Player Matchup

Mercury
Mercury
ChilePikin69
Mercury
Level 27
God Stats
5W - 11L
1,600 SR
Queue Stats
100W - 81L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
TurtleNuudle
Cthulhu
Level 8
God Stats
1W - 4L
1,329 SR
Queue Stats
3W - 9L
1,113 Elo+
Party 1
Geb
Geb
iseebadman
Geb
Level 28
God Stats
0W - 5L
1,325 SR
Queue Stats
31W - 29L
1,424 Elo+
Party 1
Team Averages
Level 21
1,418 SR
1,321 Elo+

VS

Team Averages
Level 32
1,539 SR
1,363 Elo+
Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KILR LION
Cthulhu
Level 44
God Stats
6W - 3L
1,565 SR
Queue Stats
22W - 21L
1,283 Elo+
Party 2
Kukulkan
Kukulkan
Rayquaza8
Kukulkan
Level 28
God Stats
14W - 16L
1,553 SR
Queue Stats
16W - 18L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChilePikin69
Mercury
11
3 / 4 / 2
8,427
702
4,987
12,498
4,415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TurtleNuudle
Cthulhu
10
1 / 5 / 1
7,755
646
6,916
13,737
6,953
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 1 / 2
8,055
671
4,034
7,164
5,415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 5
7,232
603
4,257
4,024
1,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
KILR LION
Cthulhu
11
4 / 1 / 6
8,990
749
11,020
7,875
4,449
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Rayquaza8
Kukulkan
12
6 / 4 / 4
8,716
726
9,880
7,618
2,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
10
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
5
2.5
L
Mercury
ChilePikin69
Mercury
3
4
2
1
W
Cthulhu
KILR LION
Cthulhu
4
1
6
7
W
Kukulkan
Rayquaza8
Kukulkan
6
4
4
2
L
Cthulhu
TurtleNuudle
Cthulhu
1
5
1
0.3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,937
Damage
25,157
33,399
Taken
19,517
16,783
Mitigated
8,728
3,786
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,257
293
0
18
4,024
1,331
318
2,018
2,006
15,265
0
L
Mercury
ChilePikin69
Mercury
4,987
1,919
0
1,431
12,498
4,415
0
8,219
4,279
0
28,591
W
Cthulhu
KILR LION
Cthulhu
11,020
646
1,078
1,136
7,875
4,449
261
5,198
2,677
19,029
0
W
Kukulkan
Rayquaza8
Kukulkan
9,880
2,191
128
1,569
7,618
2,948
430
3,758
3,860
32,607
0
L
Cthulhu
TurtleNuudle
Cthulhu
6,916
281
547
1,336
13,737
6,953
0
11,957
1,780
18,988
0
L
4,034
1,017
0
472
7,164
5,415
0
5,057
2,107
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
24,938
106
Minions Killed
93
0
Camps Cleared
0
670,424
Distance Traveled
636,753
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,232
603
23
2
0
220,188
0
L
Mercury
8,427
702
46
4
0
237,750
0
W
Cthulhu
8,990
749
18
2
0
228,245
2
W
Kukulkan
8,716
726
52
4
0
188,320
4
L
Cthulhu
7,755
646
39
3
0
203,399
0
L
Geb
8,055
671
21
2
0
229,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role