Player Matchup

Ullr
Ullr
Gold V
Evélynn
Ullr
Gold V
Level 46
God Stats
2W - 0L
1,550 SR
Queue Stats
6W - 0L
2,042 MMR
Party 1
Hel
Hel
Silver I
brenpf
Hel
Silver I
Level 122
God Stats
2W - 1L
1,423 SR
Queue Stats
14W - 9L
1,471 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
xXJeanXx11255
Kuzenbo
Silver I
Level 120
God Stats
5W - 4L
1,701 SR
Queue Stats
65W - 57L
1,373 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,558 SR
1,629 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,712 SR
1,479 MMR
Hades
Hades
Gold I
MARP1
Hades
Gold I
Level 107
God Stats
42W - 15L
1,829 SR
Queue Stats
215W - 161L
1,569 MMR
Party 2
Fenrir
Fenrir
Gold II
THEREALGABO
Fenrir
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver IV
redhidra
Anhur
Silver IV
Level 43
God Stats
4W - 4L
1,807 SR
Queue Stats
9W - 18L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
5 / 4 / 4
10,128
779
17,857
13,696
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
brenpf
Hel
12
2 / 6 / 8
10,165
782
7,153
10,797
3,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
13
3 / 4 / 5
10,027
771
8,248
18,432
18,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
He BoPersephoneBacchusAphroditeYemoja

VS

Bans
OdinHeimdallrGaneshaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MARP1
Hades
14
8 / 3 / 6
10,228
787
12,828
14,499
6,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
3 / 2 / 8
9,266
713
8,612
15,498
9,703
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
redhidra
Anhur
12
3 / 5 / 4
8,779
675
7,028
11,983
3,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
14
14
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
4
4
1.75
L
Hades
MARP1
Hades
8
3
6
3.67
L
Fenrir
3
2
8
3.5
W
Hel
brenpf
Hel
2
6
8
1
L
Anhur
redhidra
Anhur
3
5
4
1
W
Kuzenbo
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,258
Damage
28,468
42,925
Taken
41,980
26,305
Mitigated
19,957
12,502
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,857
8,339
0
765
13,696
4,453
1,817
4,323
9,173
0
53,184
L
Hades
MARP1
Hades
12,828
1,474
995
5,811
14,499
6,785
585
6,457
8,042
52,529
0
L
Fenrir
8,612
1,678
318
4,332
15,498
9,703
508
4,657
10,841
0
30,788
W
Hel
brenpf
Hel
7,153
418
7,134
4,103
10,797
3,763
457
3,330
7,292
41,202
0
L
Anhur
redhidra
Anhur
7,028
3,638
0
2,954
11,983
3,469
545
4,976
7,007
0
36,607
W
Kuzenbo
8,248
3,395
0
500
18,432
18,089
452
5,335
12,961
18,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
28,273
147
Minions Killed
178
0
Camps Cleared
0
730,439
Distance Traveled
682,526
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,128
779
83
6
0
233,243
0
L
Hades
10,228
787
85
7
0
226,604
4
L
Fenrir
9,266
713
43
3
0
236,209
2
W
Hel
10,165
782
47
4
0
230,465
1
L
Anhur
8,779
675
50
4
0
219,713
4
W
Kuzenbo
10,027
771
17
1
0
266,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role