Player Matchup

Set
Set
Modasir_123
Set
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 18L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Oppoman3050
Kukulkan
Level 11
God Stats
13W - 9L
1,650 SR
Queue Stats
27W - 27L
1,334 Elo+
Solo
Sylvanus
Sylvanus
SadPanda789288
Sylvanus
Level 16
God Stats
27W - 25L
1,543 SR
Queue Stats
239W - 263L
1,337 Elo+
Solo
Persephone
Persephone
Turtletank05
Persephone
Level 14
God Stats
12W - 14L
1,351 SR
Queue Stats
35W - 31L
1,430 Elo+
Solo
Merlin
Merlin
juan_diego83
Merlin
Level 29
God Stats
3W - 8L
1,355 SR
Queue Stats
241W - 279L
1,380 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,368 Elo+

VS

Team Averages
Level 36
1,503 SR
1,366 Elo+
Hachiman
Hachiman
SlopingLobster
Hachiman
Level 24
God Stats
9W - 11L
1,677 SR
Queue Stats
54W - 44L
1,467 Elo+
Party 1
Hera
Hera
TheSeasonalGent
Hera
Level 108
God Stats
2W - 1L
1,265 SR
Queue Stats
32W - 33L
1,418 Elo+
Party 1
Hel
Hel
WereWolfGirl02
Hel
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,481 Elo+
Party 1
Tyr
Tyr
northerngent5791
Tyr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,039 Elo+
Solo
Neith
Neith
yophooey
Neith
Level 25
God Stats
84W - 75L
1,572 SR
Queue Stats
185W - 186L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,377
865
737
16,471
6,872
Kukulkan
Oppoman3050
Kukulkan
16
2 / 3 / 8
10,743
895
7,542
8,170
3,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
17
1 / 4 / 8
10,545
879
6,477
23,088
26,805
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Turtletank05
Persephone
18
2 / 2 / 9
11,530
961
14,302
14,379
6,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
7 / 8 / 4
12,953
1,079
14,342
16,481
7,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

70

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
8 / 1 / 8
12,937
1,078
13,587
10,531
3,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 1 / 9
13,943
1,162
30,573
8,038
2,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 2 / 5
9,814
818
1,233
3,152
1,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
3 / 7 / 12
12,264
1,022
11,352
16,730
7,314
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
yophooey
Neith
20
3 / 2 / 12
12,365
1,030
17,973
10,593
3,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
13
Kills
26
26
Deaths
13
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Kukulkan
Oppoman3050
Kukulkan
2
3
8
2
L
Sylvanus
1
4
8
1.25
W
Hachiman
8
1
8
12
W
12
1
9
16.5
L
Persephone
Turtletank05
Persephone
2
2
9
3.25
W
0
2
5
1.25
L
Merlin
7
8
4
1.13
W
3
7
12
1.29
W
Neith
yophooey
Neith
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,400
Damage
74,718
78,589
Taken
49,044
50,806
Mitigated
18,962
8,978
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
737
579
0
0
16,471
6,872
0
6,320
10,151
0
4,907
L
Kukulkan
Oppoman3050
Kukulkan
7,542
1,374
0
0
8,170
3,143
0
3,118
5,052
22,062
0
L
Sylvanus
6,477
2,206
3,459
4,330
23,088
26,805
0
9,693
13,395
16,781
0
W
Hachiman
13,587
10,728
0
0
10,531
3,671
0
8,863
1,668
0
30,361
W
30,573
9,566
0
3,207
8,038
2,868
0
6,994
1,044
63,895
0
L
Persephone
Turtletank05
Persephone
14,302
1,547
84
1,105
14,379
6,527
0
4,777
9,602
31,934
0
W
1,233
600
0
0
3,152
1,217
0
2,690
462
2,368
0
L
Merlin
14,342
2,447
0
0
16,481
7,459
0
7,928
8,553
49,759
0
W
11,352
2,658
0
1,490
16,730
7,314
0
14,833
1,897
30
19,426
W
Neith
yophooey
Neith
17,973
13,725
0
1,797
10,593
3,892
0
9,283
1,310
0
45,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
61,323
177
Minions Killed
230
6
Camps Cleared
3
907,112
Distance Traveled
1,013,612
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,377
865
4
0
1
177,704
0
L
Kukulkan
10,743
895
39
3
0
181,184
0
L
Sylvanus
10,545
879
23
2
1
172,382
3
W
Hachiman
12,937
1,078
54
5
1
227,634
0
W
Hera
13,943
1,162
80
7
0
219,020
0
L
Persephone
11,530
961
28
2
1
198,329
0
W
Hel
9,814
818
3
0
0
108,089
0
L
Merlin
12,953
1,079
83
7
3
177,513
0
W
Tyr
12,264
1,022
26
2
2
251,940
0
W
Neith
12,365
1,030
67
6
0
206,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role