Player Matchup

Chang'e
Chang'e
CROSS THE ABYSS
Chang'e
Level 74
God Stats
15W - 9L
1,340 SR
Queue Stats
181W - 153L
1,526 Elo+
Party 1
Ra
Ra
DaMiAn KiNg122
Ra
Level 111
God Stats
2W - 1L
1,457 SR
Queue Stats
154W - 139L
1,482 Elo+
Party 1
Fenrir
Fenrir
Daul2G_pool55
Fenrir
Level 89
God Stats
14W - 11L
1,570 SR
Queue Stats
525W - 550L
1,458 Elo+
Solo
Team Averages
Level 91
1,455 SR
1,489 Elo+

VS

Team Averages
Level 79
1,562 SR
1,427 Elo+
Ullr
Ullr
GaSN Fat ninja
Ullr
Level 122
God Stats
10W - 12L
1,610 SR
Queue Stats
144W - 127L
1,428 Elo+
Party 2
Scylla
Scylla
TampaXXtimmy
Scylla
Level 67
God Stats
2W - 2L
1,622 SR
Queue Stats
9W - 18L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
TsukiNoShutsu-
Nu Wa
Level 49
God Stats
81W - 77L
1,453 SR
Queue Stats
422W - 438L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,439
805
2,171
5,373
1,657
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 0 / 6
6,520
815
4,145
4,709
1,587
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 0 / 2
6,440
805
2,557
5,474
2,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,819
602
3,175
4,690
1,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
7
0 / 2 / 0
4,828
604
1,556
3,047
864
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,943
618
1,383
4,343
1,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
3
0
6
6
W
3
0
2
4
L
0
4
0
0
L
Scylla
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,873
Damage
6,114
15,556
Taken
12,080
5,276
Mitigated
3,715
10,492
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,171
108
2,405
2,482
5,373
1,657
1,552
1,706
3,667
14,448
0
W
4,145
404
2,748
1,874
4,709
1,587
1,129
671
4,038
29,940
0
W
2,557
552
0
983
5,474
2,032
260
704
4,770
0
19,314
L
3,175
426
0
680
4,690
1,437
0
2,337
2,353
0
11,070
L
Scylla
1,556
85
258
885
3,047
864
0
1,320
1,727
5,965
0
L
1,383
319
0
420
4,343
1,414
0
2,759
1,584
16,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,399
Gold Earned
14,590
114
Minions Killed
61
0
Camps Cleared
0
416,087
Distance Traveled
256,453
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,439
805
35
4
0
129,399
0
W
Ra
6,520
815
51
6
0
136,915
0
W
Fenrir
6,440
805
28
4
0
149,773
3
L
Ullr
4,819
602
20
3
0
88,049
1
L
Scylla
4,828
604
17
2
0
95,353
0
L
Nu Wa
4,943
618
24
3
0
73,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role