Player Matchup

Osiris
Osiris
Derek_1019
Osiris
Level 18
God Stats
6W - 4L
1,502 SR
Queue Stats
7W - 6L
1,174 Elo+
Solo
Neith
Neith
GOONsquad1x740
Neith
Level 12
God Stats
146W - 137L
1,102 SR
Queue Stats
435W - 438L
984 Elo+
Solo
Discordia
Discordia
L3thalK1ll456
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,111 Elo+
Solo
Artemis
Artemis
Rayla23
Artemis
Level 18
God Stats
69W - 53L
1,313 SR
Queue Stats
98W - 90L
1,118 Elo+
Party 2
Vamana
Vamana
tikilooky
Vamana
Level 17
God Stats
35W - 33L
1,338 SR
Queue Stats
80W - 80L
1,112 Elo+
Party 2
Team Averages
Level 18
1,351 SR
1,100 Elo+

VS

Team Averages
Level 18
1,555 SR
1,331 Elo+
Nu Wa
Nu Wa
Thesuicidal6100
Nu Wa
Level 13
God Stats
23W - 19L
1,785 SR
Queue Stats
62W - 46L
1,660 Elo+
Solo
Vamana
Vamana
UnkleSamsonite
Vamana
Level 24
God Stats
7W - 13L
1,190 SR
Queue Stats
18W - 22L
1,131 Elo+
Party 1
Hel
Hel
a_j_g00
Hel
Level 21
God Stats
10W - 6L
1,500 SR
Queue Stats
256W - 227L
1,236 Elo+
Solo
Thor
Thor
hrdlywrkin
Thor
Level 8
God Stats
1W - 1L
1,800 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 1
Fenrir
Fenrir
thejoker4774
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Derek_1019
Osiris
20
7 / 1 / 21
14,318
1,023
26,225
22,549
30,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
14 / 4 / 10
13,957
997
22,808
18,516
6,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
L3thalK1ll456
Discordia
19
4 / 4 / 18
12,981
927
7,836
10,982
3,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Rayla23
Artemis
20
9 / 4 / 18
14,092
1,007
21,917
15,591
5,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
tikilooky
Vamana
20
9 / 2 / 14
14,168
1,012
14,667
17,874
8,604
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 8
12,474
891
16,699
17,055
7,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

18
3 / 5 / 3
12,330
881
24,222
28,844
38,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
20
10 / 7 / 1
15,398
1,100
21,736
24,862
24,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 6 / 3
11,168
798
6,174
13,224
6,292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fenrir
18
0 / 15 / 5
11,691
835
11,482
22,300
11,922
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
43
Kills
15
15
Deaths
43
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
Derek_1019
Osiris
7
1
21
17.5
W
14
4
10
4.75
W
Discordia
L3thalK1ll456
Discordia
4
4
18
3.25
W
Artemis
Rayla23
Artemis
9
4
18
4.5
L
1
10
8
0.5
L
3
5
3
0.9
L
Hel
10
7
1
1.5
L
1
6
3
0.42
L
Fenrir
0
15
5
0.17
W
Vamana
tikilooky
Vamana
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,453
Damage
80,313
85,512
Taken
106,285
54,974
Mitigated
89,297
21,530
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Derek_1019
Osiris
26,225
15,391
332
10,110
22,549
30,062
0
8,186
14,363
0
53,707
W
22,808
19,499
0
1,003
18,516
6,759
0
7,985
10,531
0
53,174
W
Discordia
L3thalK1ll456
Discordia
7,836
2,293
1,191
1,696
10,982
3,681
0
5,811
5,171
18,167
0
W
Artemis
Rayla23
Artemis
21,917
10,384
0
943
15,591
5,868
0
7,604
7,987
0
40,146
L
16,699
7,590
0
0
17,055
7,627
0
960
15,970
40,097
0
L
24,222
14,166
0
5,196
28,844
38,853
0
1,434
26,985
0
41,348
L
Hel
21,736
2,890
3,042
5,832
24,862
24,603
0
2,542
22,120
56,474
0
L
6,174
1,022
0
280
13,224
6,292
0
1,106
12,018
0
10,990
L
Fenrir
11,482
2,253
0
515
22,300
11,922
0
1,794
20,206
0
27,073
W
Vamana
tikilooky
Vamana
14,667
6,773
1,580
4,675
17,874
8,604
0
8,849
9,025
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,516
Gold Earned
63,061
237
Minions Killed
182
4
Camps Cleared
5
997,012
Distance Traveled
1,023,254
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,318
1,023
62
4
2
255,547
1
W
Neith
13,957
997
62
4
1
226,206
2
W
Discordia
12,981
927
23
2
0
120,833
1
W
Artemis
14,092
1,007
54
4
0
191,826
0
L
Nu Wa
12,474
891
40
3
1
164,871
1
L
Vamana
12,330
881
21
2
3
288,404
0
L
Hel
15,398
1,100
75
5
0
246,296
1
L
Thor
11,168
798
13
1
0
153,591
1
L
Fenrir
11,691
835
33
2
1
170,092
0
W
Vamana
14,168
1,012
36
3
1
202,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role