Player Matchup

Thanatos
Thanatos
CodeE93
Thanatos
Level 26
God Stats
7W - 9L
1,625 SR
Queue Stats
74W - 74L
1,332 Elo+
Party 3
Discordia
Discordia
GirthyMilkMan
Discordia
Level 14
God Stats
5W - 6L
1,460 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 1
Izanami
Izanami
KnightElf45
Izanami
Level 25
God Stats
15W - 4L
1,848 SR
Queue Stats
36W - 24L
1,470 Elo+
Party 1
Sobek
Sobek
Milk65
Sobek
Level 26
God Stats
13W - 6L
1,612 SR
Queue Stats
41W - 39L
1,397 Elo+
Party 1
Chaac
Chaac
TempaValend
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 102L
1,332 Elo+
Party 3
Team Averages
Level 23
1,609 SR
1,357 Elo+

VS

Team Averages
Level 35
1,558 SR
1,398 Elo+
Kali
Kali
BoniestMancer
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,383 Elo+
Party 2
Mercury
Mercury
Father Lord GZ
Mercury
Level 118
God Stats
7W - 5L
1,560 SR
Queue Stats
149W - 151L
1,354 Elo+
Party 4
Cthulhu
Cthulhu
Loggingg
Cthulhu
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 22L
1,253 Elo+
Party 4
Hel
Hel
StaticDuck
Hel
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 4L
1,578 Elo+
Party 2
Yemoja
Yemoja
Vignettii
Yemoja
Level 16
God Stats
7W - 2L
1,729 SR
Queue Stats
25W - 23L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CodeE93
Thanatos
19
11 / 5 / 4
13,681
547
17,552
21,192
11,638
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
GirthyMilkMan
Discordia
15
2 / 11 / 10
10,945
438
15,291
15,752
5,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
KnightElf45
Izanami
18
8 / 7 / 5
12,163
487
21,845
18,212
6,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Milk65
Sobek
15
1 / 5 / 7
10,835
433
10,091
27,430
23,188
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 8 / 3
9,272
371
10,801
22,494
15,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 3
17,032
681
30,542
25,189
13,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 3
13,764
551
11,263
19,043
6,491
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Loggingg
Cthulhu
17
5 / 8 / 14
12,131
485
18,388
20,484
22,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 6 / 11
12,134
485
6,932
16,417
6,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
Vignettii
Yemoja
17
2 / 3 / 13
12,003
480
15,230
16,406
8,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
22
Kills
36
36
Deaths
23
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
2
3
10.75
L
Thanatos
CodeE93
Thanatos
11
5
4
2.6
W
7
4
3
2.13
L
Discordia
GirthyMilkMan
Discordia
2
11
10
0.64
L
Izanami
KnightElf45
Izanami
8
7
5
1.5
W
Cthulhu
Loggingg
Cthulhu
5
8
14
1.5
L
Sobek
Milk65
Sobek
1
5
7
0.9
W
2
6
11
1.25
L
0
8
3
0.19
W
Yemoja
Vignettii
Yemoja
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,580
Damage
82,355
105,080
Taken
97,539
62,858
Mitigated
56,881
35,764
Healing
44,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,542
18,850
0
12,007
25,189
13,258
2,867
2,801
21,947
0
118,189
L
Thanatos
CodeE93
Thanatos
17,552
4,098
0
13,664
21,192
11,638
1,310
7,723
13,319
0
74,004
W
11,263
5,656
0
4,956
19,043
6,491
2,324
5,783
13,235
0
95,438
L
Discordia
GirthyMilkMan
Discordia
15,291
450
0
890
15,752
5,379
1,255
4,614
11,085
60,610
0
L
Izanami
KnightElf45
Izanami
21,845
16,075
369
4,762
18,212
6,911
1,151
8,626
9,340
0
90,512
W
Cthulhu
Loggingg
Cthulhu
18,388
1,607
29
966
20,484
22,167
569
5,955
14,410
53,961
0
L
Sobek
Milk65
Sobek
10,091
741
712
8,560
27,430
23,188
483
15,466
11,514
35,252
0
W
6,932
1,282
10,396
6,418
16,417
6,930
1,055
6,878
9,539
56,180
0
L
10,801
2,568
286
6,521
22,494
15,742
394
3,191
19,251
0
42,426
W
Yemoja
Vignettii
Yemoja
15,230
6,429
7,388
2,418
16,406
8,035
1,741
3,965
12,391
67,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,896
Gold Earned
67,064
418
Minions Killed
613
0
Camps Cleared
0
2,129,081
Distance Traveled
2,440,658
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
17,032
681
184
7
0
487,283
4
L
Thanatos
13,681
547
108
4
0
482,766
7
W
Mercury
13,764
551
155
6
0
567,393
4
L
Discordia
10,945
438
79
3
0
355,400
3
L
Izanami
12,163
487
147
6
0
383,351
3
W
Cthulhu
12,131
485
48
2
0
499,625
0
L
Sobek
10,835
433
32
1
0
493,657
5
W
Hel
12,134
485
118
5
0
446,274
0
L
Chaac
9,272
371
52
2
0
413,907
2
W
Yemoja
12,003
480
108
4
0
440,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role