Player Matchup

Heimdallr
Heimdallr
ST6_Dallas
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Bakasura
Bakasura
ST6_Dynasty
Bakasura
Level 25
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Hel
Hel
ST6_MotoMoto
Hel
Level 24
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Chernobog
Chernobog
ST6_Nebula
Chernobog
Level 18
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Team Averages
Level 23
1,312 SR
1,240 Elo+

VS

Team Averages
Level 90
1,464 SR
1,441 Elo+
Merlin
Merlin
Kaynx
Merlin
Level 66
God Stats
3W - 0L
1,561 SR
Queue Stats
4W - 1L
1,610 Elo+
Party 1
Chaac
Chaac
SlinkyNebula617
Chaac
Level 84
God Stats
5W - 6L
1,218 SR
Queue Stats
47W - 67L
1,400 Elo+
Solo
Jormungandr
Jormungandr
TBZ28x
Jormungandr
Level 102
God Stats
2W - 0L
1,517 SR
Queue Stats
5W - 1L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
VehementKarma
Cernunnos
Level 109
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 5L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ST6_Dallas
Heimdallr
16
7 / 7 / 3
10,398
800
11,365
16,922
5,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ST6_Dynasty
Bakasura
16
2 / 6 / 5
10,029
771
4,638
17,526
6,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 4
9,467
728
2,252
16,136
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ST6_Nebula
Chernobog
14
1 / 6 / 4
9,009
693
2,826
11,297
3,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaynx
Merlin
15
4 / 6 / 11
10,731
825
13,160
9,795
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 1 / 10
11,757
904
12,448
12,337
9,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jormungandr
TBZ28x
Jormungandr
16
3 / 4 / 9
10,643
819
10,188
11,371
16,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
VehementKarma
Cernunnos
18
8 / 1 / 6
11,649
896
16,966
7,958
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
11
Kills
24
24
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
Kaynx
Merlin
4
6
11
1.58
L
Heimdallr
ST6_Dallas
Heimdallr
7
7
3
1.21
L
Bakasura
ST6_Dynasty
Bakasura
2
6
5
0.75
L
1
5
4
0.6
L
Chernobog
ST6_Nebula
Chernobog
1
6
4
0.5
W
9
1
10
14
W
Jormungandr
TBZ28x
Jormungandr
3
4
9
1.88
W
Cernunnos
VehementKarma
Cernunnos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
52,762
61,881
Taken
41,461
21,410
Mitigated
34,173
15,535
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Kaynx
Merlin
13,160
1,096
0
0
9,795
4,483
405
222
9,493
33,549
0
L
Heimdallr
ST6_Dallas
Heimdallr
11,365
6,877
0
790
16,922
5,555
532
8,421
8,376
0
21,845
L
Bakasura
ST6_Dynasty
Bakasura
4,638
3,127
684
3,458
17,526
6,434
644
6,219
11,182
0
24,659
L
2,252
167
4,199
5,835
16,136
5,820
452
6,547
9,414
27,918
0
L
Chernobog
ST6_Nebula
Chernobog
2,826
852
0
569
11,297
3,601
560
2,956
8,266
0
19,923
W
12,448
1,365
1,143
4,839
12,337
9,216
1,226
1,299
9,832
0
39,671
W
Jormungandr
TBZ28x
Jormungandr
10,188
1,698
183
2,402
11,371
16,298
725
827
9,764
32,542
183
W
Cernunnos
VehementKarma
Cernunnos
16,966
7,153
0
1,692
7,958
4,176
5,241
611
7,195
0
52,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
44,780
168
Minions Killed
212
11
Camps Cleared
11
805,713
Distance Traveled
1,003,825
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,731
825
46
4
7
260,264
2
L
Heimdallr
10,398
800
24
2
1
211,032
0
L
Bakasura
10,029
771
56
4
6
210,348
1
L
Hel
9,467
728
53
4
2
198,297
0
L
Chernobog
9,009
693
35
3
2
186,036
0
W
Chaac
11,757
904
49
4
1
276,147
0
W
Jormungandr
10,643
819
44
3
1
206,933
3
W
Cernunnos
11,649
896
73
6
2
260,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role