Player Matchup

Cthulhu
Cthulhu
Ace_GamePlayer2
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2
Baron Samedi
Baron Samedi
DEADMAN-MO
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2
Merlin
Merlin
MrKilldarkside
Merlin
Level 45
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2
Jormungandr
Jormungandr
Thraxicus
Jormungandr
Level 43
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2
Team Averages
Level 34
1,387 SR
1,288 Elo+

VS

Team Averages
Level 57
1,468 SR
1,239 Elo+
Bastet
Bastet
SiberButterz
Bastet
Level 74
God Stats
1W - 0L
1,583 SR
Queue Stats
26W - 45L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
SiberO08
Cthulhu
Level 64
God Stats
2W - 2L
1,555 SR
Queue Stats
30W - 41L
1,148 Elo+
Party 1
Ra
Ra
SiberToxic
Ra
Level 61
God Stats
2W - 6L
1,325 SR
Queue Stats
29W - 52L
1,190 Elo+
Party 1
Horus
Horus
coryrau1
Horus
Level 28
God Stats
3W - 5L
1,408 SR
Queue Stats
14W - 21L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
8,688
668
7,390
15,164
9,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
DEADMAN-MO
Baron Samedi
14
0 / 7 / 1
8,601
662
4,266
12,327
6,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 1
8,735
672
5,499
10,268
3,927
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Thraxicus
Jormungandr
15
1 / 3 / 0
8,920
686
9,054
13,450
11,517
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
6 / 0 / 4
10,837
834
12,742
10,060
4,327
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SiberO08
Cthulhu
17
5 / 1 / 5
11,206
862
9,764
10,754
7,059
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 2 / 4
11,538
888
16,235
10,957
4,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
coryrau1
Horus
17
4 / 1 / 6
10,957
843
4,711
13,084
12,090
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
23
23
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Baron Samedi
DEADMAN-MO
Baron Samedi
0
7
1
0.07
L
1
5
1
0.3
W
Bastet
6
0
4
8
W
Cthulhu
SiberO08
Cthulhu
5
1
5
7.5
W
8
2
4
5
L
Jormungandr
Thraxicus
Jormungandr
1
3
0
0.33
W
Horus
coryrau1
Horus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
43,452
51,209
Taken
44,855
31,021
Mitigated
28,347
7,663
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,390
359
330
1,528
15,164
9,536
106
8,891
6,273
22,183
0
L
Baron Samedi
DEADMAN-MO
Baron Samedi
4,266
456
0
1,194
12,327
6,041
0
5,992
6,335
25,203
0
L
5,499
631
634
1,050
10,268
3,927
124
5,696
4,572
29,296
0
W
Bastet
12,742
4,028
0
2,871
10,060
4,327
1,392
4,849
5,211
0
29,905
W
Cthulhu
SiberO08
Cthulhu
9,764
563
710
3,513
10,754
7,059
1,086
6,936
3,818
43,790
0
W
16,235
1,690
4,305
4,818
10,957
4,871
1,557
6,937
4,020
51,837
0
L
Jormungandr
Thraxicus
Jormungandr
9,054
1,737
390
2,537
13,450
11,517
36
5,572
7,878
29,528
105
W
Horus
coryrau1
Horus
4,711
1,747
1,112
3,482
13,084
12,090
1,017
7,663
5,421
0
21,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
44,538
193
Minions Killed
242
2
Camps Cleared
6
795,992
Distance Traveled
1,034,645
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,688
668
28
2
0
201,779
0
L
Baron Samedi
8,601
662
51
4
1
178,440
0
L
Merlin
8,735
672
54
4
1
203,201
0
W
Bastet
10,837
834
46
4
2
269,616
0
W
Cthulhu
11,206
862
86
7
2
276,060
1
W
Ra
11,538
888
87
7
2
249,028
0
L
Jormungandr
8,920
686
60
5
0
212,572
0
W
Horus
10,957
843
23
2
0
239,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role