Player Matchup

Hachiman
Hachiman
FrostyLizard646
Hachiman
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
SwiftySkrub
Fenrir
Level 10
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheUncannyNerd
Cthulhu
Level 15
God Stats
0W - 2L
1,137 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Team Averages
Level 18
1,375 SR
1,408 Elo+

VS

Team Averages
Level 37
1,503 SR
1,399 Elo+
Cupid
Cupid
Icewolf1920
Cupid
Level 18
God Stats
12W - 13L
1,313 SR
Queue Stats
50W - 58L
1,205 Elo+
Solo
Cthulhu
Cthulhu
LOADEDup LOS
Cthulhu
Level 19
God Stats
7W - 5L
1,695 SR
Queue Stats
86W - 70L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
l Rvmen l
Baron Samedi
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 43L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
0 / 6 / 0
6,097
554
3,146
7,597
2,422
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
8
0 / 3 / 0
6,094
554
2,368
9,549
3,981
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 7 / 0
6,230
566
3,375
11,628
7,091
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
9,028
821
10,270
4,905
1,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
LOADEDup LOS
Cthulhu
10
2 / 1 / 12
7,982
726
7,231
8,192
6,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
l Rvmen l
Baron Samedi
12
6 / 0 / 8
8,509
774
5,794
3,390
1,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
6
0
0
W
8
0
8
12
W
Cthulhu
LOADEDup LOS
Cthulhu
2
1
12
8
L
Fenrir
0
3
0
0
L
0
7
0
0
W
Baron Samedi
l Rvmen l
Baron Samedi
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,889
Damage
23,295
28,774
Taken
16,487
13,494
Mitigated
9,736
1,993
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,146
2,966
0
158
7,597
2,422
30
3,703
3,894
0
13,858
W
10,270
5,892
786
1,118
4,905
1,563
1,622
1,491
3,389
0
38,471
W
Cthulhu
LOADEDup LOS
Cthulhu
7,231
600
152
0
8,192
6,882
244
1,309
6,683
21,288
0
L
Fenrir
2,368
705
600
1,088
9,549
3,981
32
5,527
4,022
0
9,851
L
3,375
135
147
0
11,628
7,091
0
3,905
7,723
14,817
0
W
Baron Samedi
l Rvmen l
Baron Samedi
5,794
1,093
1,296
1,885
3,390
1,291
699
1,296
2,069
23,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,421
Gold Earned
25,519
74
Minions Killed
119
0
Camps Cleared
0
476,236
Distance Traveled
562,020
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,097
554
30
3
0
142,366
0
W
Cupid
9,028
821
53
5
0
188,018
0
W
Cthulhu
7,982
726
34
3
0
202,341
3
L
Fenrir
6,094
554
16
1
0
183,143
1
L
Cthulhu
6,230
566
28
3
0
150,727
0
W
Baron Samedi
8,509
774
32
3
0
171,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role