Player Matchup

Baron Samedi
Baron Samedi
Boffah
Baron Samedi
Level 63
God Stats
5W - 4L
1,699 SR
Queue Stats
113W - 114L
1,483 Elo+
Party 2
Fenrir
Fenrir
KenRaijin
Fenrir
Level 61
God Stats
10W - 9L
1,662 SR
Queue Stats
122W - 131L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
KozilekHD
Cthulhu
Level 8
God Stats
5W - 3L
1,614 SR
Queue Stats
15W - 16L
1,562 Elo+
Party 2
Merlin
Merlin
Meztopheles
Merlin
Level 28
God Stats
35W - 36L
1,557 SR
Queue Stats
169W - 155L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
saviichi
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,548 Elo+
Party 2
Team Averages
Level 34
1,606 SR
1,511 Elo+

VS

Team Averages
Level 22
1,554 SR
1,642 Elo+
Kukulkan
Kukulkan
ArcümDagsson
Kukulkan
Level 29
God Stats
50W - 21L
1,790 SR
Queue Stats
182W - 110L
1,696 Elo+
Solo
Nemesis
Nemesis
RobertShmurdoc
Nemesis
Level 3
God Stats
2W - 0L
1,750 SR
Queue Stats
29W - 16L
1,790 Elo+
Party 1
Cabrakan
Cabrakan
SemiProHater
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,606 Elo+
Solo
Loki
Loki
basvitarelli
Loki
Level 7
God Stats
6W - 3L
1,616 SR
Queue Stats
17W - 14L
1,603 Elo+
Party 1
Agni
Agni
hkrazy
Agni
Level 41
God Stats
11W - 13L
1,112 SR
Queue Stats
100W - 101L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boffah
Baron Samedi
20
5 / 8 / 13
13,593
971
13,055
15,920
6,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
KenRaijin
Fenrir
20
9 / 9 / 10
14,638
1,046
15,268
26,993
14,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
KozilekHD
Cthulhu
20
3 / 9 / 16
14,087
1,006
19,578
25,284
31,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
7 / 7 / 11
14,326
1,023
19,840
15,009
4,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
saviichi
Jing Wei
20
1 / 4 / 17
12,770
912
5,949
13,164
4,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcümDagsson
Kukulkan
20
20 / 1 / 11
18,632
1,331
37,941
10,620
5,474
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 3 / 24
14,262
1,019
11,268
15,180
6,629
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
SemiProHater
Cabrakan
20
1 / 8 / 27
13,618
973
10,937
23,083
25,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 7 / 16
13,138
938
7,561
13,734
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
hkrazy
Agni
20
9 / 6 / 17
15,476
1,105
22,909
15,403
6,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
132
25
Kills
37
37
Deaths
25
67
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArcümDagsson
Kukulkan
20
1
11
25.5
L
Baron Samedi
Boffah
Baron Samedi
5
8
13
1.44
L
Fenrir
KenRaijin
Fenrir
9
9
10
1.56
L
Cthulhu
KozilekHD
Cthulhu
3
9
16
1.22
L
Merlin
7
7
11
1.79
W
3
3
24
5
W
Cabrakan
SemiProHater
Cabrakan
1
8
27
1.81
W
4
7
16
1.71
W
Agni
hkrazy
Agni
9
6
17
2.92
L
Jing Wei
saviichi
Jing Wei
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,690
Damage
90,616
96,370
Taken
78,020
61,829
Mitigated
49,546
8,125
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArcümDagsson
Kukulkan
37,941
2,162
0
2,345
10,620
5,474
0
7,840
2,780
113,411
0
L
Baron Samedi
Boffah
Baron Samedi
13,055
507
2,160
1,488
15,920
6,619
0
13,791
2,129
33,623
0
L
Fenrir
KenRaijin
Fenrir
15,268
3,773
0
2,282
26,993
14,103
0
18,635
8,358
0
24,230
L
Cthulhu
KozilekHD
Cthulhu
19,578
597
691
0
25,284
31,771
0
18,403
6,881
47,235
0
L
Merlin
19,840
1,158
0
768
15,009
4,952
0
11,070
3,939
73,254
0
W
11,268
2,702
0
1,796
15,180
6,629
0
10,302
4,878
0
22,771
W
Cabrakan
SemiProHater
Cabrakan
10,937
1,071
0
0
23,083
25,523
0
18,798
4,285
20,952
0
W
7,561
3,066
0
0
13,734
5,439
0
6,122
7,612
0
16,837
W
Agni
hkrazy
Agni
22,909
1,121
0
660
15,403
6,481
0
9,411
5,992
46,392
0
L
Jing Wei
saviichi
Jing Wei
5,949
3,833
0
736
13,164
4,384
0
9,888
3,276
0
28,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,414
Gold Earned
75,126
287
Minions Killed
289
6
Camps Cleared
8
1,333,884
Distance Traveled
1,375,359
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,632
1,331
166
12
5
286,382
1
L
Baron Samedi
13,593
971
35
3
1
246,070
0
L
Fenrir
14,638
1,046
12
1
3
282,839
0
L
Cthulhu
14,087
1,006
60
4
0
266,599
0
L
Merlin
14,326
1,023
136
10
2
257,234
0
W
Nemesis
14,262
1,019
36
3
0
313,197
2
W
Cabrakan
13,618
973
34
2
2
231,516
4
W
Loki
13,138
938
12
1
0
272,294
1
W
Agni
15,476
1,105
41
3
1
271,970
1
L
Jing Wei
12,770
912
44
3
0
281,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role