Sol
Level 111
God Stats
1W - 2L
1,695 SR
Queue Stats
163W - 165L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BernyBerns
Guan Yu
6
1 / 0 / 1
3,778
756
661
3,323
1,079
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
DukeyHazzard
Chang'e
6
1 / 1 / 3
3,905
781
2,255
3,051
801
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
3,981
796
580
1,699
691
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 2
3,609
722
1,003
2,113
988
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
6
2 / 1 / 0
4,006
801
2,719
2,895
735
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mergos
Chang'e
1
0 / 0 / 0
1,008
202
0
0
0
6
1 / 1 / 0
3,748
750
1,204
2,867
910
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Artemis
TheProoph
Artemis
2
0 / 1 / 0
2,607
521
655
1,191
168
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
5
0 / 1 / 1
3,238
648
1,068
4,277
1,073
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 0
3,596
719
1,584
2,715
709
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BernyBerns
Guan Yu
1
0
1
1.5
W
Chang'e
DukeyHazzard
Chang'e
1
1
3
2.5
L
Chang'e
Mergos
Chang'e
0
0
0
0
W
1
0
0
1
L
1
1
0
1
W
0
0
2
1
W
Rama
2
1
0
2
L
Artemis
TheProoph
Artemis
0
1
0
0
L
Cthulhu
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,218
Damage
4,511
13,081
Taken
11,050
4,294
Mitigated
2,860
5,974
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BernyBerns
Guan Yu
661
0
50
1,729
3,323
1,079
0
321
3,002
0
14,195
W
Chang'e
DukeyHazzard
Chang'e
2,255
541
126
1,301
3,051
801
606
1,263
1,788
13,227
0
L
Chang'e
Mergos
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
580
119
0
765
1,699
691
981
0
1,699
0
14,958
L
1,204
170
0
1,055
2,867
910
0
896
1,871
0
12,072
W
1,003
504
333
670
2,113
988
172
327
1,786
9,984
0
W
Rama
2,719
2,498
0
1,000
2,895
735
1,235
741
2,154
0
16,419
L
Artemis
TheProoph
Artemis
655
283
0
517
1,191
168
0
552
639
0
2,844
L
Cthulhu
1,068
134
19
821
4,277
1,073
0
771
3,506
7,225
0
L
1,584
619
0
826
2,715
709
181
1,039
1,676
17,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,279
Gold Earned
14,197
143
Minions Killed
75
0
Camps Cleared
0
496,323
Distance Traveled
314,416
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,778
756
34
7
0
119,362
2
W
Chang'e
3,905
781
20
4
0
93,714
0
L
Chang'e
1,008
202
0
0
0
0
0
W
Nike
3,981
796
33
7
0
89,124
0
L
Mulan
3,748
750
30
6
0
85,408
0
W
Ymir
3,609
722
22
4
0
99,386
0
W
Rama
4,006
801
34
7
0
94,737
0
L
Artemis
2,607
521
5
1
0
29,538
0
L
Cthulhu
3,238
648
7
1
0
104,469
1
L
Sol
3,596
719
33
7
0
95,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role