Player Matchup

Chang'e
Chang'e
DarkQueen
Chang'e
Level 89
God Stats
12W - 10L
1,551 SR
Queue Stats
68W - 61L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Masterk2123
Hun Batz
Level 93
God Stats
1W - 2L
1,238 SR
Queue Stats
93W - 90L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YrosOner
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 150L
1,597 Elo+
Party 1
Discordia
Discordia
ale149
Discordia
Level 126
God Stats
12W - 10L
1,814 SR
Queue Stats
525W - 520L
1,510 Elo+
Solo
Tyr
Tyr
dantesito1234
Tyr
Level 157
God Stats
0W - 3L
1,496 SR
Queue Stats
90W - 91L
1,564 Elo+
Party 1
Team Averages
Level 122
1,520 SR
1,550 Elo+

VS

Team Averages
Level 110
1,529 SR
1,521 Elo+
Achilles
Achilles
BunoBerti
Achilles
Level 92
God Stats
16W - 18L
1,402 SR
Queue Stats
184W - 212L
1,461 Elo+
Solo
Scylla
Scylla
DamegeTOP
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dödger
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,513 Elo+
Solo
Odin
Odin
PierMerlo
Odin
Level 157
God Stats
3W - 0L
1,755 SR
Queue Stats
30W - 19L
1,588 Elo+
Solo
Hera
Hera
Sigeℓ
Hera
Level 151
God Stats
12W - 15L
1,488 SR
Queue Stats
167W - 139L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkQueen
Chang'e
18
0 / 6 / 8
12,241
874
6,740
17,821
9,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Masterk2123
Hun Batz
18
2 / 8 / 3
12,532
895
7,081
18,180
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
YrosOner
Ah Muzen Cab
18
2 / 7 / 5
12,540
896
24,004
20,059
8,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ale149
Discordia
19
2 / 5 / 6
12,675
905
14,563
13,705
4,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 11 / 3
13,241
946
13,431
29,103
33,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

21

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BunoBerti
Achilles
20
6 / 0 / 26
14,459
1,033
19,361
21,638
40,386
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
DamegeTOP
Scylla
20
9 / 4 / 16
14,318
1,023
20,239
14,636
5,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Dödger
Neith
20
5 / 2 / 19
13,837
988
14,807
10,771
4,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
4 / 4 / 19
12,996
928
11,420
14,954
14,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
Sigeℓ
Hera
20
13 / 1 / 16
15,767
1,126
25,632
7,891
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
11
Kills
37
37
Deaths
11
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Achilles
BunoBerti
Achilles
6
0
26
19
W
Scylla
DamegeTOP
Scylla
9
4
16
4.25
L
Chang'e
DarkQueen
Chang'e
0
6
8
0.67
W
Neith
Dödger
Neith
5
2
19
7.25
L
Hun Batz
Masterk2123
Hun Batz
2
8
3
0.44
W
Odin
4
4
19
3.38
W
Hera
Sigeℓ
Hera
13
1
16
21
L
Ah Muzen Cab
YrosOner
Ah Muzen Cab
2
7
5
0.64
L
Discordia
ale149
Discordia
2
5
6
1
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,819
Damage
91,459
98,868
Taken
69,890
63,266
Mitigated
68,469
16,266
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BunoBerti
Achilles
19,361
4,718
0
5,945
21,638
40,386
0
8,173
13,465
4,244
30,990
W
Scylla
DamegeTOP
Scylla
20,239
1,775
0
0
14,636
5,753
0
3,522
11,114
43,022
0
L
Chang'e
DarkQueen
Chang'e
6,740
635
4,920
4,811
17,821
9,980
0
8,856
8,865
46,885
0
W
Neith
Dödger
Neith
14,807
7,779
0
3,540
10,771
4,781
0
1,711
9,060
0
49,975
L
Hun Batz
Masterk2123
Hun Batz
7,081
959
0
0
18,180
7,476
0
9,221
8,784
0
34,253
W
Odin
11,420
3,582
0
0
14,954
14,781
0
5,456
9,498
0
18,492
W
Hera
Sigeℓ
Hera
25,632
5,600
379
1,493
7,891
2,768
0
2,441
5,450
63,189
0
L
Ah Muzen Cab
YrosOner
Ah Muzen Cab
24,004
8,831
0
2,127
20,059
8,172
0
9,742
10,192
0
59,641
L
Discordia
ale149
Discordia
14,563
799
0
570
13,705
4,378
0
6,278
7,327
40,375
0
L
13,431
1,280
0
3,838
29,103
33,260
0
13,395
15,460
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,229
Gold Earned
71,377
282
Minions Killed
312
10
Camps Cleared
10
1,414,094
Distance Traveled
1,456,759
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,459
1,033
27
2
3
314,485
1
W
Scylla
14,318
1,023
64
5
1
276,249
0
L
Chang'e
12,241
874
107
8
1
270,190
0
W
Neith
13,837
988
93
7
0
270,256
0
L
Hun Batz
12,532
895
38
3
4
286,222
0
W
Odin
12,996
928
34
2
0
295,220
0
W
Hera
15,767
1,126
94
7
6
300,549
2
L
Ah Muzen Cab
12,540
896
69
5
1
277,139
0
L
Discordia
12,675
905
47
3
3
273,847
0
L
Tyr
13,241
946
21
2
1
306,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role