Player Matchup

Sun Wukong
Sun Wukong
Bruno ousadia
Sun Wukong
Level 15
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Neith
Neith
Strange Krone
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 56L
1,093 Elo+
Party 2
Jormungandr
Jormungandr
Xcalibur0
Jormungandr
Level 142
God Stats
5W - 4L
1,445 SR
Queue Stats
347W - 361L
1,612 Elo+
Party 2
Scylla
Scylla
khada_jhinN
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,507 Elo+
Party 3
Cupid
Cupid
xkawe
Cupid
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
26W - 32L
1,455 Elo+
Party 3
Team Averages
Level 47
1,497 SR
1,385 Elo+

VS

Team Averages
Level 58
1,551 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JokersSuicide
Medusa
Level 88
God Stats
3W - 1L
1,413 SR
Queue Stats
100W - 120L
1,429 Elo+
Party 1
Hachiman
Hachiman
LUCKY-MAN12
Hachiman
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,567 Elo+
Party 1
Scylla
Scylla
TurtleHoldinBear
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,466 Elo+
Party 1
Janus
Janus
playerpixie
Janus
Level 29
God Stats
3W - 1L
1,844 SR
Queue Stats
199W - 174L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bruno ousadia
Sun Wukong
5
0 / 0 / 0
6,148
473
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 6 / 5
8,906
685
6,829
10,262
3,873
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Xcalibur0
Jormungandr
17
7 / 7 / 5
9,856
758
12,250
14,627
19,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
19
4 / 5 / 12
9,954
766
11,374
10,968
4,188
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
xkawe
Cupid
18
7 / 7 / 6
9,650
742
12,921
13,035
5,087
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
0 / 2 / 17
10,820
832
8,802
11,465
11,974
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 10
9,717
747
9,991
12,098
4,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
LUCKY-MAN12
Hachiman
19
8 / 2 / 7
11,169
859
11,125
11,078
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 5
9,148
704
3,182
9,810
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 4 / 6
12,441
957
12,876
9,960
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
20
Kills
25
25
Deaths
21
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
17
4.25
L
Sun Wukong
Bruno ousadia
Sun Wukong
0
0
0
0
W
2
6
10
1.17
W
Hachiman
LUCKY-MAN12
Hachiman
8
2
7
5.75
L
2
6
5
0.75
W
2
7
5
0.64
L
Jormungandr
Xcalibur0
Jormungandr
7
7
5
1.36
L
Scylla
4
5
12
2
W
13
4
6
4
L
Cupid
xkawe
Cupid
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,374
Damage
45,976
48,892
Taken
54,411
32,653
Mitigated
28,488
8,379
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,802
407
975
3,134
11,465
11,974
101
2,896
8,419
22,693
0
L
Sun Wukong
Bruno ousadia
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
9,991
3,774
2,546
2,578
12,098
4,644
1,345
5,437
6,511
0
19,180
W
Hachiman
LUCKY-MAN12
Hachiman
11,125
6,081
1,419
4,029
11,078
4,446
1,771
4,589
6,339
0
33,184
L
6,829
3,456
0
1,647
10,262
3,873
318
5,929
4,333
0
14,178
W
3,182
394
195
330
9,810
3,438
114
4,049
5,661
7,404
0
L
Jormungandr
Xcalibur0
Jormungandr
12,250
2,651
994
1,255
14,627
19,505
130
6,126
8,501
19,542
0
L
Scylla
11,374
709
174
2,076
10,968
4,188
619
5,723
5,245
29,916
0
W
12,876
1,490
1,023
1,137
9,960
3,986
1,297
5,953
3,857
35,086
0
L
Cupid
xkawe
Cupid
12,921
7,398
316
1,917
13,035
5,087
0
7,082
5,953
0
24,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
53,295
96
Minions Killed
167
0
Camps Cleared
0
758,600
Distance Traveled
1,093,209
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,820
832
50
4
0
231,708
1
L
Sun Wukong
6,148
473
0
0
0
3,498
0
W
Medusa
9,717
747
16
1
0
235,817
2
W
Hachiman
11,169
859
33
3
0
239,136
0
L
Neith
8,906
685
15
1
0
198,934
1
W
Scylla
9,148
704
8
1
0
191,815
0
L
Jormungandr
9,856
758
13
1
0
173,208
0
L
Scylla
9,954
766
35
3
0
193,035
0
W
Janus
12,441
957
60
5
0
194,733
0
L
Cupid
9,650
742
33
3
0
189,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role