Player Matchup

Cernunnos
Cernunnos
Daseof83
Cernunnos
Level 26
God Stats
53W - 67L
1,711 SR
Queue Stats
93W - 168L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
jandir25
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
zamoritaliver
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 70
1,570 SR
1,478 Elo+

VS

Team Averages
Level 19
1,525 SR
1,268 Elo+
Ra
Ra
Fungal98
Ra
Level 7
God Stats
5W - 3L
1,460 SR
Queue Stats
5W - 10L
1,169 Elo+
Party 1
Chaac
Chaac
JhonMT
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,220 Elo+
Party 1
Sol
Sol
androide1948
Sol
Level 46
God Stats
15W - 10L
1,617 SR
Queue Stats
44W - 47L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daseof83
Cernunnos
7
0 / 0 / 1
8,556
503
965
1,664
491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jandir25
Baron Samedi
14
3 / 6 / 3
10,829
637
9,836
14,213
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
6 / 5 / 2
11,982
705
14,990
20,935
20,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,912
583
6,676
8,563
2,785
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JhonMT
Chaac
14
3 / 3 / 5
11,361
668
8,136
16,632
19,602
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
7 / 3 / 4
11,839
696
11,547
15,245
4,693
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
11
11
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Daseof83
Cernunnos
0
0
1
0.5
W
1
3
5
1.17
W
Chaac
JhonMT
Chaac
3
3
5
1.83
W
7
3
4
3
L
Baron Samedi
jandir25
Baron Samedi
3
6
3
0.75
L
Cthulhu
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
26,359
36,812
Taken
40,440
27,346
Mitigated
27,080
9,030
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Daseof83
Cernunnos
965
115
0
580
1,664
491
164
723
941
0
8,486
W
6,676
1,288
1,976
1,140
8,563
2,785
47
6,042
2,349
30,370
0
W
Chaac
JhonMT
Chaac
8,136
2,055
0
3,455
16,632
19,602
317
7,895
8,349
0
40,531
W
11,547
4,195
0
6,919
15,245
4,693
1,716
10,731
4,239
42,494
0
L
Baron Samedi
jandir25
Baron Samedi
9,836
633
1,114
2,980
14,213
6,581
21
6,022
8,191
47,381
0
L
Cthulhu
14,990
1,276
355
4,001
20,935
20,274
0
11,536
9,399
51,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
33,112
137
Minions Killed
125
0
Camps Cleared
0
656,658
Distance Traveled
901,346
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,556
503
22
1
0
86,875
0
W
Ra
9,912
583
38
2
0
290,038
2
W
Chaac
11,361
668
26
2
0
317,839
5
W
Sol
11,839
696
61
4
0
293,469
3
L
Baron Samedi
10,829
637
69
4
0
247,627
2
L
Cthulhu
11,982
705
46
3
0
322,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role