Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GU_Luis-G-3nri
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,178 Elo+
Party 1
Fenrir
Fenrir
OG_ghost_jack_PR
Fenrir
Level 11
God Stats
0W - 6L
1,122 SR
Queue Stats
1W - 10L
1,178 Elo+
Party 1
Team Averages
Level 11
1,374 SR
1,285 Elo+

VS

Team Averages
Level 50
1,578 SR
1,335 Elo+
Zhong Kui
Zhong Kui
Shockmana
Zhong Kui
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
168W - 154L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
dozerdave
Hou Yi
Level 10
God Stats
10W - 8L
1,728 SR
Queue Stats
170W - 161L
1,233 Elo+
Party 2
Ymir
Ymir
easydanii
Ymir
Level 81
God Stats
4W - 4L
1,507 SR
Queue Stats
77W - 82L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 1
6,549
595
4,069
6,576
2,181
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
7,411
674
2,644
8,780
3,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 6 / 1
6,541
595
1,731
7,916
3,538
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Shockmana
Zhong Kui
11
3 / 0 / 9
8,264
751
5,570
4,730
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
dozerdave
Hou Yi
12
5 / 0 / 8
8,636
785
4,447
5,724
2,145
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
6 / 1 / 5
9,205
837
4,641
7,740
6,381
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
1
5
0
0.2
L
0
6
1
0.08
W
Zhong Kui
Shockmana
Zhong Kui
3
0
9
7.5
W
Hou Yi
dozerdave
Hou Yi
5
0
8
9
W
Ymir
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,444
Damage
14,658
23,272
Taken
18,194
8,803
Mitigated
11,689
2,483
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,069
420
0
141
6,576
2,181
0
2,759
3,817
22,097
0
L
2,644
506
866
1,128
8,780
3,084
0
4,503
4,277
18,697
0
L
1,731
182
0
348
7,916
3,538
0
3,045
4,871
0
13,877
W
Zhong Kui
Shockmana
Zhong Kui
5,570
987
0
2,630
4,730
3,163
1,407
2,194
2,536
29,894
0
W
Hou Yi
dozerdave
Hou Yi
4,447
1,940
0
0
5,724
2,145
664
1,731
3,993
0
29,432
W
Ymir
4,641
347
0
810
7,740
6,381
453
2,819
4,921
16,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,501
Gold Earned
26,105
79
Minions Killed
126
0
Camps Cleared
0
443,883
Distance Traveled
599,392
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,549
595
29
3
0
160,215
0
L
Ra
7,411
674
33
3
0
145,479
0
L
Fenrir
6,541
595
17
2
0
138,189
0
W
Zhong Kui
8,264
751
56
5
0
219,740
1
W
Hou Yi
8,636
785
50
5
0
205,620
1
W
Ymir
9,205
837
20
2
0
174,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role